Andy, lawful female mimic Gunner ---- .. -..| |... | ---..| |.....@@| --------- [Andy the Pistol User] St12 Dx11 Co10 In10 Wi7 Ch8 GunMimFemLaw Dlvl:1 $0 HP15(15) Pw6(6) AC9 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful female mimic Gunner. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 135 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 154 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 95% chance Scroll drop chance was reduced to 84% Wand drop chance was reduced to 86% Amulet drop chance was reduced to 96% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 27% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 38093 Monster spawn increase reached its maximum at turn 55610 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 131645 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: fungus or mold (freq bonus 4) The monster species that spawned more often: beige colony (freq bonus 28) The monster species that spawned more often: Inspector Kommissioner (freq bonus 7) The monster species that spawned more often: Amorous Lady (freq bonus 7) The monster species that spawned more often: celestial horse (freq bonus 16) The monster species that spawned more often: young psychic dragon (freq bonus 12) The monster species that spawned more often: small kobold (freq bonus 24) The monster species that spawned more often: green fungus (freq bonus 5) The monster species that spawned more often: undead hyper doll (freq bonus 12) The monster species that spawned more often: blank force fungus (freq bonus 10) The monster species that spawned more often: chaos monkey (freq bonus 7) The monster species that spawned more often: sputa-flowing woman (freq bonus 9) The monster species that spawned more often: pink spore (freq bonus 14) The monster species that spawned more often: colorful colony (freq bonus 14) The monster species that spawned more often: porter block colony (freq bonus 12) The monster species that spawned more often: undead doom marine (freq bonus 12) The monster species that spawned more often: sue force fungus (freq bonus 5) The monster species that spawned more often: gruesome naga (freq bonus 26) The monster species that spawned more often: creeping copper coins (freq bonus 6) The monster species that spawned more often: elven shade (freq bonus 7) The monster species that spawned more often: lazy turret (freq bonus 9) The monster species that never randomly spawned: hovering ufo part The monster species that never randomly spawned: passive ghost The monster species that never randomly spawned: blight queen The monster species that never randomly spawned: large dog The monster species that never randomly spawned: iron man The monster species that never randomly spawned: wailer spirit The monster species that never randomly spawned: russian ant The monster species that never randomly spawned: temple guard The monster species that never randomly spawned: wererabbit The monster species that never randomly spawned: soft stalk The RNG hath decreed that this item was never generated: unknown gauntlets (awesome gloves) The RNG hath decreed that this item was never generated: sickness resistance (fragile) The RNG hath decreed that this item was never generated: mirror shield (polished shield) The RNG hath decreed that this item was never generated: amulet of polymorph (wired) The RNG hath decreed that this item was never generated: purple dragon scales ((null)) The RNG hath decreed that this item was never generated: polymorph (ivory) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 7) The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: starvation stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 26) The RNG hath decreed that this item was generated more often: gauntlets of good fortune (yellow gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 34) The RNG hath decreed that this item was generated more often: morion (black, freq bonus 7) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 3) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 14) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 11) The RNG hath decreed that this item was generated more often: cancellation (platinum, freq bonus 2) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: orcish shield (red-eyed shield, freq bonus 4) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: uninformation stone (gray, freq bonus 10) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 37) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 32) The RNG hath decreed that this item was always generated cursed: elements (multi-hued) The RNG hath decreed that this item was always generated cursed: disarming (wet) The RNG hath decreed that this item was always generated cursed: earth (KIRJE) The RNG hath decreed that this item was always generated cursed: cloak of luck negation (icky cloak) The RNG hath decreed that this item was always generated cursed: stealth (jade) The RNG hath decreed that this trap was always invisible: horde trap The RNG hath decreed that this trap was generated more often: boss trap (freq bonus 2) Next attribute increase check would have come at turn 1042 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You had 1500 points of nutrition remaining You were stealthy You could survive without air You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Shan Lai Ching You could not have safely prayed (390) You survived You didn't know any spells. Techniques known in the end Name Level Status create ammo 1X Prepared(0) surgery 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills (none) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) Spellcasting Skills (none) Goodbye Andy the Gunner... Youescaped from the dungeon with 0 points,