Andy, lawful female angelic Necromancer ````` ....`...` ````` ..........` ...%..#..^...._`.` .)<.....@.))...`.# @....h.....[).[.`.# Z ............```## ..8......``` ....` .`` M M [Andy the Zombie Lord] St15 Dx13 Co17 In16 Wi7 Ch5 NecAngFemLaw Min:10 $369 HP151(164) Pw127(127) AC-6 Xp10/8045 T4015 Latest messages You curse at the gnome lord. The gnome lord swings his bow. Your iron skull cap blocks the gnome lord's attack. The gnome lord zaps a wand of striking! Boing! You kill the gnome lord! The floor grue's sinister gaze fills your mind with dreadful, evil thoughts! There are several objects here. You hit the gnome lord! The gnome lord is moderately wounded. You hit the gnome lord. You curse at the gnome lord. You kill the gnome lord! x - a blessed dagger (in quiver) {12}. You kill the floor grue! There are several objects here. What do you want to ready? [- avwxE or ?*] Never mind. # Really quit [yes/no]? Your inventory Amulets N - an uncursed amulet of depetrify (being worn) {1} Weapons a - a blessed +1 quarterstaff (alternate weapon; not wielded) {16} v - 2 uncursed +0 daggers {8} w - an uncursed +0 silver saber {12} x - 3 blessed +6 daggers (in quiver) {12} E - a blessed +2 dagger {4} H - a blessed corroded +1 dwarvish mattock (weapon in hands) {48} Armor D - an uncursed +0 leather armor {60} M - an uncursed +0 pair of iron shoes (being worn) {20} S - a blessed +0 dwarvish cloak (being worn) {4} U - an uncursed corroded +5 orcish helm (being worn) {12} X - an uncursed +1 elven mithril-coat (being worn) {60} Comestibles s - an uncursed lizard corpse {10} C - 2 uncursed food rations {1} Scrolls g - an uncursed scroll of magic mapping {1} h - an uncursed scroll of sleep {1} i - an uncursed scroll of create monster {1} o - a cursed scroll of identify {1} p - 10 uncursed scrolls of healing {10} q - 5 uncursed scrolls of mana {5} r - 3 uncursed scrolls of phase door {3} t - an uncursed scroll of cure {1} K - a blessed scroll of standard id {1} Y - 2 uncursed scrolls of standard id {2} Spellbooks j - a blessed spellbook of summon undead (0:3) {1} k - a blessed spellbook of command undead (0:3) {1} l - a blessed spellbook of drain life (0:1) {1} n - a blessed spellbook of magic missile (0:0) {1} A - an uncursed spellbook of poison blast (0:5) {1} J - an uncursed spellbook of chemistry (0:3) {1} L - an uncursed spellbook of magic missile (0:4) {1} Potions d - an uncursed potion of full healing {1} e - 2 uncursed potions of water {2} f - 2 uncursed potions of see invisible {2} Rings b - an uncursed ring of searching (on right hand) {1} c - an uncursed +4 ring of increase damage (on left hand) {1} G - an uncursed ring of teleport control {1} P - an uncursed ring of see invisible {1} R - an uncursed ring of cold resistance {1} Z - an uncursed ring of protection from shape changers {1} Wands m - an uncursed wand of draining (0:6) {1} B - an uncursed wand of magic missile (2:8) {1} I - an uncursed wand of secret door detection (0:19) {1} W - an uncursed wand of healing (0:4) {1} Tools y - 2 uncursed bottles {2} z - a blessed sack {23} O - an uncursed bottle {1} Q - an uncursed +0 unicorn horn {8} V - an uncursed lock pick {1} Gems u - 37 uncursed +0 rocks {19} Contents of the sack: an uncursed +0 morion stone {1} 2 cursed -1 worthless pieces of green glass {2} a blessed +1 amethyst stone {1} a blessed +0 diamond {1} an uncursed +0 worthless piece of teal glass {1} an uncursed +0 worthless piece of red glass {1} 2 uncursed +0 worthless pieces of violet glass {2} 2 uncursed +0 worthless pieces of yellowish brown glass {2} an uncursed +0 charoite stone {1} a cursed -4 worthless piece of blue glass {1} a cursed -1 worthless piece of blue glass {1} 7 uncursed wax candles {4} Final attributes You were piously aligned Your alignment was 24 Your max alignment was 24 You carried 0 sins Scroll identification only worked 100 times out of 147 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 34% chance Scroll drop chance was reduced to 87% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 95% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 31230 Monster spawn increase reached its maximum at turn 74450 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 335412 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: snake (freq bonus 1) The monster species that spawned more often: siena colony (freq bonus 3) The monster species that spawned more often: Undead Kop (freq bonus 32) The monster species that spawned more often: ooze elemental (freq bonus 4) The monster species that spawned more often: clockwork dwarf (freq bonus 2) The monster species that spawned more often: skulk blade (freq bonus 2) The monster species that spawned more often: Judge Death (freq bonus 5) The monster species that spawned more often: aether hound (freq bonus 3) The monster species that spawned more often: vampire adventurer (freq bonus 4) The monster species that spawned more often: slimy mushroom patch (freq bonus 5) The monster species that spawned more often: real nexus