Andy, neutral female turtle Unbeliever ... .<| .rr| .%a@| ..r.+ ---- [Andy the Rookie] St15 Dx17 Co17 In3 Wi7 Ch7 UnbTurFemNeu+HNV Dlvl:2 $44 HP-1(8) Pw0(0) AC1 Xp2/79 T1012 Latest messages The giant white cave mouse multiplies! The normal ant bites you! [-1 -> 11] The giant white cave mouse bites you! [-1 -> 10] The normal ant bites you! [-1 -> 9] Warning: HP low! The normal ant bites you! [-2 -> 7] Warning: HP low! The giant white cave mouse bites you! [-2 -> 5] Warning: HP low! The giant white cave mouse multiplies! The giant white cave mouse bites you! The giant white cave mouse sinks its teeth deep into your skin and drinks your blood! BWAR KHAR (gryaznyy smekh) govorit, chto tip bloka l'da! Goodbye level 3. You die... Your inventory Amulets n - a blessed amulet of soprotivleniye otravleniyu (being worn) {1} Weapons m - a cursed +2 remen' {2} o - an uncursed +2 topor (weapon in hand) {24} s - a blessed +0 gnomov motyga {48} Armor j - a cursed -2 kol'chuzhnaya (being worn) {100} Comestibles f - a blessed arakhisovoye meshok {1} l - 26 uncursed slime molds {14} p - an uncursed zubok chesnoka {1} Scrolls a - 3 uncursed scrolls of istseleniye {2} b - 4 uncursed scrolls of volshebnaya sila {4} c - 3 uncursed scrolls of faza dver' {3} d - an uncursed scroll of identifikatsiya odin punkt {1} e - an uncursed scroll of lecheniye {1} q - a blessed scroll of volshebnaya sila {1} Potions i - an uncursed potion of gallyutsinatsiya {1} k - an uncursed potion of sol' tsianovoy kisloty {1} r - an uncursed potion of dopolnitel'naya istseleniye {1} Rings g - an uncursed ring of soprotivleniye paralich (on right hand) {1} t - a blessed +1 ring of zashchita (on left hand) {1} u - a cursed -3 ring of poluchit' lovkost' {1} Gems h - an uncursed +0 worthless piece of radiant glass {1} Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 15 You carried 0 sins Potion identification only worked 3 times out of 8 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 102 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 87% chance Scroll drop chance was reduced to 90% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 99% Concealing monsters were spawned underneath items 53% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 You were producing a permanent antimagic shell Monster spawn increase started at turn 34633 Monster spawn increase reached its maximum at turn 58429 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 384105 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: wall monster (freq bonus 4) The monster species that spawned more often: rock dweller (freq bonus 24) The monster species that spawned more often: dull mold (freq bonus 24) The monster species that spawned more often: iron smasher (freq bonus 26) The monster species that spawned more often: venom turret (freq bonus 8) The monster species that spawned more often: petty nalfeshnee (freq bonus 8) The monster species that spawned more often: giant tool trove (freq bonus 10) The monster species that spawned more often: evasive vampire (freq bonus 18) The monster species that spawned more often: domestic nymph (freq bonus 6) The monster species that spawned more often: novel mold (freq bonus 10) The monster species that spawned more often: animated torch (freq bonus 6) The monster species that spawned more often: Leo (freq bonus 12) The monster species that spawned more often: cooshoo (freq bonus 14) The monster species that spawned more often: hiding rubber (freq bonus 7) The monster species that spawned more often: petty chimpanzee (freq bonus 10) The monster species that spawned more often: crater force patch (freq bonus 6) The monster species that spawned more often: orange laser (freq bonus 7) The monster species that spawned more often: beige growth (freq bonus 5) The monster species that spawned more often: sucking permamimic (freq bonus 7) The monster species that spawned more often: kappa warrior (freq bonus 6) The monster species that spawned more often: clock force fungus (freq bonus 5) The monster species that never randomly spawned: x~F>ÆSTPúgˬ¡Ò¡Ôƒ The monster species that never randomly spawned: shredder The monster species that never randomly spawned: golden spore The monster species that never randomly spawned: consumed fire boar The monster species that never randomly spawned: deceiving mold The monster species that never randomly spawned: undead pirate The monster species that never randomly spawned: mind mushroom The monster species that never randomly spawned: mana monster The monster species that never randomly spawned: metal statue gargoyle The monster species that never randomly spawned: volt force fungus The monster class that always generated with extra speed: piece of food The RNG hath decreed that this item was never generated: magic lamp (lampa) The RNG hath decreed that this item was never generated: silver slingstone (gray) The RNG hath decreed that this item was never generated: worthless piece of pink glass (pink) The RNG hath decreed that this item was never generated: faerie floss rhing (vsplesk yada) The RNG hath decreed that this item was never generated: tempest horn (rog) The RNG hath decreed that this item was never generated: droven cloak (melkomshistyy