Andy, neutral male hemi-doppelganger Monk --- -- -- |..--- ----- ---- ---- |. ........--%..)---------..--------- ...| |..... -........%.[................---....| -.......M.@.---..--------.---------........| ...................h.-- --.| |.| --.----........| |................ |........|..-- --- |.- |.%.|..........| ............... ---.....-|.. . |..%..)........| |...... --.. -.- -.. |........---...| | |. .. -- .-..........-- ..| -- . -.................| -- .. |.......---.|<^..-- ... ---.... ----..|.| .. -.... ------ ... .... ... |..-- .... --- .... .... -.-- -- [Andy the Initiate] St13 Dx12 Co9 In3 Wi14 Ch5 MonHemMalNeu Min:9 G765 HP40(61) Pw88(92) AC-1 Xp8/2464 T4247 Latest messages The phasing hobbit wizard casts a spell at you! Your head suddenly aches painfully! [-12 -> 40] You miss the phasing hobbit wizard. You hit the phasing hobbit wizard! The phasing hobbit wizard drinks a finalized potion of healing {0}! The phasing hobbit wizard looks better. You hit the phasing hobbit wizard! You kill the phasing hobbit wizard! There is a wall in the way! You see here a gold piece {0}. 1 gold piece. You see here a gold piece {0}. 1 gold piece. The mind sucker misses. The mind sucker's tentacles suck you! [-1 -> 42] [-2 -> 40] Your brain is eaten! Your last thought fades away. Your inventory Weapons p - an uncursed +0 dwarvish mattock {48} A - an uncursed +2 crossbow (alternate weapon; not wielded) {20} B - 70 cursed +0 crossbow bolts {2} K - an uncursed +1 battle-axe {48} Armor a - an uncursed +2 pair of leather gloves (being worn) {4} b - an uncursed burnt +1 robe (being worn) {16} v - an uncursed +0 gnomish suit {20} G - a blessed +0 pair of boots of displacement {8} Comestibles f - 4 uncursed food rations {0} i - 3 uncursed fortune cookies {0} M - 8 cursed slime molds {0} Scrolls d - an uncursed scroll of enchant weapon {0} j - 5 uncursed scrolls of healing {0} k - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of cure {0} w - a cursed scroll of enchant weapon {0} C - a cursed scroll of bad effect {0} H - a blessed scroll of healing {0} R - a cursed scroll of phase door {0} T - a cursed scroll of healing {0} Spellbooks c - a blessed spellbook of healing (0:4) {0} l - an uncursed spellbook of cure stun (0:0) {0} F - an uncursed spellbook of chemistry (0:4) {0} S - an uncursed spellbook of lava (0:2) {0} Potions e - 3 uncursed finalized potions of healing {0} D - an uncursed potion of object detection {0} E - an uncursed potion of restore ability {0} J - an uncursed potion of water {0} V - a cursed finalized potion of ESP {0} Rings h - an uncursed ring of regeneration {0} N - an uncursed ring of slow digestion {0} O - an uncursed ring of invisibility {0} U - an uncursed ring of stealth (on right hand) {0} Wands I - an uncursed wand of fire (0:16) {0} Y - a cursed wand of slow monster (0:7) {0} Tools z - an uncursed god-o-meter {5} L - a cursed magic lamp {0} Gems r - a cursed +0 worthless piece of black glass called Black gem #1 {1} s - 2 uncursed +0 worthless pieces of pink glass called Pink gem #1 {2} t - an uncursed +0 spinel called Violet gem #1 {1} P - an uncursed +0 worthless piece of radiant glass called Radiant gem #1 {1} Q - 2 uncursed +0 worthless pieces of violet glass called Violet gem #2 {2} Z - a cursed -1 worthless piece of green glass called Green gem #1 {1} Final attributes You were playing in game master mode You were piously aligned Your alignment was 31 Your max alignment was 31 You carried 0 sins You could not have this property at all: glib combat You could not have this property extrinsically: numbopathy You could not have this property intrinsically: the Force Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 30 Implant identification only worked 1 times out of 158 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 89% chance Monsters only dropped their equipment with 76% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 70% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 91% Potion drop chance was reduced to 78% Weapon drop chance was reduced to 98% Tool drop chance was reduced to 82% Food drop chance was reduced to 92% Monster death drops spawned with only 95% chance The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: devices The following skill was limited to skilled proficiency: two-handed sword The following skill was limited to expert proficiency: paddle The following skill became untrainable if you tried to train it too early: two-handed sword (turn 10) The following skill became untrainable if you tried to train it too early: healing spells (turn 1325) You had blown your chance of training the healing spells skill The following skill became untrainable after a