Andy, lawful male hemi-doppelganger Monk ------###### |.....,,,,,# |....|####,############# ------------ |.....,# #,,,,,,,,,,,,,################ ----- |........(.| |....|,###############,,,,,,,,,,,,,,,,# |.#.#|### |..........| --.-.-`,,----------------------------,# |....-,,########|..........| #,#,###,...........................|,### |.%..|#,,,,,,,,,-..........| #,#,# ##|..........................|,%,########|....|#,,#######|..........| #,#,# ##|...........................,##,,,,,,,,-..#.|##,# ----.------- #,#,###,...........................|,##########----.- #,# #,# #,#,#,,,----------------------------,# ,##,# #,# #####,# #,#,#,### #,### #,,,# #,# ##,,,,,# #,#,#,# #,,,#---------.--# #%## #,,##### #,#,#,# ###,#|..........| #,,## #,## #,#%#,# #,#|..........| ##,,----.----- -.-|-,# #,#|..........| ##,|........| |.^>|,# #,,-..........| #,|........| |...-,# ###------------ #,|..)@....| -----## ##---------- [Andy the Novice] St15 Dx19 Co12 In8 Wi10 Ch8 MonHemMalLaw Dlvl:2 $242 HP34(34) Pw34(34) AC-4 Xp3/64 T688 Latest messages There is a wall in the way! (5x) You see here a fogs corpse {300}. There is a tree in the way! (3x) You cannot diagonally move through a door! (2x) There is a tree in the way! There is a wall in the way! (2x) You see here 7 slime molds {0}. There is a wall in the way! You see here a bag {5}. C - a bag {5}. What do you want to use or apply? [kABC or ?*] There is a wall in the way! (2x) You see here 7 slime molds {0}. There is a wall in the way! The new zombie bites you! [-1 -> 33] You destroy the new zombie! There is a wall in the way! (2x) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Armor a - an uncursed +2 pair of leather gloves (being worn) {4} b - an uncursed +1 robe (being worn) {16} t - an uncursed +0 enchanted (of poison resistance) chanter shirt (being worn) {2} Comestibles g - 3 uncursed food rations {0} h - 18 uncursed apples {0} i - 15 uncursed oranges {0} j - 3 uncursed fortune cookies {0} u - a cursed tripe ration {0} v - an uncursed egg {0} Scrolls d - an uncursed scroll of destroy armor {0} l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} q - an uncursed scroll of heal other {0} r - an uncursed scroll of identify {0} s - an uncursed scroll of frost {0} w - an uncursed scroll of summon undead {0} y - an uncursed scroll of terraforming {0} Spellbooks c - a blessed spellbook of healing (0:2) {0} z - an uncursed spellbook of flame sphere (0:3) {0} Potions e - an uncursed finalized potion of healing {0} f - 2 blessed potions of healing {0} Wands A - an uncursed wand of speed monster (7:4) {0} B - a ! uncursed wand of cancellation (0:4) {0} Tools k - an uncursed oil lamp (1089) {0} C - an uncursed oilskin sack {5} The oilskin sack is empty. Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins Scroll identification only worked 100 times out of 197 Potion identification only worked 3 times out of 6 Implant identification only worked 1 times out of 31 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 10 Monsters only dropped their musable items with 12% chance Monsters only dropped their equipment with 96% chance Ring drop chance was reduced to 85% Amulet drop chance was reduced to 95% Potion drop chance was reduced to 96% Weapon drop chance was reduced to 94% Shop item generation was reduced to 93% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: flail The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: dart The following skill was limited to skilled proficiency: body armor The following skill became untrainable if you tried to train it too early: symbiosis (turn 3) The following skill became harder to train at higher skill levels: matter spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 20 Monster spawn increase started at turn 149124 Monster spawn increase reached its maximum at turn 321744 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 4264050 The monster class that cannot be genocided was giant humanoid The monster species that spawned more often: psionic sphere (freq bonus 8) The monster species that spawned more often: armored rubber (freq bonus 36) The monster species that spawned more often: xtra jabberwock (freq bonus 12) The monster species that spawned more often: master water dragon (freq bonus 8) The monster species that spawned more often: fat monkey (freq bonus 6) The monster species that spawned more often: grenadonin (freq bonus 4) The monster species that spawned more often: greedy nymph (freq bonus 12) The monster species that spawned more often: chestnut giant (freq bonus 8) The monster species that spawned more often: barrette substantiable (freq bonus 10) The monster species that spawned more often: reprimanding chastising (freq bonus 44) The monster species that spawned more often: vampire shadowcloak (freq bonus 2) The monster species that spawned more often: water hulk (freq bonus 12) The monster species that spawned more often: volcanic golem (freq bonus 3) The monster species that spawned more often: greater xorn (freq bonus 4) The monster species that spawned more often: corona penetrator (freq bonus 12) The monster species that spawned