Andy, neutral male cortex Ordinator F j --+------- |........| |......I.+ |..IIII..| t |..@..II.+ |I.I..I..| |...... ------ [Andy the Battler] St18/17 Dx6 Co11 In8 Wi5 Ch6 OrdCorMalNeu+W Dlvl:1 $0 HP13(13) Pw13(13) AC11 Xp1/0 T80 Bli Latest messages You are lucky! Full moon tonight. What do you want to put on? [f or ?*] You cannot make the ring stick to your body. You feel an unseen monster! (3x) [-1 -> 12] You feel an unseen monster! (4x) You find a secret door! You attack thin air. You feel an unseen monster! You attack thin air. You feel an unseen monster! You hear some noises in the distance. You find a secret door! Wait! There's something there you can't see! You feel an unseen monster! You attack thin air. You feel an unseen monster! (2x) You attack thin air. You feel an unseen monster! Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 89% chance Wand drop chance was reduced to 88% Amulet drop chance was reduced to 68% Potion drop chance was reduced to 79% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 86% chance Number of artifacts generated was 0 Monster spawn increase started at turn 32300 Monster spawn increase reached its maximum at turn 83520 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 802620 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: leprechaun (freq bonus 1) The monster species that spawned more often: violet worm (freq bonus 18) The monster species that spawned more often: Sarina (freq bonus 4) The monster species that spawned more often: eastern rabbit (freq bonus 5) The monster species that spawned more often: siena colony (freq bonus 4) The monster species that spawned more often: haughty bitch (freq bonus 8) The monster species that spawned more often: dull force patch (freq bonus 10) The monster species that spawned more often: spherical light (freq bonus 5) The monster species that spawned more often: steel zombie (freq bonus 4) The monster species that spawned more often: sucker warp patch (freq bonus 3) The monster species that spawned more often: dust monster (freq bonus 3) The monster species that spawned more often: evasive soldier ant (freq bonus 4) The monster species that spawned more often: giant mimic (freq bonus 6) The monster species that spawned more often: ash clannfear (freq bonus 6) The monster species that spawned more often: rotting carcass (freq bonus 4) The monster species that spawned more often: man-bat (freq bonus 8) The monster species that spawned more often: leprechaun (freq bonus 10) The monster species that spawned more often: giant germ (freq bonus 4) The monster species that spawned more often: jungle ape (freq bonus 3) The monster species that spawned more often: nonethical nurse (freq bonus 2) The monster species that spawned more often: critic (freq bonus 4) The monster species that never randomly spawned: baby bronze dragon The monster species that never randomly spawned: Mina Harker The monster species that never randomly spawned: pink mushroom patch The monster species that never randomly spawned: time vortex The monster species that never randomly spawned: porter yellow light The monster species that never randomly spawned: Kristin's plateau boot The monster species that never randomly spawned: Ippo Makunoichi The monster species that never randomly spawned: chromatic hound The monster species that never randomly spawned: giant white ant The monster species that never randomly spawned: indigo warp fungus The RNG hath decreed that this item was never generated: silver dragon scale mail ((null)) The RNG hath decreed that this item was never generated: heavy glass ball ((null)) The RNG hath decreed that this item was never generated: helm of chaotic (tasseled helmet) The RNG hath decreed that this item was never generated: boat oar ((null)) The RNG hath decreed that this item was never generated: cloak of grounding (granite cloak) The RNG hath decreed that this item was never generated: high stilettos (block-heeled boots) The RNG hath decreed that this item was generated more often: skill up (OPGELEVELT, freq bonus 6) The RNG hath decreed that this item was generated more often: silver saber ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 18) The RNG hath decreed that this item was always generated cursed: helm of jamming (radio helmet) The RNG hath decreed that this item was always generated cursed: water (clear) The RNG hath decreed that this item was always generated cursed: skeleton key (key) The RNG hath decreed that this item was always generated cursed: cure hallucination (glowing) The RNG hath decreed that this item was always generated cursed: cloak of flame (vestiary) The RNG hath decreed that this trap was always invisible: lock trap The RNG hath decreed that this trap was generated more often: locking trap (freq bonus 5) Next attribute increase check would have come at turn 1128 Strength training was 0 Dexterity training was 0 Wisdom training was 10 Constitution training was 4 You were sleep resistant You were poison resistant You were petrification resistant You saw invisible You were aware of the presence of unsolid creatures You were aware of the presence of creatures without limbs You had infravision You had 1420 points of nutrition remaining You could fly You could survive without air You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Varda Elentari You could not have safely prayed (506) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) vanish 1 R Prepared(0) egg bomb 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Andy the Ordinator... Youescaped from the dungeon with 0 points,