while: healing spells (turn 17105) The following skill couldn't be trained before a certain turn number is reached: bow (turn 20282) Items were more likely to be generated cursed by 31% Number of artifacts generated was 0 Number of fake artifacts generated was 4 Your remaining amount of free polymorphs was 21 Monster spawn increase started at turn 86639 Monster spawn increase reached its maximum at turn 143861 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4342777 The monster class that cannot be genocided was troll The monster class that was spawned more often: mimic (freq bonus 2) The monster color that was spawned more often: yellow (freq bonus 2) The monster species that spawned more often: ruby spore (freq bonus 24) The monster species that spawned more often: yellow star (freq bonus 12) The monster species that spawned more often: swamp thing (freq bonus 24) The monster species that spawned more often: large snake (freq bonus 20) The monster species that spawned more often: kabuki mono (freq bonus 4) The monster species that spawned more often: magma hound (freq bonus 16) The monster species that spawned more often: Mister Ancient Regime (freq bonus 12) The monster species that spawned more often: yasd horror (freq bonus 8) The monster species that spawned more often: Lisa (freq bonus 21) The monster species that spawned more often: item damage monster (freq bonus 28) The monster species that spawned more often: Anubis, Dark Warlord of Cruelty (freq bonus 24) The monster species that spawned more often: abyss penetrator (freq bonus 6) The monster species that spawned more often: horn springy (freq bonus 24) The monster species that spawned more often: gretinah sephirah (freq bonus 12) The monster species that spawned more often: omit dizzier (freq bonus 28) The monster species that spawned more often: shimmering seraphon (freq bonus 18) The monster species that spawned more often: hiding wood nymph (freq bonus 20) The monster species that spawned more often: infidel (freq bonus 16) The monster species that spawned more often: miley (freq bonus 16) The monster species that spawned more often: hell bride (freq bonus 7) The monster trait that was more common: monsters that are always female (freq bonus 1) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 4) The monster species that never randomly spawned: regearing rehearsal The monster species that never randomly spawned: elemental monster The monster species that never randomly spawned: bury saucebox The monster species that never randomly spawned: arctic wonderer The monster species that never randomly spawned: gang guy The monster species that never randomly spawned: draugr megasleeper The monster species that never randomly spawned: moose The monster species that never randomly spawned: Antimatter Katcher The monster species that never randomly spawned: basing tortuously shortbread soupier The monster species that never randomly spawned: spherical beam The RNG hath decreed that this item was never generated: muteness stone (gray) The RNG hath decreed that this item was never generated: automore stone (gray) The RNG hath decreed that this item was never generated: cure serious wounds (cacao) The RNG hath decreed that this item was never generated: resist random element (hot-cold) The RNG hath decreed that this item was never generated: elementalism (4OFAE OF9 SCC9) The RNG hath decreed that this item was never generated: time (momentary) The RNG hath decreed that this item was never generated: helo crossbow ((null)) The RNG hath decreed that this item was never generated: mana (I WANT TO SEE URANUS TOO) The RNG hath decreed that this item was never generated: implant of replenishing (hibernal) The RNG hath decreed that this item was never generated: resist poison (big) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 17) The RNG hath decreed that this item was generated more often: helm of amnesia (crazy helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: gas grenade ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 10) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: crossbow ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: dimness (viva, freq bonus 7) The RNG hath decreed that this item was generated more often: boots of displacement (hugging boots, freq bonus 20) The RNG hath decreed that this item was generated more often: lava (red-hot, freq bonus 20) The RNG hath decreed that this item was generated more often: pet-stomping platform boots (thick-soled boots, freq bonus 13) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 11) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 4) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: