Andy, neutral female angelic Monk ------------- |..%%%.%%%%.| ##|....%%...%%| #,..%)$.%%...%| #,|%.%.%I.%%.%| #,|.%.%%.%....| #,-.-----.----- #,#, ,,,,,/ ---------##,######,### ##,..{.....|,,,,,,,,,,# ,,,,|.......+,,--|---,## #,@........|,,|....|,# #,#|....._..),|.<..| #,#---------,,|....| #,,,,,,,,,,,,#|....| ##############|....| |....| ------ [Andy the Initiate] St14 Dx12 Co12 In9 Wi16 Ch9 MonAngFemNeu Dlvl:5 $2665 HP101(101) Pw88(89) AC-5 Xp9/4460 T1511 Latest messages Unknown direction: 's' (aborted). Done. You see here 24 crossbow bolts {12}. The golden haze around you becomes less dense. There's some graffiti on the ground here. Use "r." to read it. You destroy the gnome zombie! What do you want to read? [cdj-nGKNOY or ?*.] There's some graffiti on the ground here. You read: "\ampi e?, ?nd their lords ard m?ces, do not leave a?y corpsc whcn killed.". What do you want to write with? [- uwEFPSUW or ?*] Never mind. # qy: unknown extended command. What do you want to ready? [- uwES or ?*] You don't have that object. What do you want to ready? [- uwES or ?*] Never mind. # Really quit [yes/no]? Your inventory Amulets M - an uncursed amulet of flying {1} Weapons u - 16 uncursed +0 arrows named Wartraveler {8} w - 22 cursed +0 darts {11} E - 13 uncursed +0 darts {7} S - an uncursed +0 axe (alternate weapon; not wielded) {24} Armor a - an uncursed +2 pair of leather gloves (being worn) {4} b - an uncursed +1 robe (being worn) {16} D - an uncursed +0 pair of speed boots (being worn) {8} I - an uncursed +0 dwarvish cloak (being worn) {4} X - an uncursed +0 enchanted (of polymorph control) pair of soft sneakers {2} Comestibles f - 3 uncursed food rations {3} g - 12 uncursed apples {6} h - 10 uncursed oranges {5} i - 3 uncursed fortune cookies {3} o - 3 blessed bananas {2} p - a cursed giant spider egg {1} q - an uncursed cram ration {1} Scrolls d - an uncursed scroll of warping {1} j - 8 uncursed scrolls of healing {8} k - 6 uncursed scrolls of mana {6} l - a blessed scroll of phase door {1} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} N - an uncursed scroll of blank paper {1} O - a blessed scroll of mana {1} Y - a blessed scroll of trap creation {1} Spellbooks c - a blessed spellbook of protection (0:3) {1} G - an uncursed spellbook of invisibility (0:1) {1} K - an uncursed spellbook of enlighten (0:0) {1} Potions e - 3 uncursed potions of healing {3} y - 2 uncursed potions of oil {2} B - an uncursed potion of water {1} C - an uncursed potion of cyanide {1} L - an uncursed potion of paralysis {1} Q - a blessed potion of clairvoyance {1} T - an uncursed potion of sleeping {1} Wands F - an uncursed wand of sleep (0:0) {1} P - an uncursed wand of striking (0:0) {1} W - an uncursed wand of create monster (0:6) {1} Tools x - an uncursed wax candle {1} J - an uncursed chest {60} V - an uncursed medical kit {60} Gems U - an uncursed +0 tourmaline {1} The chest is empty. Contents of the medical kit: a blessed phial {2} a blessed pill {1} a cursed bandage {1} a cursed bandage {1} a cursed bandage {1} an uncursed bandage {1} 2 cursed bandages {2} a blessed phial {2} 2 uncursed phials {4} 10 uncursed phials {20} 9 uncursed pills {9} a cursed phial {2} an uncursed bandage {1} 17 uncursed bandages {17} Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 11 You carried 2 sins Scroll identification only worked 100 times out of 129 Ring identification only worked 4 times out of 25 Wand identification only worked 3 times out of 17 Monsters only dropped their musable items with 92% chance Ring drop chance was reduced to 90% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 95% Number of artifacts generated was 0 Monster spawn increase started at turn 13808 Monster spawn increase reached its maximum at turn 30722 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 591396 The monster class that cannot be genocided was piercer The monster class that was spawned more often: arachnid or centipede (freq bonus 2) The monster species that spawned more often: great ice wyrm (freq bonus 12) The monster species that spawned more often: obour (freq bonus 8) The monster species that spawned more often: animated armor (freq bonus 5) The monster species that spawned more often: b-type (freq bonus 6) The monster species that spawned more often: humanlike dragon (freq bonus 4) The monster species that spawned