Andy, lawful female hemi-doppelganger Monk ------ k |.<..|## --------------------------------- |....FF# ##----- |).%....`k%...%)................|##|%F..|)## ##,-...| |.----...)-----.---- -- -----..|,%F....+,)## #,,|...| k|.| k----k|...|%)..| k |...|..|)#---|--,#.#####|...| |k| k |%%._.|@|..| |...|.%%,# #,,####|)..| k |.-k kk|%|..F@.--------`|k..|`k|## ##,,,%)k...| k k k kk|)|...|....).))|.-k---..| ######|...| |. k -%----|....|..)|..k%)).%| k ----- k |` kk`k -+--%-----.)-----.| -.. k kk|.....%*)-.).|.| k k |.- --|--`...|.)$|.| |. ... ---.-----.| -.| |... k +.. .| .| |...| k|`.. .| k %- ----- .... .| k. k ...%.| --- ------ [Andy the Initiate] St10 Dx13 Co5 In4 Wi6 Ch8 MonHemFemLaw Min:5 G62 HP-2(58) Pw81(81) AC-4 Xp8/2245 T1421 Latest messages You hit aligned priest! The priest of Moloch swings his mace. The priest of Moloch hits you! [-30 -> 25] The priest of Moloch kicks you! [-3 -> 22] In what direction? [hykulnjb><] You kick the priest of Moloch. In what direction? [hykulnjb><] You kick the priest of Moloch. The priest of Moloch reels from the blow. In what direction? [hykulnjb><] You kick the priest of Moloch. In what direction? [hykulnjb><] You kick the priest of Moloch. The priest of Moloch jumps, nimbly evading your kick. The priest of Moloch picks up 7 rocks {0}. The priest of Moloch swings his mace. The priest of Moloch hits you! You die... Your inventory Amulets y - a * cursed amulet of regeneration {0} Weapons x - 62 uncursed +0 arrows {1} A - an uncursed +0 fauchard {24} J - an uncursed +0 wildhild bow {12} K - an uncursed +0 elven dagger {4} R - an uncursed +0 crossbow {20} S - 31 heavily cursed +0 crossbow bolts {1} Armor a - an uncursed +2 pair of leather gloves (being worn) {4} b - an uncursed +1 robe (being worn) {16} F - an uncursed +0 pair of gauntlets of typing {4} W - an uncursed +0 pair of speed boots (being worn) {8} Comestibles g - 3 uncursed food rations {0} i - 17 uncursed oranges {0} j - 3 uncursed fortune cookies {0} D - 2 uncursed eggs {0} H - an uncursed cram ration {0} Scrolls d - an uncursed finalized scroll of identify {0} k - 6 uncursed scrolls of healing {0} l - an uncursed greased scroll of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - an uncursed scroll of standard id {0} p - an uncursed scroll of cure {0} r - an uncursed finalized scroll of root password detection {0} t - an uncursed finalized scroll of gain mana {0} z - a blessed finalized scroll of identify {0} B - an uncursed finalized scroll of fire {0} G - an uncursed finalized scroll of enthronization {0} I - a cursed finalized scroll of identify {0} X - a blessed scroll of healing {0} Z - a blessed scroll of mana {0} Spellbooks c - a blessed finalized spellbook of healing (0:0) {0} h - an uncursed finalized spellbook of cure hallucination (6:1) {0} M - an uncursed spellbook of contingency (0:5) {0} T - an uncursed finalized spellbook of haste self (0:2) {0} Potions e - 2 uncursed finalized potions of healing {0} f - a blessed potion of healing {0} u - a cursed finalized potion of levitation {0} v - an uncursed potion of ESP {0} V - an uncursed potion of radium {0} Rings N - a heavily cursed ring of shock resistance {0} U - a cursed +2 ring of protection {0} Wands q - an uncursed wand of slow monster (0:0) {0} w - an uncursed wand of detect monsters (0:5) {0} E - a cursed wand of striking (0:0) {0} Tools Q - a cursed -2 pick-axe {32} Gems s - 2 cursed +1 worthless pieces of red glass called Red gem #2 {2} C - 2 cursed -1 worthless pieces of pink glass named Red Nail {2} L - an uncursed +0 worthless piece of black glass called Black gem #1 {1} O - 2 cursed +0 worthless pieces of orange glass called Orange gem #1 {2} P - an uncursed +0 worthless piece of radiant glass called Radiant gem #1 {1} Y - a cursed -1 tourmaline called Red gem #1 {1} Final attributes You were playing in game master mode You were piously aligned Your alignment was 27 Your max alignment was 27 You carried 0 sins You could not have this property at all: half spell damage Scroll identification only worked 100 times out of 120 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 36 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 225 Monsters only dropped their musable items with 85% chance Book drop chance was reduced to 92% Scroll drop chance was reduced to 96% Musable item generation frequency had a negative bias of 25% Potion drop chance was reduced to 85% Tool drop chance was reduced to 86% Food drop chance was reduced to 87% The following skill was trained at half the usual rate: shield The following skill was trained at one fifth the usual rate: body armor The following skill was limited to basic proficiency: elemental spells