Andy, lawful male lycanthropic Diver ----------- ..........| |.........| . |....._d.@| |.........| ..........| |......... --.---.---- . [Andy the Beachcomber] St18 Dx18 Co11 In13 Wi14 Ch14 DivLycMalLaw+Z Dlvl:1 $11 HP14(14) Pw6(6) AC3 Xp1/1 T122 Latest messages The door opens. With great effort you move the boulder. You try to move the boulder, but in vain. You see here 6 gold pieces {0}. 6 gold pieces. You displaced your little dog. (3x) You find a secret door! In what direction? [hykulnjb><] The door opens. You try to move the boulder, but in vain. (2x) In what direction? [hykulnjb><] The door opens. Your oilskin cloak deflects the sewer rat's attack. The sewer rat bites you! [-3 -> 11] You kill the sewer rat! You see here 5 gold pieces {0}. 5 gold pieces. You displaced your little dog. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 141 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 24 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 283 Monsters only dropped their musable items with 40% chance Scroll drop chance was reduced to 98% Ring drop chance was reduced to 45% Wand drop chance was reduced to 80% Amulet drop chance was reduced to 78% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 52% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17474 Monster spawn increase reached its maximum at turn 40170 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 351072 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: mimic (freq bonus 1) The monster species that spawned more often: goreraven (freq bonus 4) The monster species that spawned more often: master spore lichen (freq bonus 4) The monster species that spawned more often: legged whale (freq bonus 4) The monster species that spawned more often: baby diamond dragon (freq bonus 12) The monster species that spawned more often: giant centipede (freq bonus 16) The monster species that spawned more often: Lisa's yellow stiletto (freq bonus 4) The monster species that spawned more often: Dudley's Dungeon Terminator (freq bonus 4) The monster species that spawned more often: elemental lich (freq bonus 4) The monster species that spawned more often: Ii Shenlong (freq bonus 8) The monster species that spawned more often: IWBTG apple (freq bonus 8) The monster species that spawned more often: bone beetle (freq bonus 8) The monster species that spawned more often: gray yeek (freq bonus 4) The monster species that spawned more often: large cat (freq bonus 14) The monster species that spawned more often: mud spider (freq bonus 3) The monster species that spawned more often: ochre draconian (freq bonus 3) The monster species that spawned more often: scorpion (freq bonus 16) The monster species that spawned more often: leprechaun wanderer (freq bonus 3) The monster species that spawned more often: bag money (freq bonus 6) The monster species that spawned more often: e¥òðq^E('•[S (freq bonus 4) The monster species that spawned more often: red devil (freq bonus 5) The monster species that never randomly spawned: animated hourglass The monster species that never randomly spawned: weregiant The monster species that never randomly spawned: demon gazer The monster species that never randomly spawned: silver devil The monster species that never randomly spawned: thorn patch The monster species that never randomly spawned: Haejin, the Enigma The monster species that never randomly spawned: village fool The monster species that never randomly spawned: creeping colony The monster species that never randomly spawned: phaser spore The monster species that never randomly spawned: moldy stalk The RNG hath decreed that this item was never generated: regeneration (moonstone) The RNG hath decreed that this item was never generated: silver shield ((null)) The RNG hath decreed that this item was never generated: amulet of directional swap (obfuscated) The RNG hath decreed that this item was never generated: hyper beam (shrill) The RNG hath decreed that this item was never generated: sky-high heels (roman sandals) The RNG hath decreed that this item was never generated: banking gloves (paper gloves) The RNG hath decreed that this item was generated more often: maid dress (little black dress, freq bonus 7) The RNG hath decreed that this item was generated more often: cure hallucination (glowing, freq bonus 40) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 19) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: relay (four-wired thing, freq bonus 17) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 6) The RNG hath decreed that this item was generated more often: charoite (violet, freq bonus 8) The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 8) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 12) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 10) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 14) The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 5) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 9) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 9) The RNG hath decreed that this item was generated more often: elven dagger (runed dagger, freq bonus 6) The RNG hath decreed that this item was generated more often: reverse identify (OH CAPTAIN MY CAPTAIN, freq bonus 6) The RNG hath decreed that this item was generated more often: toxic (wasteful, freq bonus 11) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 15) The RNG hath decreed that this item was always generated cursed: disengraving (Elbereth-inscribed) The RNG hath decreed that this item was always generated cursed: enlightenment (swirly) The RNG hath decreed that this item was always generated cursed: map level (crumbling) The RNG hath decreed that this item was always generated cursed: stone of misfiring (gray) The RNG hath decreed that this item was always generated cursed: scythe ((null)) The RNG hath decreed that this trap was always invisible: sound trap The RNG hath decreed that this trap was generated more often: shaft (freq bonus 5) Next attribute increase check would have come at turn 182 Strength training was 3 Dexterity training was 0 Wisdom training was 0 Constitution training was 4 You were poison resistant You were level-drain resistant You had 1313 points of nutrition remaining You regenerated You were a werewolf Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tane, Tangaroa and Whiro Your deity was Tane You could not have safely prayed (67) You survived You didn't know any spells. Techniques known in the end Name Level Status eviscerate 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Basic] (max Legendary) (21 of 160) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) Goodbye Andy the Diver... Youescaped from the dungeon with 165 points,