Andy, chaotic male null Amazon -.--- |...| -----.... |....(@@| | ----- [Andy the Villager] St15 Dx9 Co11 In9 Wi7 Ch12 AmaNulMalCha Dlvl:1 $0 HP15(15) Pw10(10) AC10 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic male null Amazon. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 145 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 16 Monsters only dropped their musable items with 49% chance Scroll drop chance was reduced to 71% Ring drop chance was reduced to 99% Wand drop chance was reduced to 89% Amulet drop chance was reduced to 33% Potion drop chance was reduced to 89% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 64700 Monster spawn increase reached its maximum at turn 117781 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 1498176 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: vortex (freq bonus 6) The monster species that spawned more often: pawn of living stone (freq bonus 8) The monster species that spawned more often: animated torch (freq bonus 16) The monster species that spawned more often: warrior changed (freq bonus 11) The monster species that spawned more often: Kisame Hoshigaki of the Mist (freq bonus 36) The monster species that spawned more often: nexus warp patch (freq bonus 9) The monster species that spawned more often: sparkling stalk (freq bonus 9) The monster species that spawned more often: stoa (freq bonus 9) The monster species that spawned more often: pretty buzzing nymph (freq bonus 14) The monster species that spawned more often: ferret (freq bonus 14) The monster species that spawned more often: giant fire termite (freq bonus 16) The monster species that spawned more often: pig (freq bonus 18) The monster species that spawned more often: clock shark (freq bonus 28) The monster species that spawned more often: pharaoh (freq bonus 16) The monster species that spawned more often: nessian pit fiend (freq bonus 9) The monster species that spawned more often: walking cadaver (freq bonus 28) The monster species that spawned more often: normal turret (freq bonus 9) The monster species that spawned more often: dwarf lord (freq bonus 20) The monster species that spawned more often: black ooze (freq bonus 78) The monster species that spawned more often: gondolindrim (freq bonus 11) The monster species that spawned more often: houndoom (freq bonus 18) The monster species that never randomly spawned: steam-powered shotgun sentry The monster species that never randomly spawned: goblin mummy The monster species that never randomly spawned: Robin The monster species that never randomly spawned: female samurai The monster species that never randomly spawned: vacuum mushroom The monster species that never randomly spawned: farao mummy The monster species that never randomly spawned: power trove The monster species that never randomly spawned: baby gryphon The monster species that never randomly spawned: bright white warp fungus The monster species that never randomly spawned: rotten food ration The RNG hath decreed that this item was never generated: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was never generated: rocket ((null)) The RNG hath decreed that this item was never generated: chaos gloves (transparent gloves) The RNG hath decreed that this item was never generated: gauntlets of leech (fingerless gloves) The RNG hath decreed that this item was never generated: create horde (black) The RNG hath decreed that this item was never generated: silver dragon scales ((null)) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 11) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 8) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 6) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 161) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 18) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 6) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 202) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 21) The RNG hath decreed that this item was generated more often: scythe ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: basterd sword (huge sword, freq bonus 4) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: diarrhea (eyefloating, freq bonus 5) The RNG hath decreed that this item was generated more often: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA, freq bonus 6) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: skill up (OPGELEVELT, freq bonus 20) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 4) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 84) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 89) The RNG hath decreed that this item was always generated cursed: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was always generated cursed: slice of pizza ((null)) The RNG hath decreed that this item was always generated cursed: disarming (wet) The RNG hath decreed that this item was always generated cursed: stone of naked stripping (gray) The RNG hath decreed that this item was always generated cursed: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this trap was always invisible: slingshot trap The RNG hath decreed that this trap was generated more often: scent trap (freq bonus 2) Next attribute increase check would have come at turn 101 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had 1500 points of nutrition remaining You were stealthy You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Suzanne Collins, Effie Trinket and President Snow Your deity was President Snow You could not have safely prayed (1630) You survived You didn't know any spells. Techniques known in the end Name Level Status missile flurry 1X Prepared(0) weapon practice 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Amazon... Youescaped from the dungeon with 0 points,