plashch) The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 35) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 24) The RNG hath decreed that this item was generated more often: partisan (vul'garnym drevkom, freq bonus 31) The RNG hath decreed that this item was generated more often: meat stick ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: field helm (zheltyy shlem, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 16) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: peanut bag ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: gentleman's suit (dorogaya odezhda, freq bonus 212) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 2) The RNG hath decreed that this item was generated more often: elven arrow (runicheskiy strelka, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of unspelling (tkachestvo plashch, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 16) The RNG hath decreed that this item was generated more often: robe (krasnyy khalat, freq bonus 8) The RNG hath decreed that this item was generated more often: aklys (luchshe klub, freq bonus 64) The RNG hath decreed that this item was generated more often: cloak of death (smertel'noy plashch, freq bonus 4) The RNG hath decreed that this item was generated more often: impossibly heavy glass ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: loadstone (gray, freq bonus 4) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 81) The RNG hath decreed that this item was always generated cursed: crystal plate mail ((null)) The RNG hath decreed that this item was always generated cursed: summon boss (MONST DOT C AINT BIG ENOUGH) The RNG hath decreed that this item was always generated cursed: toxic (holed) The RNG hath decreed that this item was always generated cursed: erasure (FAGEYUDUD) The RNG hath decreed that this item was always generated cursed: identify (wedged) The RNG hath decreed that this trap was always invisible: monster cube The RNG hath decreed that this trap was generated more often: spiked pit (freq bonus 1) Next attribute increase check would have come at turn 1213 Strength training was 2 Dexterity training was 1 Wisdom training was 6 Constitution training was 6 You were poison resistant You were magic-protected You had 579 points of nutrition remaining You could swim You could breathe water You were protected You had free action Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of No God, No God and No God Your deity was No God You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status turn undead 2X Prepared(0) weapon practice 2X Prepared(0) pummel 2 R Prepared(0) appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) air dash 2 R Prepared(0) chained blitz 2 R Prepared(0) chi strike 1 R Prepared(0) Vanquished creatures 0 normal ants (1 created) 0 acid blobs (1 created) a phasing acid blob 0 red blobs (1 created) a turkey chick a parrot chick 2 jackals a thick jackal 0 little dogs (1 created) a gas spore (2 created) 0 floating eyes (3 created) an evasive jermlaine a homunculus 0 kobolds (2 created) 0 kobolts (1 created) 2 sewer rats 0 evasive sewer rats (1 created) a pack rabbit 0 hares (1 created) 0 giant white cave mice (1 created) 0 giant rats (1 created) 0 yellow centipedes (1 created) a larva (2 created) 0 weregridbugs (1 created) 0 mohats (1 created) a weak crow a lichen a stalking lichen (0 created) a brown stalk a brown warp patch 0 yellow molds (1 created) 0 orange molds (1 created) an orange growth 0 golden molds (1 created) 0 green colonies (1 created) 0 gnomes (1 created) a small snake 0 kobold zombies (2 created) 0 human adventurers (1 created) a battle-scarred veteran a weregridbug (0 created) 2 newts (7 created) 0 twens (1 created) 0 hadrosauri (1 created) 0 goombas (1 created) 2 novice dark walls (3 created) a cold trove a potion trove 28 creatures vanquished. 62 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 22 times You killed 18 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (32 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Basic] (max Master) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye Andy the Unbeliever... You died in The Dungeons of Doom on dungeon level 2 with 530 points, and 44 pieces of gold, after 1012 moves. Killer: a monster (giant white cave mouse) You were level 2 with a maximum of 8 hit points when you died. You reached the 71st place on the top 10000 list. No Points Name Hp [max] 1 587162 Heliokopis-Wiz-Gno-Mal-Neu turned to stone in Grund's Stronghold on level 14. Petrified by a petrifying gaze. 123 [168] 2 233006 Heliokopis-Wiz-Gno-Mal-Neu was poisoned in The Gnomish Mines on level 6 [max 12]. Poisoned by a swamp fern spore. 171 [171] 3 206632 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 2 [max 12]. Killed by a monster (sonicbat, while praying unsuccessfully). - [180] 69 674 Etl817-Gof-Add-Mal-Cha quit in The Dungeons of Doom on level 1 [max 2]. 61 [61] 70 622 BSOD2-War-Sov-Fem-Neu quit in The Dungeons of Doom on level 6. 35 [39] *71 530 Andy-Unb-Tur-Fem-Neu died in The Dungeons of Doom on * level 2. Killed by a monster (giant white cave mouse). - [8] 72 503 Andy-Abu-Aqu-Mal-Cha quit in The Gnomish Mines on level 4. 26 [32] 73 458 dig-Sam-Elf-Mal-Law quit in The Dungeons of Doom on level 2. 22 [46]