more often: thrush (freq bonus 9) The monster species that spawned more often: tacoma effusive regionalist (freq bonus 12) The monster species that spawned more often: gelatinizing regulation (freq bonus 6) The monster species that spawned more often: ruby carbuncle (freq bonus 2) The monster species that spawned more often: greater daemon (freq bonus 6) The monster trait that was more common: monsters whose attacks abduct you (freq bonus 1) The monster trait that was more common: monsters that can be tamed with food (freq bonus 2) The monster trait that was more common: monsters that are uncommon by a factor 2 (freq bonus 1) The monster trait that was more common: monsters that eat stone (freq bonus 4) The monster species that never randomly spawned: green beetle The monster species that never randomly spawned: infidelity agitating The monster species that never randomly spawned: climber bear The monster species that never randomly spawned: denryu The monster species that never randomly spawned: Obox-ox The monster species that never randomly spawned: baby thunderbird The monster species that never randomly spawned: tour de dope winner The monster species that never randomly spawned: trashbeam jelly The monster species that never randomly spawned: stoat The monster species that never randomly spawned: neckdragon The RNG hath decreed that this item was never generated: ice shield (dark blue shield) The RNG hath decreed that this item was never generated: jumpsuit (silver clothes) The RNG hath decreed that this item was never generated: crystallization (ICY FRYGUY CAVE) The RNG hath decreed that this item was generated more often: bubbling hole (frightful, freq bonus 7) The RNG hath decreed that this item was generated more often: spellbinder (bound, freq bonus 60) The RNG hath decreed that this item was generated more often: loadstone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: rock ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: budo no sasu ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: feminism dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 30) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 30) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 4) The RNG hath decreed that this item was generated more often: restoration (worthless, freq bonus 10) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 9) The RNG hath decreed that this item was generated more often: flame whip ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: create monster (LEP GEX VEN ZEA, freq bonus 4) The RNG hath decreed that this item was generated more often: nexusport (scrambled, freq bonus 7) The RNG hath decreed that this item was generated more often: borderless helmet (grimace helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 4) The RNG hath decreed that this item was generated more often: quicksand (UUM MAAMA MIA, freq bonus 18) The RNG hath decreed that this item was generated more often: heavy wax ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: ether knout ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: material kit ((null)) The RNG hath decreed that this item was always generated cursed: contro dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: dimness (viva) The RNG hath decreed that this item was always generated cursed: astralcension (TEEEE TSUUUU OOOOO) The RNG hath decreed that this item was always generated cursed: heretic cloak (godless cloak) The RNG hath decreed that this item was always generated cursed: prehistoric boots (castlevania boots) The RNG hath decreed that this item was always generated cursed: greyout stone (gray) The RNG hath decreed that this trap was always invisible: lycanthropy trap The RNG hath decreed that this trap was generated more often: metal spell trap (freq bonus 2) Trap randomization happened for 1 in 500 traps Traps were spawned invisible 1 times in 98 Traps were extra hard to find 1% of the time Next attribute increase check would have come at turn 711 Strength training was 9 Dexterity training was 3 Wisdom training was 10 Constitution training was 25 Your sanity was 0 You were sleep resistant You were doubly poison resistant You had not decided on your sexuality yet You saw invisible You had 744 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Shan Lai Ching The version you were playing was: Unix SlashEMExtended Version 2.6.8 (871b39a6) - last build Fri Nov 6 12:06:01 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 8% 99% b - flame sphere 1 + matter 19% 98% Techniques known in the end Name Level Status pummel 3X Prepared(0) air dash 3X Prepared(0) chained blitz 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) chi strike 2X Prepared(0) Discoveries Armor * leather gloves (viva gloves) * robe (orange robe) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (gray helmet) * sedge hat (dark helmet) * skullcap (frequent helmet) * flack helmet (horned helmet) * crystal helm (bug-tracking helmet) * mining helm (mechanical helmet) * field helm (order helmet) * helm of safeguard (knowledgeable helmet) * war hat (brick helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (antidotium gloves) * gauntlets of plugsuit (even pair of gloves) * commander gloves (warped gloves) * field gloves (tar gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (block-heeled boots) * field boots (feelgood heels) * boots of safeguard (area boots) * Femmy stiletto boots (gentle sneakers) * Madeleine plateau boots (3D-printed wedges) * Marlena hiking boots stone (failed shoes) * Anastasia dancing shoes (unsexy boots) * Jessica lady shoes (rainbow boots) * Solvejg mocassins (clunky heels) * Wendy leather pumps (camouflage patterned boots) * Katharina platform boots (failuncap shoes) * Elena combat boots (steel toed boots) * Thai combat boots (extraterrestrial boots) * Elif sneakers (fluffy boots) * Nadja buckled lady shoes (noble sandals) * Sandra combat boots stone (buffalo boots) * Natalje block heel sandals (golden delicately filigreed stilettos) * Jeanetta girl boots (blue sneakers) * Yvonne girl sneakers (ballet heels) * Maurah hugging boots (hiking boots) * Meltem combat boots (dyke boots) * Sarah hugging boots (generic high heels) * Claudia wooden sandals (jungle boots) * Ludgera hiking boots (weight attachment boots) * Kati girl boots (gentle boots) * Nelly lady pumps (conundrum boots) * Eveline wedge sandals (wooden clogs) * Karin lady sandals (garden slippers) * Juen peep-toes (elean boots) * Kristina platform sneakers (heavenly boots) * Lou sneakers (bone trotteurs) * Almut sneakers (fleecy boots) * Julietta peep-toes (fungal sandals) * Arabella hugging boots (moon boots) Scrolls scroll of destroy armor (IOWA WE CASK NIACIN WE IX APOGEE IOWA) scroll of healing (SUCCUBI CAN CONTRACT SLEXUALLY TRANSMITTED DISEASES) scroll of mana (CHOP CAN BREAKED THE BARRIER) scroll of phase door (FUS RO DAH) scroll of standard id (MORPH BALL) scroll of cure (K MEASURER FORCEFEEDS US ACHIEVEMENT UNLOCKABLES) scroll of heal other (HI GUYS IM ON MY TABLETTEN) * scroll of extra healing (NEED 10 BLESSED SUPERIOR MATERIAL FOR RUBYNUS) * scroll of greater mana restoration (WOPAK) scroll of identify (DAMN IT) scroll of frost (YET ANOTHER SCROLL LABEL) scroll of summon undead (TYPE OF ICE BLOCK HAEHAEHAEHAEHAEHAEHAE) scroll of terraforming (EIGHT MONTHS IS TOO LONG DUDE) Spellbooks spellbook of healing (mountainous) spellbook of flame sphere (wet) Potions potion of healing (blood-colored) potion of oil (frothing) potion of invulnerability (dangerous) Wands wand of speed monster (short) wand of cancellation (rimmed) Tools oil lamp (lamp) oilskin sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures a fogs a large weasel 0 little dogs (1 created) 0 wimps (1 created) a tuchold 0 teapot grannies (1 created) a goblin a black rat a younger sister a bugger error a lichen 0 green molds (1 created) 0 bowmes (1 created) 2 lewisian monsters a cloll a coronet cloll a new zombie a rat zombie a gnome zombie a dumb human 0 zero gunnhilds (1 created) 0 minighosts (1 created) 2 twens 0 piles of pennies (1 created) 26 creatures born. 18 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 15 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 1 potion You zapped wands 2 times You read scrolls 0 times You read spellbooks 1 time You successfully cast spells 1 time You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 13 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 7 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new hemi-doppelganger 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (6 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Grand Master) (20 of 160) memorization [Unskilled] (max Expert) (1 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Grand Master) (37 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (21 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) general combat [Restricted] (max Restricted) (1 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) devices [Restricted] (max Restricted) (4 of 500) searching [Restricted] (max Restricted) (7 of 500) petkeeping [Restricted] (max Restricted) (6 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye Andy the Monk... You quit in The Dungeons of Doom on dungeon level 2 with 558 points, and 242 pieces of gold, after 688 moves. Killer: quit You were level 3 with a maximum of 34 hit points when you quit. You reached the 138th place on the top 10000 list. No Points Name Hp [max] 1 411437 ziratha-Poi-Dev-Fem-Cha died in Grund's Stronghold on level 13. Killed by a monster (rogue). - [159] 2 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 3 291869 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 13 [max 91]. Killed by a monster (gigantic wraith). - [194] 136 586 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (hallucinogen-distorted eastern mystic fox). - [53] 137 560 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (river moccasin). - [45] *138 558 Andy-Mon-Hem-Mal-Law quit in The Dungeons of Doom on level 2. 34 [34] 139 535 BSOD2-Psy-Bre-Mal-Cha died in Space Base on level 10. Killed by a monster (grant). - [9] 140 526 BSOD2-Aci-Bul-Mal-Cha died in The Dungeons of Doom on level 1. Killed by an arrow. - [32]