hound (freq bonus 3) The monster species that spawned more often: ogre mage (freq bonus 5) The monster species that spawned more often: marid elemental (freq bonus 6) The monster species that spawned more often: hidden growth (freq bonus 20) The monster species that spawned more often: venom stalk (freq bonus 4) The monster species that spawned more often: white icky thing (freq bonus 6) The monster species that spawned more often: monkey mummy (freq bonus 3) The monster species that spawned more often: Hanh's ballerina (freq bonus 3) The monster species that spawned more often: chthonian (freq bonus 9) The monster species that spawned more often: Kristin (freq bonus 8) The monster species that spawned more often: blink spore (freq bonus 10) The monster species that never randomly spawned: decapitated defiler The monster species that never randomly spawned: soulless cutter The monster species that never randomly spawned: siena sentai The monster species that never randomly spawned: stationary two-headed troll The monster species that never randomly spawned: moved one The monster species that never randomly spawned: vamp vortex The monster species that never randomly spawned: Luisa's hugging boot The monster species that never randomly spawned: mirror stalk The monster species that never randomly spawned: thorn brute The monster species that never randomly spawned: huge girl The monster class that always generated with extra speed: unicorn or horse The RNG hath decreed that this item was never generated: bunny cake ((null)) The RNG hath decreed that this item was never generated: rainbow dragon scale shield (rainbow dragonhide shield) The RNG hath decreed that this item was never generated: amulet of conflict (sounding) The RNG hath decreed that this item was never generated: undead turning (copper) The RNG hath decreed that this item was never generated: oolong tea (wormwood) The RNG hath decreed that this item was never generated: brown sweets ((null)) The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 9) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 18) The RNG hath decreed that this item was always generated cursed: lightning shield (dull yellow shield) The RNG hath decreed that this item was always generated cursed: iron chain ((null)) The RNG hath decreed that this item was always generated cursed: flintlock ((null)) The RNG hath decreed that this item was always generated cursed: super mantle (red mantle) The RNG hath decreed that this item was always generated cursed: randomized helmet (RNG helmet) The RNG hath decreed that this trap was always invisible: magic beam trap The RNG hath decreed that this trap was generated more often: waterpool (freq bonus 1) Next attribute increase check would have come at turn 6111 Strength training was 12 Dexterity training was 50 Wisdom training was 30 Constitution training was 24 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were level-drain resistant You were immune to sickness You were magic-protected You were petrification resistant You saw invisible You were aware of the presence of something You were warned of undead You had automatic searching You had infravision You had 547 points of nutrition remaining You could fly You had a +4 damage bonus You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nharlotep, Zugguthobal and Gothuulbe Your deity was Nharlotep You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - summon undead 5 attack 65% 360% b - command undead 5 attack 75% 360% c - drain life 3 attack 3% 170% d - magic missile 3 attack 0% 396% Techniques known in the end Name Level Status reinforce memory 10X Prepared(0) raise zombies 10X Prepared(0) dazzle 10 R Prepared(0) appraisal 10 R Prepared(0) phase door 10 R Prepared(0) turn undead 10 R Prepared(0) invoke deity 10 R Prepared(0) power surge 1X Prepared(0) Vanquished creatures a mimic ant 0 large cockroaches (1 created) 10 putties 2 giant ants 2 shock ants (3 created) 0 white blobs (1 created) a slug a grating blob 0 thick jackals (2 created) a fox 2 little dogs 0 silver weasels (1 created) 2 floating eyes a freezing sphere a scrawny cat 0 metal statue gargoyles (1 created) 2 hobbit merchants a hobbit veteran 0 group hobbits (1 created) 6 dwarves (8 created) a camo dwarf a group dwarf a bugbear a hobbit lord 2 hobbit wizards a gisau 0 dwarf lords (1 created) a dwarf lord mutant (2 created) a dwarven wizard 0 fetishes (1 created) 0 twin norittas (1 created) a hobbit king a duergar king a thick deep one a pygmy warrior blowdart 0 real dwarven warriors (1 created) a manes 0 dretches (1 created) an egodretch 0 legion devil grunts (2 created) 0 orange jellies (1 created) a training kobold 2 large kobolds 0 kobold hewers (1 created) a petit mimic 0 permamimics (1 created) 2 small mimics 0 small healing mimics (1 created) 0 small flying mimics (2 created) 0 large mimics (1 created) 0 giant mimics (1 created) 0 giant ego mimics (1 created) 0 wood nymphs (1 created) a submarine goblin a goblin cop a hobgoblin a force hobgoblin