The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: polearms (turn 1) The following skill became untrainable if you tried to train it too early: devices (turn 96) The following skill couldn't be trained before a certain turn number is reached: spirituality (turn 39156) Heavy curses were more common by 31% Prime curses were more common by 30% Number of artifacts generated was 0 Number of fake artifacts generated was 9 Your remaining amount of free polymorphs was 21 Monster spawn increase started at turn 85895 Monster spawn increase reached its maximum at turn 158252 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1474174 The monster class that cannot be genocided was cat or other feline The monster species that spawned more often: hell crawler (freq bonus 4) The monster species that spawned more often: +1 md wall (freq bonus 2) The monster species that spawned more often: dark warp patch (freq bonus 14) The monster species that spawned more often: shaven devil (freq bonus 18) The monster species that spawned more often: Officer Alina (freq bonus 4) The monster species that spawned more often: creeping credits (freq bonus 3) The monster species that spawned more often: clavicle bailiff (freq bonus 2) The monster species that spawned more often: guardian (freq bonus 2) The monster species that spawned more often: undead bloodseeker (freq bonus 12) The monster species that spawned more often: force stalker (freq bonus 3) The monster species that spawned more often: squirrel (freq bonus 2) The monster species that spawned more often: ignoring structural clemency britisher (freq bonus 4) The monster species that spawned more often: wimpgoblin (freq bonus 12) The monster species that spawned more often: admiration fleeting (freq bonus 3) The monster species that spawned more often: Aurora Kop (freq bonus 8) The monster species that spawned more often: forgotten light (freq bonus 2) The monster species that spawned more often: voltorb (freq bonus 5) The monster species that spawned more often: dream spore (freq bonus 3) The monster species that spawned more often: Tommy (freq bonus 10) The monster species that spawned more often: adamantium zombie (freq bonus 2) The monster trait that was more common: monsters with extra painful attacks (freq bonus 4) The monster trait that was more common: monsters whose attacks increase your sanity (freq bonus 4) The monster trait that was more common: monsters that are fleecy-colored <3 (freq bonus 2) The monster trait that was more common: monsters whose attacks remove Elbereth engravings underneath you (freq bonus 1) The monster species that never randomly spawned: dog zombie The monster species that never randomly spawned: egoxan The monster species that never randomly spawned: gravgrue The monster species that never randomly spawned: gravity patch The monster species that never randomly spawned: casthewer The monster species that never randomly spawned: nuggel elemental The monster species that never randomly spawned: Infestion The monster species that never randomly spawned: sorcerer The monster species that never randomly spawned: slime patch The monster species that never randomly spawned: rock play figure The RNG hath decreed that this item was never generated: graphite (gray) The RNG hath decreed that this item was never generated: consort's suit (loud foppish suit) The RNG hath decreed that this item was never generated: curseuse stone (gray) The RNG hath decreed that this item was never generated: leveling gloves (tar gloves) The RNG hath decreed that this item was never generated: clairvoyance (luminescent) The RNG hath decreed that this item was never generated: fog horn (horn) The RNG hath decreed that this item was never generated: increase damage (coral) The RNG hath decreed that this item was never generated: amulet of strangulation (oval) The RNG hath decreed that this item was never generated: undressing stone (gray) The RNG hath decreed that this item was never generated: greater mana restoration (DIT DEDIDET DAET) The RNG hath decreed that this item was generated more often: cloak of spell resistance (orange cloak, freq bonus 34) The RNG hath decreed that this item was generated more often: stealer stone (gray, freq bonus 25) The RNG hath decreed that this item was generated more often: ulch helmet (filtered helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: silver dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: wounds (RUSSIACK IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 44) The RNG hath decreed that this item was generated more often: lag stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 7) The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 6) The RNG hath