Andy, lawful male hemi-doppelganger Monk --- -------..| |........| ---- |....----- ---|...- --...- ... --- |..--.... --.[. ...--.----.......- --... ..-- -.%.%.^|-........| |....-- .[.- --- ... ......|..---....| |^....-------... |.^----- ...>, ---- |.............-- --...| -......[.[---@- |...|.^- ...,, --..---............-- --..| --...--.-.%.).| ---.|-..- ..,,, |....).............| |.-- --......%.---- |.||... ..-,----.[..[)...-.....--- |.| --......... |.|--.. ,....,,-....[..........--- |.| --.........------.| -..--- ,...,,........|.%.......| |.| ---........-....||..--..[..| -,...|,,.....^----.--.--.| |.| |.......... .---.--.........| ,,....,,|......-- --------- --.-- |...|.....| |....*.......| ,..... ---.---.| |...| --.---.|.-- ......------- ,,.,,- --- --..| --- --.|.-- --- --- [Andy the Initiate] St14 Dx16 Co13 In7 Wi14 Ch11 MonHemMalLaw Min:6 G221 HP84(84) Pw107(107) AC-9 Xp9/4728 T3515 Latest messages You kill the giant force ant! You hit the dog mummy! The dog mummy misses. You hit the dog mummy! Your robe deflects the dog mummy's attack. You destroy the dog mummy! You see here a mummy wrapping {2}. You kill the stroke gnome! You hear a flinging sound. You dodge a dagger. O - a scroll labeled ISTRACOTCSAS {0}. The dwarf hits you! [-1 -> 83] Your middle-earth helmet deflects the dwarf's attack. You hit the dwarf! You kill the dwarf! You step onto a level teleport trap! You are momentarily blinded by a flash of light. # Really quit [yes/no]? Your inventory Amulets w - an uncursed amulet versus poison {0} Weapons n - an uncursed +0 morning star {48} s - 61 uncursed +0 shuriken {1} u - an uncursed +0 elven dagger {4} Armor a - an uncursed +2 pair of leather gloves (being worn) {4} b - an uncursed +1 robe (being worn) {16} r - the cursed -4 pair of leather gloves named Blood Rose {4} z - the cursed -1 helm of opposite alignment named Invulnerability Dummy (being worn) {20} M - an uncursed +0 pair of rubber boots (being worn) {4} T - an uncursed +0 oilskin cloak (being worn) {4} Comestibles g - 4 uncursed food rations {0} i - 4 uncursed oranges {0} j - 4 uncursed fortune cookies {0} Scrolls d - a blessed scroll of fire {0} k - 8 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} o - an uncursed scroll of cure {0} t - a blessed scroll of healing {0} L - an uncursed finalized scroll of identify {0} O - a cursed scroll of earth {0} W - an uncursed scroll of enchant armor {0} Spellbooks c - a blessed spellbook of protection (0:3) {0} v - an uncursed finalized spellbook of acid stream (5:4) {0} I - a blessed finalized spellbook of full healing (3:3) {0} K - an uncursed spellbook of forbidden knowledge (6:4) {0} Q - an uncursed finalized spellbook of sleep (0:1) {0} Potions e - a blessed finalized potion of healing {0} f - 2 uncursed finalized potions of healing {0} E - an uncursed potion of monster detection {0} F - a blessed potion of numbness {0} V - an uncursed potion of speed {0} Rings C - an uncursed ring of see invisible {0} J - an uncursed ring of protection from shape changers {0} Z - an uncursed ring of invisibility {0} Wands q - an uncursed wand of digging (0:-2) {0} X - an uncursed wand of digging (0:2) {0} Tools p - an uncursed towel {0} G - an uncursed +2 unicorn horn {8} N - a blessed bag of holding called Bag of Holding {7} U - an uncursed +0 pick-axe (alternate weapon; not wielded) {32} Contents of the bag of holding called Bag of Holding: an uncursed +0 worthless piece of white glass called White Gem #1 {1} an uncursed +0 chalcedon stone called Cyan Gem #2 {1} an uncursed -1 worthless piece of cyan glass called Cyan Gem #1 {1} 2 uncursed +0 worthless pieces of radiant glass called Radiant Gem #1 {2} an uncursed +0 worthless piece of violet glass called Violet Gem #1 {1} Final attributes You were playing in game master mode You were piously aligned Your alignment was 22 Your max alignment was 22 You carried 0 sins You could not have this property extrinsically: disintegration resistance Scroll identification only worked 100 times out of 313 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 46 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 112 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 78% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 84% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 93% of the time only The following skill could not be trained at all: sexy flats The following skill was trained at half the usual rate: implants The following skill was trained at one fifth the usual rate: memorization The following skill became untrainable if you tried to train it too early: axe (turn 12) The following skill became untrainable after a while: two-handed sword (turn 16718) The following skill couldn't be trained before a certain turn number is reached: enchantment spells (turn 31456) Heavy curses were more common by 8% Prime curses were more common by 7% Number of artifacts