a wild pig a moon clan 6 sewer rats a visor sewer rat a rabbit a sand rat a quill rat 0 bus drivers (1 created) 0 rock moles (1 created) a cave spider a healthy cave spider a centipede 0 tiny lurkers (1 created) a gray unicorn 2 grid bugs (3 created) a generic error (2 created) 0 weregridbugs (1 created) an insect swarm an estherian shade a vulture a sparrow 0 chaffinches (1 created) 0 thrushes (2 created) a pheasant a running emu an airborne parrot 0 crows (1 created) a vampire bat 2 mongbats a plains centaur 0 rainbow mode dragons (1 created) a lichen 0 porter lichens (1 created) a spore lichen (0 created) a deathmold a yellow mushroom (0 created) 2 orange patches (0 created) a green mold (0 created) 0 cyan fungi (1 created) 2 pale fungi (1 created) a pale stalk (2 created) 0 slow spores (1 created) 0 sepia stalks (1 created) 3 creeping vines 4 sub-gnomes 12 gnomes 7 gnome stalkers (8 created) 2 gnome thieves 9 intermediate gnomes (10 created) 14 gnome lords (17 created) 5 group gnome lords (6 created) a gnomish brigand thief 8 gnomish wizards (11 created) 3 deep gnomes a deep force gnome 2 gnome warriors (3 created) a gnome battlemaster 2 gnomelins a gnome king a Kop 2 Undead Kops 3 Undead Kaptains a mummy 2 kobold mummies (3 created) a tasloi mummy 2 gnome mummies 2 orc mummies (4 created) an elf mummy 0 felltwins (1 created) 0 ogre mummies (1 created) 0 red naga hatchlings (1 created) a silver naga hatchling 0 frost ogres (1 created) 0 ogre mages (1 created) 0 gray oozes (1 created) a gray force ooze a mini rust monster 2 chasing garter snakes (6 created) 0 house snakes (1 created) a monkey 2 kobold zombies an ossium animatum 3 gnome zombies an archer an orc zombie 3 dwarf zombies 2 elf zombies a creeping 42 3 human zombies 0 zombies (2 created) 0 ghouls (1 created) a rope golem 0 eel golems (1 created) a human thief an errand boy 2 stupid looking cos-players a sanctimonious-looking preacher a woodsman a human a mugger 0 little girls (1 created) a farting boy (2 created) 0 item masters (2 created) 0 shopkeepers (12 created) 0 aligned priests (1 created) 0 watchmen (4 created) 0 watch captains (1 created) 0 shadows (1 created) a chaser shadow a tortoise (2 created) a rouge jellyfish 0 jellyfish (2 created) a piranha a giant eel (2 created) 0 devious eels (1 created) an eel-lizard (2 created) 0 swordfish (1 created) 0 twens (1 created) a baby cave lizard a deminewt a lizard a mimic lizard (2 created) 0 master twens (1 created) 0 squirrels (1 created) a blazing fern spore 0 green mushroom patches (1 created) 0 piles of copper coins (1 created) 0 piles of silver coins (1 created) a floor grue a drowzee 0 novice light walls (1 created) a novice medium wall 3 low rub monsters a grey icky thing 0 small turrets (1 created) an arrow turret 0 fire troves (1 created) 0 lucky troves (1 created) 240 creatures vanquished. 347 creatures born. 0 bosses vanquished. 0 bosses born. Genocided species: real nether liches novice liches baby liches poor liches liches lichen liches undead liches flint liches watcher geists arch-liches psychliches speedliches guardian liches grey reavers 14 species genocided. Voluntary challenges You eaten 14 times You eaten food with animal by-products 5 times You eaten meat 1 time You have communicated with the gods 4 times You never prayed to the gods You hit with a wielded weapon 242 times You killed 232 monsters You read items or engraved 20 times You genocided 14 types of monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (17 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (17 of 20) Weapon Skills dagger [Basic] (max Expert) (54 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (262 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Basic] (max Legendary) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (56 of 160) divination spells [Unskilled] (max Expert) (2 of 20) enchantment spells [Unskilled] (max Expert) (2 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Necromancer... You quit in The Gnomish Mines on dungeon level 10 with 33149 points, and 369 pieces of gold, after 4015 moves. Killer: quit You were level 10 with a maximum of 164 hit points when you quit. You reached the 63rd place on the top 10000 list. No Points Name Hp [max] 1 1874998 Lorskel-Mon-Ung-Mal-Cha turned to stone in Gehennom on level 43. Petrified by a bashing a petrifying monster. 218 [218] 2 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 3 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 61 33941 hothraxxa-Arc-Rod-Mal-Neu died in Town on level 8 [max 12]. Killed by an ogre troll. - [90] 62 33653 AmyBSOD-Wiz-Aur-Fem-Cha died in The Gnomish Mines on level 12. Killed by a cowardly attack on her breasts. - [81] *63 33149 Andy-Nec-Ang-Fem-Law quit in The Gnomish Mines on level 10. 151 [164] 64 32836 Disprezzo-Gun-Vam-Mal-Cha died in The Dungeons of Doom on level 31 [max 64]. Killed by an ant sergeant. - [101] 65 32824 hothraxxa-Gla-Rod-Mal-Law died in The Dungeons of Doom on level 37. Killed by a sapphire golem. - [108]