Andy, neutral male fenek Unbeliever ----- |...| |...| ....| |...| |..@| |.P.| ----- [Andy the Rookie] St18/02 Dx12 Co18 In6 Wi4 Ch6 UnbFenMalNeu Dlvl:1 $0 HP26(26) Pw2(2) AC3 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral male fenek Unbeliever. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Set boulder to what? # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 12 Scroll drop chance was reduced to 99% Ring drop chance was reduced to 71% Amulet drop chance was reduced to 53% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 10% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 You were producing a permanent antimagic shell Monster spawn increase started at turn 43055 Monster spawn increase reached its maximum at turn 92345 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 310552 The monster class that cannot be genocided was trapper or lurker above Today, this monster class was always generated invisible: jabberwock The monster class that was spawned more often: flying fish (freq bonus 1) The monster species that spawned more often: albino spore (freq bonus 4) The monster species that spawned more often: undead fish (freq bonus 5) The monster species that spawned more often: porter fire elemental (freq bonus 12) The monster species that spawned more often: brown growth (freq bonus 4) The monster species that spawned more often: angband horror (freq bonus 2) The monster species that spawned more often: kith dragon (freq bonus 6) The monster species that spawned more often: colorless growth (freq bonus 2) The monster species that spawned more often: master swordsman (freq bonus 3) The monster species that spawned more often: cyan patch (freq bonus 3) The monster species that spawned more often: empire state building (freq bonus 3) The monster species that spawned more often: mana warp fungus (freq bonus 9) The monster species that spawned more often: humanoid centaur (freq bonus 6) The monster species that spawned more often: nexus colony (freq bonus 18) The monster species that spawned more often: acid mimic (freq bonus 10) The monster species that spawned more often: animated iron statue (freq bonus 4) The monster species that spawned more often: fetish (freq bonus 4) The monster species that spawned more often: thieving woman (freq bonus 4) The monster species that spawned more often: undead wandkeeper (freq bonus 4) The monster species that spawned more often: netzah sephirah (freq bonus 10) The monster species that spawned more often: Mailie's thick girl boot (freq bonus 3) The monster species that never randomly spawned: hidden dwarven wizard The monster species that never randomly spawned: castle lighting The monster species that never randomly spawned: disgusting colony The monster species that never randomly spawned: corpse fiend The monster species that never randomly spawned: cave leaper The monster species that never randomly spawned: gnome mummy The monster species that never randomly spawned: cook The monster species that never randomly spawned: spirit The monster species that never randomly spawned: Gudrun's wedge sandal The monster species that never randomly spawned: Dynamo The monster class that always generated with extra speed: (null) The RNG hath decreed that this item was never generated: confusion (round cube) The RNG hath decreed that this item was never generated: acid sphere (corroded) The RNG hath decreed that this item was never generated: brass lantern ((null)) The RNG hath decreed that this item was never generated: yellow dragon scales ((null)) The RNG hath decreed that this item was never generated: green sweets ((null)) The RNG hath decreed that this item was never generated: stone of thirst (gray) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: pendant (looped, freq bonus 7) The RNG hath decreed that this item was generated more often: oil candle (candle, freq bonus 13) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 7) The RNG hath decreed that this item was always generated cursed: wooden flute (flute) The RNG hath decreed that this item was always generated cursed: respawn stone (gray) The RNG hath decreed that this item was always generated cursed: scalpel ((null)) The RNG hath decreed that this item was always generated cursed: restration (enamel) The RNG hath decreed that this item was always generated cursed: purple dragon scales ((null)) The RNG hath decreed that this trap was always invisible: shades of grey trap The RNG hath decreed that this trap was generated more often: out of magic trap (freq bonus 4) Next attribute increase check would have come at turn 248 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had automatic searching You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of No God, No God and No God Your deity was No God You could not have safely prayed (160) You survived You didn't know any spells. Techniques known in the end Name Level Status turn undead 1X Prepared(0) weapon practice 1X Prepared(0) eviscerate 1 R Prepared(0) appraisal 1 R Prepared(0) disarm 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Basic] (max Master) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye Andy the Unbeliever...