generated was 1 Number of fake artifacts generated was 15 Your remaining amount of free polymorphs was 20 Monster spawn increase started at turn 51761 Monster spawn increase reached its maximum at turn 162761 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2240100 The monster class that cannot be genocided was centaur The monster class that was spawned more often: gnome (freq bonus 2) The monster species that spawned more often: death gaze (freq bonus 16) The monster species that spawned more often: yellow jaguar (freq bonus 12) The monster species that spawned more often: protected nazgul (freq bonus 18) The monster species that spawned more often: bombast pronouncement pluto contributory (freq bonus 7) The monster species that spawned more often: goblin shaman (freq bonus 10) The monster species that spawned more often: grandmaster dark wall (freq bonus 8) The monster species that spawned more often: preteen recidivism (freq bonus 9) The monster species that spawned more often: weird force fungus (freq bonus 24) The monster species that spawned more often: obesely utilitarian (freq bonus 48) The monster species that spawned more often: sporkhack vortex (freq bonus 4) The monster species that spawned more often: rainbow stalk (freq bonus 12) The monster species that spawned more often: svette (freq bonus 42) The monster species that spawned more often: subduing willow (freq bonus 12) The monster species that spawned more often: cursed warp patch (freq bonus 8) The monster species that spawned more often: say crustier complexion whickered naziism sparked (freq bonus 8) The monster species that spawned more often: Tetsuo (freq bonus 12) The monster species that spawned more often: drey elf (freq bonus 16) The monster species that spawned more often: insectoatl (freq bonus 14) The monster species that spawned more often: speedlich (freq bonus 20) The monster species that spawned more often: hack hectical (freq bonus 10) The monster trait that was more common: monsters from the Evil Variant (freq bonus 4) The monster species that never randomly spawned: frost bird The monster species that never randomly spawned: maud warp patch The monster species that never randomly spawned: defeating gallon The monster species that never randomly spawned: vampiric force patch The monster species that never randomly spawned: evil foulwing The monster species that never randomly spawned: sizzle naga hatchling The monster species that never randomly spawned: bemoan drunken hairwork The monster species that never randomly spawned: crosspatch verging littler The monster species that never randomly spawned: duck captain The monster species that never randomly spawned: dirty bulb The monster class that always generated with extra speed: cat or other feline The RNG hath decreed that this item was never generated: displacement (transparent) The RNG hath decreed that this item was never generated: cloak of luck negation (icky cloak) The RNG hath decreed that this item was never generated: hallucination (sky blue) The RNG hath decreed that this item was never generated: yumi (long bow) The RNG hath decreed that this item was never generated: walking stick ((null)) The RNG hath decreed that this item was never generated: Ultimate Tsuyoshi Special (camo) The RNG hath decreed that this item was never generated: extra healing (puce) The RNG hath decreed that this item was never generated: cloak of magical drainage (deep cloak) The RNG hath decreed that this item was never generated: sludge (litter) The RNG hath decreed that this item was never generated: cloak of warmth (metal cloak) The RNG hath decreed that this item was generated more often: halberd (angled poleaxe, freq bonus 103) The RNG hath decreed that this item was generated more often: trap disarming (listening, freq bonus 34) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 6) The RNG hath decreed that this item was generated more often: flimsy dart ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: leather cloak ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 17) The RNG hath decreed that this item was generated more often: emerald dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 7) The RNG hath decreed that this item was generated more often: noob pollax ((null), freq bonus 57) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 7) The RNG hath decreed that this item was generated more often: soft sneakers (light footwear, freq bonus 5) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 4) The RNG hath decreed that this item was generated more often: brown shit cloak (rifling power cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: ice box of digestion (cooling box, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: bill-guisarme (hooked polearm, freq bonus 3) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 6) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: carrying boots (side gore boots, freq bonus 7) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 22) The RNG hath decreed that this item was always generated cursed: helm of underwater action (scuba helmet) The RNG hath decreed that this item was always generated cursed: shades of grey stone (gray) The RNG hath decreed that this item was always generated cursed: radioactive dagger ((null)) The RNG hath decreed that this item was always generated cursed: cypher helm (basin helmet) The RNG hath decreed that this item was always generated cursed: styx (submarine) The RNG hath decreed that this item was always generated cursed: batarang ((null)) The RNG hath decreed that this item was always generated cursed: stinking cloud (distorted) The RNG hath decreed that this item was always generated cursed: spelldrain gloves (bise gloves) The RNG hath decreed that this item was always generated cursed: magic marker ((null)) The RNG hath decreed that this item was always generated cursed: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this trap was always invisible: starlit trap The RNG hath decreed that this trap was generated more often: doorning trap (freq bonus 1) Trap randomization happened for 1 in 827 traps Next attribute increase check would have come at turn 4386 Strength training was 14 Dexterity training was 25 Wisdom training was 7 Constitution training was 21 Your sanity was 0 You were sleep resistant You were poison resistant You had not decided on your sexuality yet You saw invisible You were warned You had automatic searching You had 1317 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Shan Lai Ching The version you were playing was: Unix SlashEMExtended Version 2.5.0 (04188897) - last build Mon May 27 23:23:24 2019. Shan Lai Ching was extremely angry with you (15) You could not have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - protection 1 protect 42% 220% b - full healing 6 healing 98% 70% c - forbidden knowledge 7 occult 99% 70% d - sleep 2 enchant 58% 72% Techniques known in the end Name Level Status pummel 9X Prepared(0) air dash 9X Prepared(0) chained blitz 9X Prepared(0) appraisal 9 R Prepared(0) panic digging 9 R Prepared(0) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) chi strike 8X Prepared(0) chi healing 6X Prepared(0) elemental fist 4X Prepared(0) draw energy 2X Prepared(0) Discoveries Amulets amulet versus poison (secluded) Weapons shuriken (throwing star) elven dagger (runed dagger) Armor * leather gloves (poor gloves) * robe (octarine robe) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (echo helmet) * sedge hat stone (rubynus helmet) * skullcap (great helmet) * flack helmet (etched helmet) * crystal helm (musical helmet) * mining helm (visored helmet) * field helm (winged helmet) * helm of safeguard (horned helmet) * war hat (hairnet helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (multilinguitis gloves) * gauntlets of plugsuit (slit gloves) * commander gloves (camouflage patterned gloves) * field gloves (boiled gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (ski heels) * field boots (marji shoes) * boots of safeguard (fin boots) helm of opposite alignment (middle-earth helmet) Scrolls scroll of fire (NHQDB ENTRY 2376) scroll of healing (IHTFP) scroll of mana (IRC LAUNCH STRANGEBOT SUDO SCREEN) scroll of phase door (DARWIN AWARD GOES TO THOSE WHO DIE WHILE PLAYING POKEMON GO) scroll of standard id (WORLD ENDING LEATHER PUMPS OF RAGNAROK) scroll of cure (AMYBSOD ASCENDED A HEALER IN SLEX) * scroll of extra healing (REDUC ENEMY POWER BY COQUETRY) * scroll of greater mana restoration (I AM THE KING) scroll of identify (BDSM MEANS BURGERKING DOENERKEBAP SHAWARMA MCDONALDS) scroll of earth (ISTRACOTCSAS) scroll of enchant armor (NO TNILCYR ALLIK) Spellbooks spellbook of protection (encased) spellbook of full healing (mistranslated) spellbook of forbidden knowledge (cryptic) spellbook of sleep (stellar) spellbook of acid stream (tame) Potions potion of healing (laurel) potion called Acid (stevia) potion of blindness (acai berry) potion called Amnesia (sparkling) potion of monster detection (brown) potion of numbness (brown oolong tea) potion of speed (manky) Rings ring of protection from shape changers (aquamarine) ring of see invisible (milled) ring of invisibility (turkish) Wands wand of digging (poplar) Tools bag of holding called Bag of Holding (bag) Gems worthless piece of violet glass called Violet Gem #1 (violet) worthless piece of radiant glass called Radiant Gem #1 (radiant) worthless piece of cyan glass called Cyan Gem #1 (cyan) chalcedon stone called Cyan Gem #2 (cyan) worthless piece of white glass called White Gem #1 (white) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 4 to 8 Level 6: <- You are here Vanquished creatures a brown ant a giant force ant 2 cocktypi a fogs 2 xoves an older dog sister a wild dog a gang guy 0 