Andy, chaotic male spiritual Chevalier --- .| .| .| .| .| # ----.---- --.......| |...D@...| |...%....| |...[....| |........| ---------- [Andy the Basher] St12 Dx7 Co9 In4 Wi9 Ch3 CheEspMalCha Dlvl:1 $0 HP21(21) Pw19(19) AC4 Xp1/0 T1 Latest messages Salutations Andy, welcome to SlashEMExtended! You are a chaotic male spiritual Chevalier. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 180 Potion identification only worked 3 times out of 8 Wand identification only worked 3 times out of 9 Wand drop chance was reduced to 97% Amulet drop chance was reduced to 76% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 11362 Monster spawn increase reached its maximum at turn 19252 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 282348 The monster class that cannot be genocided was mimic The monster class that was spawned more often: arachnid or centipede (freq bonus 4) The monster species that spawned more often: Antonia (freq bonus 6) The monster species that spawned more often: beige spore (freq bonus 14) The monster species that spawned more often: sporkhack horror (freq bonus 6) The monster species that spawned more often: Andreas (freq bonus 24) The monster species that spawned more often: vicar (freq bonus 6) The monster species that spawned more often: werebear (freq bonus 16) The monster species that spawned more often: violet bladewitch (freq bonus 6) The monster species that spawned more often: Gerrit (freq bonus 6) The monster species that spawned more often: giant grey bat (freq bonus 7) The monster species that spawned more often: fire monster (freq bonus 13) The monster species that spawned more often: swamp dweller (freq bonus 24) The monster species that spawned more often: petit mimic (freq bonus 6) The monster species that spawned more often: bramble thresher (freq bonus 10) The monster species that spawned more often: rainbow cattle (freq bonus 16) The monster species that spawned more often: ankou (freq bonus 6) The monster species that spawned more often: covetous Uruk-hai (freq bonus 6) The monster species that spawned more often: water colony (freq bonus 12) The monster species that spawned more often: giant tool trove (freq bonus 18) The monster species that spawned more often: undead bosmer (freq bonus 12) The monster species that spawned more often: Lea (freq bonus 36) The monster species that never randomly spawned: lecherous crab The monster species that never randomly spawned: keter sephirah The monster species that never randomly spawned: kobold archer The monster species that never randomly spawned: gargoyle The monster species that never randomly spawned: doppelganger The monster species that never randomly spawned: Antje's block-heeled boot The monster species that never randomly spawned: goodwife The monster species that never randomly spawned: monkey mummy The monster species that never randomly spawned: scarlet warp patch The monster species that never randomly spawned: ethereal hound The RNG hath decreed that this item was never generated: ruby dragon scales ((null)) The RNG hath decreed that this item was never generated: kicking boots (steel boots) The RNG hath decreed that this item was never generated: sleeping (effervescent) The RNG hath decreed that this item was never generated: boogeyman helmet (frequent helmet) The RNG hath decreed that this item was never generated: stun monster (shivering) The RNG hath decreed that this item was never generated: wax candle (candle) The RNG hath decreed that this item was generated more often: amulet of anti experience (ringwraith, freq bonus 9) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: robe of protection (blue robe, freq bonus 9) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 9) The RNG hath decreed that this item was always generated cursed: robe of power (orange robe) The RNG hath decreed that this item was always generated cursed: gain level (overpowered) The RNG hath decreed that this item was always generated cursed: taming (PRIRUTSENIE) The RNG hath decreed that this item was always generated cursed: healing (white) The RNG hath decreed that this item was always generated cursed: suguhanoken ((null)) The RNG hath decreed that this trap was always invisible: muteness trap The RNG hath decreed that this trap was generated more often: bear trap (freq bonus 7) Next attribute increase check would have come at turn 208 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant Your chance to block was 29% You were aware of the presence of something You were warned of undead You had infravision You had 1500 points of nutrition remaining You could fly You could survive without air You could walk through walls Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Buddha, Jahwe and Allah Your deity was Allah You could not have safely prayed (694) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) healing hands 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Expert) (20 of 160) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Basic] (max Expert) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Andy the Chevalier... You and Odahviing escaped from the dungeon with 23 points,