decreed that this item was generated more often: ice beam (nebulous, freq bonus 7) The RNG hath decreed that this item was generated more often: rock ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: hoe sable ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 17) The RNG hath decreed that this item was generated more often: shining wave (virtual, freq bonus 16) The RNG hath decreed that this item was generated more often: lubricant can ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: BUC randomization (lupine, freq bonus 17) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 14) The RNG hath decreed that this item was generated more often: bright cyan beauties (plof heels, freq bonus 19) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 10) The RNG hath decreed that this item was always generated cursed: flood tide (TEKMAKMAYACON) The RNG hath decreed that this item was always generated cursed: magicite crystal (blue) The RNG hath decreed that this item was always generated cursed: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this item was always generated cursed: tooled horn (horn) The RNG hath decreed that this item was always generated cursed: cloak of aggravation (jarring cloak) The RNG hath decreed that this item was always generated cursed: bread ((null)) The RNG hath decreed that this item was always generated cursed: implant of menstrating (moaning) The RNG hath decreed that this item was always generated cursed: nownsible stone (gray) The RNG hath decreed that this item was always generated cursed: enrage (YOU AND YOUR FRIENDS ARE DEAD) The RNG hath decreed that this item was always generated cursed: jasper (red) The RNG hath decreed that this trap was always invisible: plasma trap The RNG hath decreed that this trap was generated more often: filtering trap (freq bonus 3) Trap randomization happened for 1 in 503 traps Trap difficulty was increased by 37 Next attribute increase check would have come at turn 2216 Strength training was 50 Dexterity training was 50 Wisdom training was 32 Constitution training was 50 Your sanity was 0 You were sleep resistant You were poison resistant You had not decided on your sexuality yet You were prevented from having half spell damage (0) You saw invisible You were warned You were sensing the presence of monsters (5) You had 1051 points of nutrition remaining You were stealthy You were ultra fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Shan Lai Ching The version you were playing was: Unix SlashEMExtended Version 2.5.0 (04188897) - last build Mon May 27 23:23:24 2019. You could not have safely prayed (655) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 136% b - haste self 3 body 90% 99% c - cure hallucination 3 healing 0% 97% Techniques known in the end Name Level Status pummel 8X Prepared(0) air dash 8X Prepared(0) chained blitz 8X Prepared(0) appraisal 8 R Prepared(0) panic digging 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) chi strike 7X Prepared(0) chi healing 5X Prepared(0) elemental fist 3X Prepared(0) draw energy 1X Prepared(0) Discoveries Amulets amulet of regeneration (glaring) Weapons fauchard (pole sickle) elven dagger (runed dagger) Armor * leather gloves (grey-shaded gloves) * robe (octarine robe) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit stone (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (brick helmet) * sedge hat (etheric helmet) * skullcap (inkcoat helmet) * flack helmet (twisted visor helmet) * crystal helm (RNG helmet) * mining helm (complete helmet) * field helm (less helmet) * helm of safeguard (celtic helmet) * war hat (rural helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (awesome gloves) * gauntlets of plugsuit (riding gloves) * commander gloves (ice-cold gloves) * field gloves (silk fingerlings) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (jade boots) * field boots (spooky boots) * boots of safeguard (stroking boots) speed boots (ankle boots) gauntlets of typing (cuddly gloves) Scrolls scroll of identify (OTDR CRASHES AND ERASES YOUR SAVEGAME) scroll of healing (FASUN SEEEEP) scroll of mana (LOGUNO JIVYA EVILYVON) scroll of phase door (OTROUR MOURROUR APHLAU MANDRAROUROU SOU MARAROU) scroll of standard id (IKISIPHTHEARARACHARAEPHTHISIKE) scroll of cure (SPLASH EM EXTENDED POOL PARTY) * scroll of extra healing (ATTACK BY THROW A GOLD COIN) * scroll of greater mana restoration (RODNEYS TOWER ALLOWS MONSTERS TO GENOCIDE YOU AND THERE IS ZERO DEFENSE AGAINST THAT) scroll of root password detection (KAPOW) scroll of gain mana (YASDORIAN TEAMSPLAT ELITE SPYING ACADEMY) scroll of fire (THE ENVOY OF GAME BALANCE) scroll of enthronization (BYE BITCH) Spellbooks spellbook of healing (dreamy) spellbook of haste self (listening) spellbook of cure hallucination (biting) spellbook of contingency (gehenna) Potions potion of healing (sauce) potion of levitation (cherry-blossom) potion of ESP (sweet) potion of radium (tangerine) Rings ring of shock resistance (shattering) ring of protection (mithril) Wands wand of detect monsters (zinc) wand of slow monster (cherry) wand of striking (redwood) Gems worthless piece of black glass called Black gem #1 (black) worthless piece of orange glass called Orange gem #1 (orange) worthless piece of radiant glass called Radiant gem #1 (radiant) tourmaline called Red gem #1 (red) worthless piece of red glass called Red gem #2 (red) worthless piece of pink glass (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 3 to 5 Level 5: <- You are here Vanquished creatures a red hornet 0 blobs (1 created) a corroblob a nexus blob 0 fuel barrels (1 created) 0 little dogs (1 created) a hobbit merchant 2 midgety dwarves a camo dwarf a bugbear a dugar a deep dwarf 6 kobolds (9 created) 0 tucholds (1 created) 0 mine kobolds (1 created) a knifold 3 pack kobolds (4 created) a hidden kobold (2 created) a cave kobold a kicker kobold 3 small kobolds (6 created) a small group kobold a mud kobold 0 elois (1 created) 3 killer kobolds (4 created) 4 large kobolds (7 created) a rapold (2 created) 2 large group kobolds (4 created) 0 poison kobolds (1 created) 2 kobold lords (5 created) 2 kobold shamans 0 kobold casters (1 created) 5 kobold loads a kobold hewer (2 created) a kappa (2 created) 0 enraged shamans (1 created) 0 petty kobold shamans (1 created) 0 swamp kobolds (1 created) a force swamp kobold 0 demented shamans (1 created) 4 dismal kobolds (5 created) 3 devilkins a devilish potato (2 created) a dark potato a mountain kobold a barbold a kobold polluter (2 created) 2 kobold archers a devilkin shaman 0 deranged shamans (1 created) 0 shibolds (1 created) a stone kobold (3 created) 0 kobold clerics (1 created) 0 eastern kappas (1 created) a wimpgoblin a noob stonebiter a hole spider an ate crawler 0 small tricksters (1 created) a man eating plant a larva a grid bug a microscopic space fleet a space a spore lichen (0 created) 3 mushrooms (0 created) 0 mind patches (1 created) 6 sub-gnomes a back pew a stroke gnome a clockwork dood 4 gnomes a pat gnome a feel gnome 2 gnome lords a gnome watcher 2 inscribed gnomes 2 Minator Kops an ant mummy a mummy a blob mummy a curse mummy a dwarf mummy a snakel naga a ble ogre 2 kobold zombies 2 gnome zombies a bat zombie a child nurse a hallucinating survivor 0 agents of the black market (1 created) 0 aligned priests (1 created) a confined ghost a compsognathus a regular plant a dungeon fern spore a novice light wall a novice medium wall (2 created) an energy trove 164 creatures born. 122 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 14 times You have communicated with the gods 1 time You prayed to the gods 1 time You never hit with a wielded weapon You killed 120 monsters You read items or engraved 12 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills high heels [Unskilled] (max Expert) (8 of 20) body armor [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Grand Master) (20 of 160) memorization [Unskilled] (max Expert) (6 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Grand Master) (247 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (27 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (6 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Monk... You died in The Gnomish Mines on dungeon level 5 with 9246 points, and 62 pieces of gold, after 1421 moves. Killer: a monster (priest of Moloch) You were level 8 with a maximum of 58 hit points when you died. You reached the 41st place on the top 10000 list. No Points Name Hp [max] 1 548933 krumch-Fla-Esp-Fem-Cha died in Lawful Quest on level 16 [max 17]. Killed by an arrow. - [111] 2 121897 krumch-Sag-Atl-Mal-Law died in The Dungeons of Doom on level 10 [max 13]. Killed by a monster (two-headed troll), while praying unsuccessfully. - [97] 3 78204 DogeKip-Dea-Ang-Mal-Cha died in Sokoban on level 6 [max 12]. Killed by a monster (pile vortex). - [162] 39 9372 krumch-Stu-Dry-Fem-Law died in The Dungeons of Doom on level 6 [max 7]. Killed by a monster (weremumak). - [42] 40 9351 krumch-Sof-Hum-Mal-Neu died in Space Base on level 28. Killed by a monster (giant eel). - [12] *41 9246 Andy-Mon-Hem-Fem-Law died in The Gnomish Mines on level 5. Killed by a monster (priest of Moloch). - [58] 42 9243 weirdvic-Mah-Ang-Fem-Neu died in The Gnomish Mines on level 6. Killed by a monster (kog). - [89] 43 8547 Leeroy-Ast-Jap-Mal-Law died in Space Base on level 26. Killed by a monster (tone golem). - [53]