little dogs (1 created) a floating eye a hobbit gentleman a hobbit veteran a hobbit 2 dwarves a midgety dwarf 2 force dwarves 0 bloating dwarves (1 created) 2 dental brace guys a brain eater a bugbear a dolgsman hunter 0 dwarven artillery wizards (1 created) a horn dwarf 6 kobolds 2 tucholds 3 mine kobolds a knifold 2 pack kobolds (5 created) 0 whnases (1 created) a kobolt 3 pleasures a small kappa 0 elois (1 created) 2 large kobolds 0 rapolds (1 created) a large group kobold a poison kobold (2 created) a kobold shaman a kobold caster a kobold load a tasloi lookout a pleased shaman a petty kobold shaman 2 force swamp kobolds 2 dismal kobolds a morlock a shibold a stone kobold a skeleton kobold a leprechaun 0 baby mimics (2 created) 0 small mimics (1 created) 0 submarine goblins (1 created) a hill orc 2 Uruk-hai a recker (2 created) 0 rothes (1 created) 0 large rothes (1 created) a chipmunk a luminochuck a little spider (2 created) a spideroid a tiny lurker a fukoshima plant a springy 0 winged white unicorns (1 created) 2 larvae a visible black light a zuubie a minor mirror 0 grounded parrots (1 created) a baby evil dragon a scholar a fast lichen (0 created) a cribo (0 created) a volatile mushroom (0 created) an orange patch (0 created) a golden colony 0 red growths (1 created) 4 pale fungi (2 created) an apprentice lichen an apprentice spore lichen (0 created) 0 slow patches (1 created) 0 sucker molds (1 created) a shrieker (2 created) a noxious mold (0 created) 0 translucent fungi (1 created) a stalking bulette a sub-gnome a stroke gnome a clockwork dood 2 gnomes (4 created) a gnome stalker a san gnome a gnome thief 4 little grey aliens 2 pat gnomes (3 created) a feel gnome 5 gnome lords (7 created) a gnome watcher a gnomish wizard a grope lord a gnomish sanitizer 2 deep gnomes (3 created) 0 deep targetters (1 created) a deep force gnome 0 deep gnome thieves (1 created) a berer gnome 0 armor gnomes (1 created) a porn gnome a better clockwork soldier a gnome warrior a gnome rulebreaker a gnome on crack 2 Uniform Kops an ant mummy an early mummy 2 dog mummies a gnome mummy a miner mummy a fighter mummy an elf mummy a mininaga a bionic naga hatchling 0 green slimes (1 created) a stone rattlesnake (2 created) 0 garden snakes (1 created) 0 silver snakes (1 created) 2 tiny trolls (1 created) 0 small grind hulks (1 created) 0 lesser visor hulks (1 created) a perpetrator an exorn an ant zombie a gnome zombie a dwarf zombie 2 elf zombies a humanoid zombie a helper zombie a weaum zombie an ettin zombie a lamp golem 2 Metal-elves 0 shopkeepers (5 created) 0 aligned priests (1 created) 0 watchmen (4 created) 0 watch captains (1 created) 0 ginnis (1 created) a marto fish a slata 2 swim hatas a hata-hata a sabbelfish a piranha a newt a twen 0 lizards (1 created) a sukkiri flower a floor grue 2 weyt grues a danger vapor an easy grue a morgrue a sane grue 0 +2 am barricades (1 created) a small turret (2 created) 0 flying fish (2 created) 0 firefish (1 created) 0 thirsty fish (1 created) a winged fish 226 creatures born. 176 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 34 times You have communicated with the gods 7 times You never prayed to the gods You never hit with a wielded weapon You killed 173 monsters You read items or engraved 19 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (23 of 160) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Grand Master) (20 of 160) memorization [Unskilled] (max Expert) (2 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) martial arts [Skilled] (max Grand Master) (381 of 540) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (26 of 160) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Monk... You quit in The Gnomish Mines on dungeon level 6 with 19533 points, and 221 pieces of gold, after 3515 moves. Killer: quit You were level 9 with a maximum of 84 hit points when you quit. You reached the 20th place on the top 10000 list. No Points Name Hp [max] 1 548933 krumch-Fla-Esp-Fem-Cha died in Lawful Quest on level 16 [max 17]. Killed by an arrow. - [111] 2 252318 ziratha-Rog-Cen-Mal-Cha died in Sewer Plant on level 17. Killed by a monster (sky elf). - [162] 3 121897 krumch-Sag-Atl-Mal-Law died in The Dungeons of Doom on level 10 [max 13]. Killed by a monster (two-headed troll), while praying unsuccessfully. - [97] 18 22718 bugsniper-Emp-Ang-Mal-Neu died in Space Base on level 47 [max 48]. Killed by premature death. 74 [74] 19 21160 Andy-Mon-Hem-Fem-Law died in The Gnomish Mines on level 7. Killed by a soft sneaker to the hand. - [101] *20 19533 Andy-Mon-Hem-Mal-Law quit in The Gnomish Mines on level 6 [max 8]. 84 [84] 21 17811 Nirol-Che-Snl-Fem-Cha died in The Dungeons of Doom on level 5 [max 6]. Killed by a monster (Mr. Ballingeary, the shopkeeper). - [108] 22 17669 Leeroy-Ast-Jap-Mal-Law died in Space Base on level 37. Killed by a monster (invisible phase shifter). - [69]