Andy, lawful female deathmold Korsair ----- |@... +...|#### |{.[.,, |..:|#,.... ----- ......... ............| .....%...--- ---- ----- [Andy the Lubber] St13 Dx9 Co11 In10 Wi6 Ch6 KorDeaFemLaw Dlvl:1 $61 HP12(12) Pw5(5) AC10 Xp1/0 T11 Latest messages Ahoy Andy, welcome to SlashEMExtended! Ye be a lawful female deathmold Korsair. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRK khannel. :-) --Amy The moon be waning tonight. What do ye want to put on? [cd or ?*] Ye kannot make the ring stick to yer body. Ye be physically incapable o' picking anything up. But maybe ye kan reach the items anyway. Try it? [yn] (n) 7 pieces of eight Beware, there will be no return! Still klimb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 11 Scroll drop chance was reduced to 93% Ring drop chance was reduced to 73% Amulet drop chance was reduced to 62% Potion drop chance was reduced to 82% Number of artifacts generated was 0 Your remaining amount of free polymorphs was 50 Monster spawn increase started at turn 29113 Monster spawn increase reached its maximum at turn 59785 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1726920 The monster class that cannot be genocided was worm The monster class that was spawned more often: cockatrice (freq bonus 16) The monster species that spawned more often: dread lich (freq bonus 21) The monster species that spawned more often: vacuum mushroom (freq bonus 17) The monster species that spawned more often: picture kobold (freq bonus 19) The monster species that spawned more often: anthrazite colony (freq bonus 20) The monster species that spawned more often: holy cow (freq bonus 20) The monster species that spawned more often: adult leviathan (freq bonus 19) The monster species that spawned more often: magic mandrake (freq bonus 68) The monster species that spawned more often: lava growth (freq bonus 40) The monster species that spawned more often: pink force patch (freq bonus 18) The monster species that spawned more often: Benge Barbarois (freq bonus 34) The monster species that spawned more often: frost monster (freq bonus 34) The monster species that spawned more often: Axel (freq bonus 34) The monster species that spawned more often: bigfoot (freq bonus 38) The monster species that spawned more often: old shimmering dragon (freq bonus 19) The monster species that spawned more often: decayed warp fungus (freq bonus 18) The monster species that spawned more often: goat of Mendes (freq bonus 72) The monster species that spawned more often: nishikiori (freq bonus 42) The monster species that spawned more often: chaos master (freq bonus 36) The monster species that spawned more often: ochre jelly (freq bonus 18) The monster species that spawned more often: opal warp patch (freq bonus 38) The monster species that never randomly spawned: samu turret The monster species that never randomly spawned: angsty gnome The monster species that never randomly spawned: mind growth The monster species that never randomly spawned: pile of creeping gold coins The monster species that never randomly spawned: venom trove The monster species that never randomly spawned: albino force patch The monster species that never randomly spawned: greater demonic dimensional portal The monster species that never randomly spawned: apprentice dark wall The monster species that never randomly spawned: demon sprite The monster species that never randomly spawned: corpulent dog The RNG hath decreed that this item was never generated: shield of light (shiny shield) The RNG hath decreed that this item was never generated: summon undead (black) The RNG hath decreed that this item was never generated: cloak of magic resistance (ornamental cope) The RNG hath decreed that this item was never generated: objection (cinnabar) The RNG hath decreed that this item was never generated: repair weapon (fine-printed) The RNG hath decreed that this item was never generated: pear ((null)) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 34) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: ugh memory to create inventory window ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: inertia (nonmoving, freq bonus 6) The RNG hath decreed that this item was always generated cursed: apple ((null)) The RNG hath decreed that this item was always generated cursed: wooden geta ((null)) The RNG hath decreed that this item was always generated cursed: amulet of conflict (sounding) The RNG hath decreed that this item was always generated cursed: school cap ((null)) The RNG hath decreed that this item was always generated cursed: wonder (stevia) The RNG hath decreed that this trap was always invisible: paralysis trap The RNG hath decreed that this trap was generated more often: escalating trap (freq bonus 1) Next attribute increase check would have come at turn 1157 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 1 You had 1490 points of nutrition remaining You could survive without air You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Erzulie Freda, Marassa Jumeaux and Papa Legba Your deity was Erzulie Freda You could not have safely prayed (47) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Expert) (20 of 160) saber [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Legendary) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Korsair... Youescaped from the dungeon with 157 points,