Andy, neutral male wraith Anachronist --------------- |..@..........| |...@.........| |.............. |.............| |.............| -+------------- [Andy the Survivor] St9 Dx9 Co11 In9 Wi6 Ch9 AnaWraMalNeu+COE Dlvl:1 $1 HP12(12) Pw3(3) AC-2 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral male curser homicider heretic wraith Anachronist. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 90% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 89% Wand drop chance was reduced to 87% Amulet drop chance was reduced to 32% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 85% chance Number of artifacts generated was 0 Monster spawn increase started at turn 25471 Monster spawn increase reached its maximum at turn 41741 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 98685 The monster class that cannot be genocided was turret The monster class that was spawned more often: rust monster or disenchanter (freq bonus 4) The monster species that spawned more often: fomorian giant (freq bonus 10) The monster species that spawned more often: minuscule permamimic (freq bonus 7) The monster species that spawned more often: faerie master (freq bonus 14) The monster species that spawned more often: gorebelly (freq bonus 18) The monster species that spawned more often: baby green dragon (freq bonus 8) The monster species that spawned more often: zohar sephirah (freq bonus 7) The monster species that spawned more often: ancient multi-hued jelly (freq bonus 18) The monster species that spawned more often: whispering spirit (freq bonus 6) The monster species that spawned more often: great wyrm of thunder (freq bonus 7) The monster species that spawned more often: giant silver ant (freq bonus 7) The monster species that spawned more often: azure mold (freq bonus 10) The monster species that spawned more often: blade of chaos (freq bonus 9) The monster species that spawned more often: real ethereal hound (freq bonus 7) The monster species that spawned more often: petty migo drone (freq bonus 10) The monster species that spawned more often: blackhorn (freq bonus 5) The monster species that spawned more often: frozen spirit (freq bonus 5) The monster species that spawned more often: night lizard (freq bonus 5) The monster species that spawned more often: grid xorn (freq bonus 8) The monster species that spawned more often: speedhorse (freq bonus 28) The monster species that spawned more often: embalmed corpse (freq bonus 5) The monster species that never randomly spawned: petro giant The monster species that never randomly spawned: yet another manticore The monster species that never randomly spawned: black bishop The monster species that never randomly spawned: flying oyster The monster species that never randomly spawned: acid turret The monster species that never randomly spawned: heart of wolverine The monster species that never randomly spawned: law drake The monster species that never randomly spawned: pack rat The monster species that never randomly spawned: four of spades The monster species that never randomly spawned: sticky warp patch The monster class that more likely to generate with musable stuff: leprechaun The RNG hath decreed that this item was never generated: elven arrow (runed arrow) The RNG hath decreed that this item was never generated: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED) The RNG hath decreed that this item was never generated: banking gloves (paper gloves) The RNG hath decreed that this item was never generated: golden dragon scale shield (golden dragonhide shield) The RNG hath decreed that this item was never generated: plasteel helm ((null)) The RNG hath decreed that this item was never generated: senzu ((null)) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 160) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 10) The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 29) The RNG hath decreed that this item was always generated cursed: obsid ((null)) The RNG hath decreed that this item was always generated cursed: stoning (petrified) The RNG hath decreed that this item was always generated cursed: fireball (ragged) The RNG hath decreed that this item was always generated cursed: robe of weakness (green robe) The RNG hath decreed that this item was always generated cursed: paralysis (shivering) The RNG hath decreed that this trap was always invisible: contact bomb The RNG hath decreed that this trap was generated more often: falling tub trap (freq bonus 1) Next attribute increase check would have come at turn 580 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were magic-protected You were petrification resistant You were aware of the presence of something You were warned of undead You had 1500 points of nutrition remaining You could fly You could survive without air You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Dios, Neptune and Warpfire Hellspawn Your deity was Neptune You could not have safely prayed (889) You survived Spells known in the end Name Level Category Fail Memory a - passwall 6 body 98% 500% Techniques known in the end Name Level Status create ammo 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Expert) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Anachronist... You and the jedi called Luke Skywalker the youngling escaped from the dungeon with 15 points,