more often: porter army ant (freq bonus 14) The monster species that spawned more often: bugbear (freq bonus 4) The monster species that spawned more often: decayed colony (freq bonus 16) The monster species that spawned more often: prime cursed turret (freq bonus 16) The monster species that spawned more often: Charlotte's hugging boot (freq bonus 24) The monster species that spawned more often: dust devil (freq bonus 5) The monster species that spawned more often: giant germ (freq bonus 10) The monster species that spawned more often: multi-hued growth (freq bonus 4) The monster species that spawned more often: sulfur mushroom (freq bonus 4) The monster species that spawned more often: Pondrewanon (freq bonus 16) The monster species that spawned more often: shifting sand wall (freq bonus 6) The monster species that spawned more often: brown patch (freq bonus 4) The monster species that spawned more often: squirtle (freq bonus 4) The monster species that spawned more often: ego gas spore (freq bonus 5) The monster species that spawned more often: Mister Who (freq bonus 4) The monster species that never randomly spawned: drow rogue The monster species that never randomly spawned: turtle The monster species that never randomly spawned: stone trove The monster species that never randomly spawned: colorful spore The monster species that never randomly spawned: suicide dwarf The monster species that never randomly spawned: real light hound The monster species that never randomly spawned: movanic deva The monster species that never randomly spawned: yellow hulk The monster species that never randomly spawned: thorn brute The monster species that never randomly spawned: eastern poltergeist The RNG hath decreed that this item was never generated: diamond dragon scale mail ((null)) The RNG hath decreed that this item was never generated: magic mapping (shapeless) The RNG hath decreed that this item was never generated: whetstone (gray) The RNG hath decreed that this item was never generated: special camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was never generated: see invisible (magenta) The RNG hath decreed that this item was never generated: great dagger ((null)) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 37) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 19) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: alchemy smock (apron, freq bonus 17) The RNG hath decreed that this item was always generated cursed: helm of fear (horned helmet) The RNG hath decreed that this item was always generated cursed: ruby dragon scale shield (ruby dragonhide shield) The RNG hath decreed that this item was always generated cursed: trap creation (endangered) The RNG hath decreed that this item was always generated cursed: Ayanami wrapping ((null)) The RNG hath decreed that this item was always generated cursed: dropbug stone (gray) The RNG hath decreed that this trap was always invisible: famine trap The RNG hath decreed that this trap was generated more often: training trap (freq bonus 2) Next attribute increase check would have come at turn 2000 Strength training was 45 Dexterity training was 50 Wisdom training was 17 Constitution training was 37 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You saw invisible You were warned You had automatic searching You had infravision You had 595 points of nutrition remaining You were stealthy You could fly You were protected You were very fast You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Chih Sung-tzu You could not have safely prayed (273) You survived Spells known in the end Name Level Category Fail Memory a - protection 1 protect 0% 115% b - invisibility 4 body 88% 92% c - enlighten 4 body 88% 94% Techniques known in the end Name Level Status pummel 9X Prepared(0) air dash 9X Prepared(0) chained blitz 9X Prepared(0) dazzle 9 R Prepared(0) appraisal 9 R Prepared(0) phase door 9 R Prepared(0) turn undead 9 R Prepared(0) invoke deity 9 R Prepared(0) chi strike 8X Prepared(0) chi healing 6X Prepared(0) elemental fist 4X Prepared(0) draw energy 2X Prepared(0) Vanquished creatures 0 fireflies (1 created) 0 giant armor beetles (1 created) 0 acid blobs (1 created) 0 phasing acid blobs (1 created) 0 slugs (1 created) 0 rabid chickens (1 created) 0 large weasels (1 created) 0 floating eyes (1 created) 3 susuwataris a kitten (2 created) a galltrit a dwarf a group dwarf a porter flying dwarf a basher 0 hobbit lords (2 created) 0 dwarf lords (1 created) 0 fetish blowdarts (1 created) an imp a phasing tengu 0 blue oozes (1 created) a hidden kobold 0 poison kobolds (1 created) 0 leprechauns (1 created) 27 petit mimics (28 created) 2 petit permamimics 11 mimics 0 permamimics (1 created) 6 small mimics 2 small healing mimics 2 small flying mimics a lesser intrinsic eating mimic 0 little pigs (1 created) a visor sewer rat a rabbit a breeder mouse 3 ravenous rats 0 plague eaters (1 created) a cave spider 0 land spiders (1 created) 0 white centipedes (1 created) a spiderling a giant phasing spider a cave leaper 0 young unicorns (1 created) a weedle a grid bug a housebat 12 tiny pseudodragons a baby gray dragon 3 baby mercurial dragons 2 baby shimmering dragons a baby deep dragon a baby black dragon 0 baby yellow dragons (1 created) a baby stone dragon a humanlike dragon a young plain dragon 8 emus a sneaker 2 lichens (3 created) an aggressive lichen (0 created) a brown patch (2 created) 0 brown spores (1 created) 0 yellow spores (1 created) 0 reddish growths (1 created) 0 false mushrooms (1 created) a seven-feet we-sell (0 created) 0 mana molds (1 created) a gnome (2 created) 0 gnome stalkers (3 created) 0 intermediate gnomes (1 created) a gnome lord 0 group gnome lords (2 created) 2 gnomish wizards (3 created) 0 deep gnomes (1 created) 0 Kop Lieutenants (1 created) a gnome mummy (2 created) 0 green naga hatchlings (2 created) 0 guardian naga hatchlings (1 created) 0 teal naga hatchlings (1 created) 0 domestic naga hatchlings (3 created) 0 undead naga hatchlings (1 created) 0 nexus naga hatchlings (1 created) a sizzle naga hatchling 0 multi-hued naga hatchlings (1 created) 0 pond naga hatchlings (1 created) 0 copper naga hatchlings (1 created) 0 wisdom naga hatchlings (1 created) 0 sea naga hatchlings (1 created) 0 spirit naga hatchlings (1 created) 0 small snakes (1 created) a two-footed snake 4 grid xorns 2 gnome zombies a gecko zombie 0 banished souls (1 created) 0 kappa zombies (1 created) a human zombie 0 zombies (1 created) 0 ugly sticks (1 created) 0 paper golems (1 created) 0 wrap golems (1 created) a human adventurer a human thief a gentleman a stupid looking cos-player a village idiot a yakuza member a cross-eyed mage 0 maias (1 created) a dark spearwoman a mugger 0 archeologists (1 created) 0 shopkeepers (1 created) 0 tortoises (2 created) 0 jellyfish (6 created) 0 tuna (1 created) 0 thick jellyfish (1 created) 0 demonic jellyfish (1 created) 0 piranhas (2 created) 0 giant eels (1 created) a normal frog 0 novice dark walls (1 created) a mini rub monster 2 cold troves 0 energy troves (1 created) an armor trove 142 creatures vanquished. 223 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You followed a strict vegan diet You eaten 8 times You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 141 monsters You read items or engraved 16 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (16 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (223 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (1 of 20) protection spells [Basic] (max Master) (28 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Monk... You quit in The Dungeons of Doom on dungeon level 5 with 20715 points, and 2665 pieces of gold, after 1511 moves. Killer: quit You were level 9 with a maximum of 101 hit points when you quit. You reached the 121st place on the top 10000 list. No Points Name Hp [max] 1 3222373 Lorskel-Mon-Dea-Mal-Cha died in Gehennom on level 54 [max 67]. Killed by a silver wraith. - [350] 2 1874998 Lorskel-Mon-Ung-Mal-Cha turned to stone in Gehennom on level 43. Petrified by a bashing a petrifying monster. 218 [218] 3 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 119 21014 AmyBSOD-Gla-Rod-Mal-Cha died in The Dungeons of Doom on level 38. Killed by a bloodgill. - [103] 120 21002 Elronnd-Dea-Rod-Fem-Cha died in Gehennom on level 71. Killed by a Patricia's combat boot. - [33] *121 20715 Andy-Mon-Ang-Fem-Neu quit in The Dungeons of Doom on level 5. 101 [101] 122 20696 hothraxxa-Gla-Rod-Mal-Cha died in The Dungeons of Doom on level 37. Killed by a gibberling. - [108] 123 20200 Elronnd-Dea-Rod-Mal-Neu died in The Dungeons of Doom on level 37. Killed by a fucking hell I don't recognize this monster. - [80]