Andy, lawful female hemophage Wizard --- -..| |f.| -@.. ..--- --- [Andy the Evoker] St9 Dx5 Co8 In21 Wi6 Ch4 WizHepFemLaw Dlvl:1 $0 HP18(18) Pw29(29) AC11 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful female hemophage Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 63 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 71% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 95% Amulet drop chance was reduced to 73% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your leg damage was 2 Monster spawn increase started at turn 35896 Monster spawn increase reached its maximum at turn 47270 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 1483904 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: vortex (freq bonus 2) The monster species that spawned more often: yeoman (freq bonus 6) The monster species that spawned more often: Aee (freq bonus 4) The monster species that spawned more often: swamp thing (freq bonus 7) The monster species that spawned more often: nebulous ogre (freq bonus 8) The monster species that spawned more often: bugbear chieftain (freq bonus 8) The monster species that spawned more often: slashem horror (freq bonus 8) The monster species that spawned more often: squeezer (freq bonus 40) The monster species that spawned more often: Dora's tender stiletto sandal (freq bonus 14) The monster species that spawned more often: eroticity queen (freq bonus 14) The monster species that spawned more often: spore mushroom (freq bonus 3) The monster species that spawned more often: cloned New Vegas NPC (freq bonus 7) The monster species that spawned more often: gamer (freq bonus 14) The monster species that spawned more often: kalkydra (freq bonus 32) The monster species that spawned more often: psycho rubber (freq bonus 8) The monster species that spawned more often: invisible mold (freq bonus 6) The monster species that spawned more often: The bastard brother of Shy Laura (freq bonus 3) The monster species that spawned more often: rat swarm (freq bonus 14) The monster species that spawned more often: vampire shadowcloak (freq bonus 10) The monster species that spawned more often: venom claw (freq bonus 4) The monster species that spawned more often: war lord (freq bonus 10) The monster species that never randomly spawned: black numenorean The monster species that never randomly spawned: mummified guard The monster species that never randomly spawned: fire archer The monster species that never randomly spawned: The Knave of Hearts The monster species that never randomly spawned: energy growth The monster species that never randomly spawned: Don Finwe The monster species that never randomly spawned: large weasel The monster species that never randomly spawned: tomb viper The monster species that never randomly spawned: storm of unmagic The monster species that never randomly spawned: zebetite metroid The monster class that always generated with extra speed: nemese The RNG hath decreed that this item was never generated: water walking boots (jungle boots) The RNG hath decreed that this item was never generated: credit card ((null)) The RNG hath decreed that this item was never generated: confusion resistance (signet) The RNG hath decreed that this item was never generated: light (glass) The RNG hath decreed that this item was never generated: ass kicker boots (clunky heels) The RNG hath decreed that this item was never generated: amulet of blindness (radiant) The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 64) The RNG hath decreed that this item was generated more often: saddle ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: gravity beam (lacquered, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 14) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 89) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 18) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 8) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 5) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 10) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 4) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: hydra bow ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: droven dagger (obsidian dagger, freq bonus 71) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: hydra bow ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: paralysis (shivering, freq bonus 11) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 4) The RNG hath decreed that this item was always generated cursed: rubber apron (apron) The RNG hath decreed that this item was always generated cursed: ice box of waterproofing (cooling box) The RNG hath decreed that this item was always generated cursed: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was always generated cursed: stygian pike ((null)) The RNG hath decreed that this item was always generated cursed: dissolve food (hungry) The RNG hath decreed that this trap was always invisible: burning trap The RNG hath decreed that this trap was generated more often: unskilled trap (freq bonus 15) Next attribute increase check would have come at turn 899 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Ptah You could not have safely prayed (192) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Wizard... You and the kitten escaped from the dungeon with 2 points,