Andy, neutral female insectoid Camperstriker ##------ #,.....|,# `,|....-,# #,----.-,# #############,,,,#,#,##### `@,,,,,,,[,,,,,,,,,,,,,,,# ------+-------#,#,,,#,#--.------ |..............,,,,,,,#|.......| |........... #,,,,,,,--.......| |. #.. #,,#####|........| | #,,# |........| #,,# |........| ------- ##,# --.......| |.....| ##,# |.......| |...II|###,###- ####,,# --------- |.....I,,,,I,,.,,,,,,,,,,`,,# -------######,,,,,,,,,,,,,,## ################ [Andy the Aimbot User] St18/01 Dx10 Co8 In13 Wi5 Ch7 CamInsFemNeu Dlvl:1 $0 HP-7(16) Pw10(10) AC10 Xp1/1 T197 Latest messages You cannot free your weapon hand to put on the ring. What do you want to put on? [i or ?*] Which foreclaw, Right or Left? [rl] i - a rusty ring (on left foreclaw) {1}. You blow away the newt. You kill the newt! You see here a newt corpse {10}. What do you want to eat? [c or ?*,] Blecch! Rotten food! You feel rather light headed. You feel a mild buzz. You feel less confused now. You see here a tin {1}. j - a tin {1}. You see here a scale mail {100}. You hear a door open. You see here a scale mail {100}. You hear a flinging sound. You are hit by a boulder! You die... Your inventory Weapons a - a cursed -1 dagger (weapon in foreclaw) {4} Armor b - a heavily cursed -2 leather armor (being worn) {60} Comestibles c - 5 cursed lumps of royal jelly {5} j - an uncursed tin of little wild pig meat {1} Scrolls d - 5 uncursed scrolls of healing {5} e - 4 uncursed scrolls of mana {4} f - 3 uncursed scrolls of phase door {3} g - 2 uncursed scrolls of standard id {2} h - an uncursed scroll of cure {1} Rings i - a cursed ring of polymorph control (on left foreclaw) {1} Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 6 Scroll drop chance was reduced to 82% Wand drop chance was reduced to 51% Amulet drop chance was reduced to 85% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 34% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Monster spawn increase started at turn 11067 Monster spawn increase reached its maximum at turn 69258 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 502446 The monster class that cannot be genocided was elemental The monster class that was spawned more often: kobold (freq bonus 2) The monster species that spawned more often: secluded fungus (freq bonus 6) The monster species that spawned more often: casting spider (freq bonus 33) The monster species that spawned more often: crystal force patch (freq bonus 4) The monster species that spawned more often: cash trap (freq bonus 8) The monster species that spawned more often: disbelieving potato (freq bonus 4) The monster species that spawned more often: koffing (freq bonus 8) The monster species that spawned more often: snakeman chieftain (freq bonus 21) The monster species that spawned more often: mana warp patch (freq bonus 4) The monster species that spawned more often: teller of secrets (freq bonus 4) The monster species that spawned more often: tree naga hatchling (freq bonus 5) The monster species that spawned more often: weapon bug (freq bonus 8) The monster species that spawned more often: copperhead snake (freq bonus 14) The monster species that spawned more often: brown mold (freq bonus 10) The monster species that spawned more often: killer hydra (freq bonus 3) The monster species that spawned more often: fantastic xan (freq bonus 8) The monster species that spawned more often: doomcloud (freq bonus 4) The monster species that spawned more often: eating horror (freq bonus 12) The monster species that spawned more often: giant copper ant (freq bonus 8) The monster species that spawned more often: weretiger (freq bonus 6) The monster species that spawned more often: Larissa's girl boot (freq bonus 24) The monster species that never randomly spawned: infantryman The monster species that never randomly spawned: vip rubber The monster species that never randomly spawned: voracious smasher The monster species that never randomly spawned: Bundly Ann The monster species that never randomly spawned: sand wall The monster species that never randomly spawned: great black wyrm The monster species that never randomly spawned: insurmountable warp fungus The monster species that never randomly spawned: house ant The monster species that never randomly spawned: lag defense tower The monster species that never randomly spawned: clairvoyant The RNG hath decreed that this item was never generated: full healing (black) The RNG hath decreed that this item was never generated: light (glass) The RNG hath decreed that this item was never generated: cloak of warmth (metal cloak) The RNG hath decreed that this item was never generated: pistol ((null)) The RNG hath decreed that this item was never generated: cloak of conflict (politician cloak) The RNG hath decreed that this item was never generated: kokken ((null)) The RNG hath decreed that this item was generated more often: cheese ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 12) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 36) The RNG hath decreed that this item was generated more often: metal club (heavy club, freq bonus 17) The RNG hath decreed that this item was always generated cursed: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this item was always generated cursed: remove curse (wrinkled) The RNG hath decreed that this item was always generated cursed: amulet of strangulation (oval) The RNG hath decreed that this item was always generated cursed: lump of royal jelly ((null)) The RNG hath decreed that this item was always generated cursed: psychic dragon scale shield (psychic dragonhide shield) The RNG hath decreed that this trap was always invisible: pestilence trap The RNG hath decreed that this trap was generated more often: pendulum trap (freq bonus 1) Next attribute increase check would have come at turn 333 Strength training was 0 Dexterity training was 1 Wisdom training was 11 Constitution training was 6 You were poison resistant You had 1300 points of nutrition remaining You could fly You had polymorph control Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Hell Brides You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status summon team ant 1 R LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 kittens (1 created) 0 little giants (1 created) 0 garter snakes (2 created) 0 kobold zombies (1 created) a newt 1 creatures vanquished. 6 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (21 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Camperstriker... You died in The Dungeons of Doom on dungeon level 1 with 4 points, and 0 pieces of gold, after 197 moves. Killer: a boulder You were level 1 with a maximum of 16 hit points when you died. You reached the 1408th place on the top 10000 list. No Points Name Hp [max] 1 3222373 Lorskel-Mon-Dea-Mal-Cha died in Gehennom on level 54 [max 67]. Killed by a silver wraith. - [350] 2 1874998 Lorskel-Mon-Ung-Mal-Cha turned to stone in Gehennom on level 43. Petrified by a bashing a petrifying monster. 218 [218] 3 1299996 AmyBSOD-Wiz-Trp-Mal-Neu died in Gehennom on level 45. Killed by a fire lady. - [363] 1406 4 Heliokopis-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 1. 16 [16] 1407 4 Heliokopis-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 1. 16 [16] *1408 4 Andy-Cam-Ins-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a boulder. - [16] 1409 3 Lorskel-Tha-Ung-Mal-Cha quit in The Dungeons of Doom on level 1. 19 [19] 1410 3 Lorskel-Mon-Wra-Mal-Cha quit in The Dungeons of Doom on level 1. 18 [18]