Andy, chaotic female centaur Doll Mistress --+-- |{`.| |..@| |..@| ----- [Andy the Puppet Trainer] St8 Dx17 Co13 In18 Wi6 Ch13 DolCenFemCha Dlvl:1 $0 HP18(18) Pw6(6) AC7 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic female centaur Doll Mistress. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The victorian underwear shapes your figure, but it isn't very practical to fight in. The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 151 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 7 Monsters only dropped their musable items with 54% chance Book drop chance was reduced to 93% Scroll drop chance was reduced to 81% Ring drop chance was reduced to 86% Wand drop chance was reduced to 83% Amulet drop chance was reduced to 62% Potion drop chance was reduced to 81% Concealing monsters were spawned underneath items 86% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 43605 Monster spawn increase reached its maximum at turn 163587 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 511524 The monster class that cannot be genocided was golem The monster class that was spawned more often: lich (freq bonus 2) The monster species that spawned more often: grandmaster lich (freq bonus 8) The monster species that spawned more often: diminisher (freq bonus 7) The monster species that spawned more often: death dog (freq bonus 12) The monster species that spawned more often: green prostitute (freq bonus 36) The monster species that spawned more often: energy mushroom (freq bonus 4) The monster species that spawned more often: dark spore (freq bonus 32) The monster species that spawned more often: clay patch (freq bonus 4) The monster species that spawned more often: mean nurse (freq bonus 8) The monster species that spawned more often: Pseudo-Gollum (freq bonus 12) The monster species that spawned more often: Warder Sergeant (freq bonus 10) The monster species that spawned more often: anti-defense monster (freq bonus 4) The monster species that spawned more often: Jane (freq bonus 8) The monster species that spawned more often: flood surfer (freq bonus 4) The monster species that spawned more often: Master of Desaster (freq bonus 8) The monster species that spawned more often: morning wood nymphomaniac (freq bonus 12) The monster species that spawned more often: earth giant (freq bonus 3) The monster species that spawned more often: Kop-branded ravenous cream pie (freq bonus 8) The monster species that spawned more often: yellow sentai (freq bonus 20) The monster species that spawned more often: disintegration hound (freq bonus 3) The monster species that spawned more often: light green sentai (freq bonus 3) The monster species that never randomly spawned: turbo chicken The monster species that never randomly spawned: cyan mold The monster species that never randomly spawned: young adult cyan dragon The monster species that never randomly spawned: quaestor The monster species that never randomly spawned: camperstriker The monster species that never randomly spawned: minotaur mimic The monster species that never randomly spawned: Kary, the Fiend of Fire The monster species that never randomly spawned: sigma guard The monster species that never randomly spawned: nishikiori The monster species that never randomly spawned: fata morgana The RNG hath decreed that this item was never generated: confusion (orange) The RNG hath decreed that this item was never generated: necklace (conical) The RNG hath decreed that this item was never generated: chatter stone (gray) The RNG hath decreed that this item was never generated: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was never generated: synthetic sandals (korean sandals) The RNG hath decreed that this item was never generated: sweet mocassins (womens footwear) The RNG hath decreed that this item was generated more often: adom cloak (mysterious cloak, freq bonus 86) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: fumbling (trippy, freq bonus 31) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: silver dagger ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: corrode metal (metal-colored, freq bonus 20) The RNG hath decreed that this item was generated more often: orcish spear (crude spear, freq bonus 16) The RNG hath decreed that this item was generated more often: yellow dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: whispering helmet (spired helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: bag of tricks (bag, freq bonus 3) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 7) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of death (deadly cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: shit stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: passwall (ochre, freq bonus 15) The RNG hath decreed that this item was generated more often: iron bar ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 6) The RNG hath decreed that this item was generated more often: inferno (enveloped, freq bonus 4) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 21) The RNG hath decreed that this item was always generated cursed: glass hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: digging (iron) The RNG hath decreed that this item was always generated cursed: javelin (throwing spear) The RNG hath decreed that this item was always generated cursed: bec de corbin (beaked polearm) The RNG hath decreed that this item was always generated cursed: sack (bag) The RNG hath decreed that this trap was always invisible: thirst trap The RNG hath decreed that this trap was generated more often: sound trap (freq bonus 11) Next attribute increase check would have come at turn 3660 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were poison resistant You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sakuya, Reimu and Yukari Yakumo Your deity was Yukari Yakumo You could have safely prayed (174) You survived Spells known in the end Name Level Category Fail Memory a - cure hallucination 3 healing 0% 200% b - acidshield 6 protect 98% 500% Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Doll Mistress... Youescaped from the dungeon with 0 points,