Andy, lawful female addicted Erdrick ----- |.... |F.f| |.@.| |...| |$..| |...| ---.- [Andy the Young Girl] St25 Dx25 Co25 In25 Wi25 Ch25 ErdAddFemLaw Dlvl:1 $0 HP4(4) Pw3(3) AC-2 Xp1/0 T1 Cnf Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful female addicted Erdrick. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 198 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 39 Spellbook identification only worked 2 times out of 17 Gem identification only worked 100 times out of 282 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 70% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20898 Monster spawn increase reached its maximum at turn 86068 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 333004 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: eye or sphere (freq bonus 2) The monster species that spawned more often: young adult gray dragon (freq bonus 20) The monster species that spawned more often: geology scorpion (freq bonus 16) The monster species that spawned more often: giant mimic (freq bonus 12) The monster species that spawned more often: electrode (freq bonus 4) The monster species that spawned more often: moldy patch (freq bonus 6) The monster species that spawned more often: shimmering colony (freq bonus 10) The monster species that spawned more often: The Queen of Farts (freq bonus 5) The monster species that spawned more often: Lexi (freq bonus 8) The monster species that spawned more often: brookman (freq bonus 8) The monster species that spawned more often: snakeman hunter (freq bonus 6) The monster species that spawned more often: deep gnome thief (freq bonus 3) The monster species that spawned more often: disenchanter colony (freq bonus 8) The monster species that spawned more often: nine of spades (freq bonus 8) The monster species that spawned more often: bad stalk (freq bonus 14) The monster species that spawned more often: dream force patch (freq bonus 4) The monster species that spawned more often: thick master lich (freq bonus 3) The monster species that spawned more often: Howl the Wizard (freq bonus 7) The monster species that spawned more often: flaming buckyball (freq bonus 10) The monster species that spawned more often: snow witch (freq bonus 8) The monster species that spawned more often: Antonia (freq bonus 6) The monster species that never randomly spawned: mimic hivemind The monster species that never randomly spawned: nymph queen The monster species that never randomly spawned: consumed ice boar The monster species that never randomly spawned: large visor snake The monster species that never randomly spawned: coins of precious gold The monster species that never randomly spawned: steam drill The monster species that never randomly spawned: granite giant The monster species that never randomly spawned: clay colony The monster species that never randomly spawned: phase warp patch The monster species that never randomly spawned: werepermamimic The monster class that always generated with extra speed: piercer The monster class that more likely to generate with musable stuff: kobold The RNG hath decreed that this item was never generated: monster detection (bubbly) The RNG hath decreed that this item was never generated: stygian pike ((null)) The RNG hath decreed that this item was never generated: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS) The RNG hath decreed that this item was never generated: egoism (enviable) The RNG hath decreed that this item was never generated: heretic cloak (godless cloak) The RNG hath decreed that this item was never generated: enlightenment (swirly) The RNG hath decreed that this item was generated more often: cutting laser ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: summon undead (shining, freq bonus 17) The RNG hath decreed that this item was generated more often: warping (zone-specific, freq bonus 6) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 19) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 53) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 5) The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: demon crossbow ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 10) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 6) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 5) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 5) The RNG hath decreed that this item was generated more often: maid dress (little black dress, freq bonus 6) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: summon boss (MONST DOT C AINT BIG ENOUGH, freq bonus 11) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 8) The RNG hath decreed that this item was generated more often: mercurial dragon scale shield (mercurial dragonhide shield, freq bonus 5) The RNG hath decreed that this item was always generated cursed: crystal boots (glass boots) The RNG hath decreed that this item was always generated cursed: torpedo ((null)) The RNG hath decreed that this item was always generated cursed: droven plate mail (crested black plate) The RNG hath decreed that this item was always generated cursed: magic flute (flute) The RNG hath decreed that this item was always generated cursed: orange ((null)) The RNG hath decreed that this trap was always invisible: glass bolt trap The RNG hath decreed that this trap was generated more often: plasma trap (freq bonus 4) Next attribute increase check would have come at turn 790 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were confused (0) You had the following problem: Everything displayed in various shades of grey. (0) You had blood mana. (0) You had the following problem: Stairs were always trapped. (0) You had 1500 points of nutrition remaining You had free action Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nikola Tesla, Erwin Schroedinger and Wernher von Braun Your deity was Nikola Tesla You could not have safely prayed (590) You survived You didn't know any spells. Techniques known in the end Name Level Status critical strike 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) quarterstaff [Basic] (max Expert) (20 of 160) spear [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Erdrick... Youescaped from the dungeon with 0 points,