Andy, chaotic male ent User of Stand -------------------- |..................| |..................+ |..................|,# |...........<.......,, -----.--------------,# #,,,,,,,,,,,,,@r,# ################## [Andy the Arrow Pierced] St10 Dx11 Co11 In7 Wi8 Ch6 UseEntMalCha Dlvl:1 $27 HP0(14) Pw11(11) AC9 Xp1/0 T153 Latest messages The visor sewer rat bites you! [-2 -> 10] The visor sewer rat bites you! [-1 -> 9] The visor sewer rat bites you! [-2 -> 7] The visor sewer rat bites you! [-3 -> 4] The visor sewer rat bites you! [-1 -> 3] The visor sewer rat bites you! [-2 -> 2] Warning: HP low! The visor sewer rat bites you! You hear the wailing of the Banshee... [-1 -> 1] Warning: HP low! You hear a door open. The visor sewer rat bites you! You die... Your inventory Comestibles b - 10 uncursed oranges {6} c - 11 uncursed apples {6} d - 11 uncursed carrots {6} e - 7 uncursed pears {5} f - 12 uncursed asian pears {7} g - 11 uncursed lemons {6} h - 10 uncursed bananas {6} i - 3 uncursed melons {3} j - 136 uncursed slime molds {71} p - an uncursed tin of sewer rat meat {1} q - an uncursed fortune cookie {1} Scrolls k - 5 uncursed scrolls of healing {5} l - 4 uncursed scrolls of mana {4} m - 3 uncursed scrolls of phase door {3} n - 2 uncursed scrolls of standard id {2} o - an uncursed scroll of cure {1} Tools a - an uncursed tooled horn {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 110 Potion identification only worked 3 times out of 10 Amulet identification only worked 15 times out of 18 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 93% Amulet drop chance was reduced to 67% Potion drop chance was reduced to 96% Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Monster spawn increase started at turn 20236 Monster spawn increase reached its maximum at turn 36354 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 440148 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: blob (freq bonus 1) The monster species that spawned more often: dark green ogre (freq bonus 6) The monster species that spawned more often: undead foxhound agent (freq bonus 3) The monster species that spawned more often: dwarven child (freq bonus 3) The monster species that spawned more often: picture kobold (freq bonus 12) The monster species that spawned more often: black orc (freq bonus 3) The monster species that spawned more often: novel warp fungus (freq bonus 6) The monster species that spawned more often: oddity (freq bonus 5) The monster species that spawned more often: Leviathan (freq bonus 4) The monster species that spawned more often: gravity spore (freq bonus 4) The monster species that spawned more often: decayed force fungus (freq bonus 2) The monster species that spawned more often: colony lichen (freq bonus 4) The monster species that spawned more often: blue mewlip (freq bonus 6) The monster species that spawned more often: vampire (freq bonus 6) The monster species that spawned more often: big ring trove (freq bonus 5) The monster species that spawned more often: terror fish (freq bonus 5) The monster species that spawned more often: Crone Lilith (freq bonus 4) The monster species that spawned more often: ceti eel (freq bonus 4) The monster species that spawned more often: steel maggot (freq bonus 3) The monster species that spawned more often: vorkolak (freq bonus 14) The monster species that spawned more often: giant random monster (freq bonus 4) The monster species that never randomly spawned: volt monster The monster species that never randomly spawned: draugr mummy The monster species that never randomly spawned: rain-guessing dragon The monster species that never randomly spawned: Sabine The monster species that never randomly spawned: jubjub bat The monster species that never randomly spawned: slime granny The monster species that never randomly spawned: giant rat The monster species that never randomly spawned: gorgimaera The monster species that never randomly spawned: tower vulture The monster species that never randomly spawned: venom warp patch The monster class that always generated with extra speed: wall monster The RNG hath decreed that this item was never generated: poison blast (tattered) The RNG hath decreed that this item was never generated: brass dragon scale shield (brass dragonhide shield) The RNG hath decreed that this item was never generated: flood tide (TEKMAKMAYACON) The RNG hath decreed that this item was never generated: high boots (jackboots) The RNG hath decreed that this item was never generated: deep dragon scale shield (deep dragonhide shield) The RNG hath decreed that this item was never generated: acquirement (THE RESULT IS THE FRUIT) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 6) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 16) The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 14) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 3) The RNG hath decreed that this item was always generated cursed: rock ((null)) The RNG hath decreed that this item was always generated cursed: amulet of polymorph (wired) The RNG hath decreed that this item was always generated cursed: cream pie ((null)) The RNG hath decreed that this item was always generated cursed: brass dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: survival knife ((null)) The RNG hath decreed that this trap was always invisible: low stats trap The RNG hath decreed that this trap was generated more often: nonintrinsical trap (freq bonus 5) Next attribute increase check would have come at turn 1108 Strength training was 1 Dexterity training was 0 Wisdom training was -1 Constitution training was 7 You had 1345 points of nutrition remaining You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Jonathan Joestar, Hirohiko Araki and Cars Your deity was Cars You could not have safely prayed (1290) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 petit mimics (1 created) 0 visor sewer rats (1 created) a rabbit (2 created) 0 lichens (2 created) 0 bards (1 created) 0 newts (1 created) a floor grue 0 small turrets (1 created) 0 small item troves (1 created) 0 disintegration troves (1 created) 2 creatures vanquished. 12 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the User of Stand... You died in The Dungeons of Doom on dungeon level 1 with 25 points, and 27 pieces of gold, after 153 moves. Killer: visor sewer rat You were level 1 with a maximum of 14 hit points when you died. You reached the 1224th place on the top 10000 list. No Points Name Hp [max] 1 3222373 Lorskel-Mon-Dea-Mal-Cha died in Gehennom on level 54 [max 67]. Killed by a silver wraith. - [350] 2 1874998 Lorskel-Mon-Ung-Mal-Cha turned to stone in Gehennom on level 43. Petrified by a bashing a petrifying monster. 218 [218] 3 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 1222 26 Lorskel-War-Red-Mal-Neu quit in The Dungeons of Doom on level 1. 29 [29] 1223 26 Heliokopis-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 1. 10 [16] *1224 25 Andy-Use-Ent-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a visor sewer rat. - [14] 1225 24 FIQ-Wiz-Asg-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a mould. - [19] 1226 24 Seymor-Wan-Cor-Mal-Law quit in The Dungeons of Doom on level 1. 5 [8]