random speed (impenetrable, freq bonus 6) The RNG hath decreed that this item was generated more often: ugg boots (spider boots, freq bonus 7) The RNG hath decreed that this item was generated more often: meatball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: implant of vita (fungal, freq bonus 10) The RNG hath decreed that this item was generated more often: frequentation spawn stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: curing uniform (clean white clothes, freq bonus 5) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 99) The RNG hath decreed that this item was always generated cursed: frost (ephemeral) The RNG hath decreed that this item was always generated cursed: sapphire (blue) The RNG hath decreed that this item was always generated cursed: morion (black) The RNG hath decreed that this item was always generated cursed: graphite (gray) The RNG hath decreed that this item was always generated cursed: summon sexy girl (girly) The RNG hath decreed that this item was always generated cursed: metal spell stone (gray) The RNG hath decreed that this item was always generated cursed: magic candle (candle) The RNG hath decreed that this item was always generated cursed: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was always generated cursed: infravision (unwritten) The RNG hath decreed that this item was always generated cursed: exertion loss (nailbreak) The RNG hath decreed that this trap was always invisible: evil patch trap The RNG hath decreed that this trap was generated more often: dropless trap (freq bonus 4) Trap randomization happened for 1 in 180 traps Trap difficulty was increased by 75 Next attribute increase check would have come at turn 4448 Strength training was 50 Dexterity training was 50 Wisdom training was 21 Constitution training was 50 Your sanity was 0 You were sleep resistant You were poison resistant You were heterosexual You were prevented from having numbopathy (0) You were prevented from having glib combat (0) You saw invisible You were warned You had 1172 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Chih Sung-tzu The version you were playing was: Unix SlashEMExtended Version 2.3.8 (14741c13) - last build Wed Oct 31 04:45:45 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 158% b - cure stun 3 healing 0% 92% c - chemistry 1 divine 3% 87% d - lava 6 elemental 98% 94% Techniques known in the end Name Level Status pummel 8X Prepared(0) air dash 8X Prepared(0) chained blitz 8X Prepared(0) appraisal 8 R Prepared(0) panic digging 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) chi strike 7X Prepared(0) chi healing 5X Prepared(0) elemental fist 3X Prepared(0) draw energy 1X Prepared(0) Discoveries Amulets amulet of change (clicking) Weapons dwarvish mattock (broad pick) battle-axe (double-headed axe) Armor * leather gloves (odd pair of gloves) * robe (yellow robe) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (failuncap helmet) * sedge hat (visored helmet) * skullcap (anti-government helmet) * flack helmet (eternal helmet) * crystal helm (less helmet) * mining helm (tasseled helmet) * field helm (post-nuclear helmet) * helm of safeguard (yellow helmet) * war hat (water-pipe helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (slit gloves) * gauntlets of plugsuit (even pair of gloves) * commander gloves (camouflage patterned gloves) * field gloves (demolition gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (velvet pumps) * field boots (rain boots) * boots of safeguard (side gore boots) boots of displacement (fetish heels) Scrolls scroll of enchant weapon (TOTALLY THE GIANT ERECTION) scroll of healing (FEAKONALEASH CRAWLINGINMYSKIN EMOS) scroll of mana (BELLA RAGAZZA FASCIU) scroll of phase door (KERIO WONT TOUCH MAPGLYPH DOT C WITH A 10 FOOT POLE) scroll of standard id (THEN CALL IT POPO MAIL) scroll of cure (MIXING FUCK) * scroll of extra healing (SCENTFUL PERFUME) * scroll of greater mana restoration (COCKATRICE CORPSES ARE DELICIOUS) scroll of mass murder (OH YOU ANNOYER) scroll of relocation (LASH EM EXTENDED BALROG SHOW) scroll of bad effect (IL NEMICO E STATO VENDUTO) Spellbooks spellbook of healing (destructive) spellbook of cure stun (dirty) spellbook of chemistry (tattered) spellbook of lava (luxurious) Potions potion of healing (hidden tea) potion of blindness (feeding) potion of paralysis (white) potion of invisibility (venomous) potion called Confusion (brown oolong tea) potion called Disease (red) potion of object detection (quiet) potion of restore ability (cacao) potion of water (clear) potion of ESP (warping) Rings ring of aggravate monster (cashed) ring of stealth (styropor) ring of regeneration (mead) ring of slow digestion (adamantite) ring of invisibility (dilithium) Wands wand of sleep (degraded) wand of fire (cocky) wand of slow monster (pliable) Tools god-o-meter (highly-complicated electronic device) magic lamp (lamp) Gems worthless piece of black glass called Black gem #1 (black) worthless piece of pink glass called Pink gem #1 (pink) spinel called Violet gem #1 (violet) worthless piece of green glass called Green gem #1 (green) worthless piece of radiant glass called Radiant gem #1 (radiant) worthless piece of violet glass called Violet gem #2 (violet) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 5 to 9 Level 9: <- You are here Vanquished creatures 0 giant grasshoppers (1 created) a large beetle 0 mi-go, the fungis from yuggoth (1 created) 0 migo drones (7 created) 0 migo force drones (1 created) 0 petty migo drones (1 created) 0 migo warriors (2 created) 0 migo queens (1 created) 0 acid blobs (1 created) a blue blob a smart bomb (0 created) 0 pyrolisks (1 created) 0 thick jackals (1 created) a badger a dingo puppy a fenek (2 created) 0 little dogs (1 created) 2 wolves 0 gas spores (1 created) 0 automatic kittens (2 created) a feline cloud 0 lynxes (1 created) 0 hobbits (1 created) a group hobbit a group dwarf a normal dwarf 2 dwarf thieves a mutant human 0 large hobbits (1 created) 2 hobbit wizards a phasing hobbit wizard a gisau 2 dwarf lord stonebreakers a drakeling 0 mind suckers (1 created) a deep one an illithid a jelly 0 kobolds (1 created) 0 pack kobolds (1 created) a hidden kobold (2 created) a small kobold a baby mimic a mynock (2 created) 2 mini mimics (3 created) 0 mimics (1 created) a teasing nymph 2 hobgoblins an onsen penguin a little wild pig 0 silky anteaters (1 created) 0 lambs (1 created) 0 baby river hogs (1 created) 2 young cows 4 large rothes a furry rothe an osquip a funny boar a sheep a cow an earthshark a wild boar a sewer rat 0 quill rats (1 created) 0 plague eaters (1 created) 0 eevees (1 created) an arach 0 spiderlings (1 created) a metallic green centipede a giant spider 2 larvae a death maggot (2 created) 0 grid bugs (2 created) a fictional bug 4 group bugs 3 lightning bugs a minor angel a pidgey 0 leocentaurs (1 created) a baby golden dragon a baby plain dragon an emu a sylphie a sneaker a girl who looks like her name was Fanny a stalker a camouflaged watcher 0 lichens (1 created) 2 porter lichens (1 created) 2 spore lichens 0 immobile growths (1 created) 0 immobile spores (1 created) 3 brown force patches (0 created) 0 yellow warp fungi (1 created) a luminescent patch 0 golden growths (1 created) 0 golden mushrooms (1 created) 0 green molds (1 created) 0 red colonies (1 created) 0 shriekers (1 created) 2 blue-red spores (1 created) 2 sub-gnomes 2 clockwork doods 5 gnomes (6 created) 2 gnome stalkers 2 gnome thieves a petty gnome thief 2 little grey aliens 3 intermediate gnomes (4 created) an intercrome a gnome comrade (2 created) 5 gnome lords (6 created) a crosslord 2 gnomish wizards a grabber (4 created) an angsty gnome a deep gnome 2 deep force gnomes a gnome queen an inscribed gnome a gnome illusionist 0 gnome warriors (1 created) a porter gnome warrior (2 created) a New Kop (3 created) a Keystone Kop 0 Detective Sergeants (1 created) 0 Kop Lieutenants (1 created) a minor corpse an adom mummy 0 newt mummies (1 created) 0 ratling mummies (1 created) a kobold mummy 2 gnome mummies 0 orc mummies (1 created) 2 dwarf mummies a black naga hatchling (2 created) 0 storm naga hatchlings (1 created) a slimebesu 0 low oozes (1 created) 0 low speezes (2 created) a garter snake 0 little trolls (1 created) 2 grid xorns a tron xorn a monkey a swarm monkey an ape a kobold zombie a controller a goblin zombie an orc zombie 3 dwarf zombies an elf zombie 0 creeping 42's (1 created) a human zombie a null zombie a zombie an ettin zombie a dark female android 0 ugly sticks (1 created) a rapier golem a wax golem a wrap golem a maylem 0 singing happy drunks (1 created) 0 poisoners (1 created) an incantifier 0 estrella girls (1 created) 0 shopkeepers (4 created) 0 aligned priests (1 created) 0 watchmen (4 created) 0 watch captains (1 created) a minighost a tortoise (6 created) 2 hata-hatas a rouge jellyfish a trout (2 created) 2 jellyfish 0 electric eels (1 created) 2 newts (3 created) 2 twens (5 created) 0 geckos (1 created) a wandering cactus an inedible slime mold (2 created) a pile of copper coins (2 created) 0 piles of creeping gold coins (1 created) 0 floor grues (1 created) 0 nulls (1 created) a low rub monster a food trove 0 energy troves (1 created) 276 creatures born. 175 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 35 times You have communicated with the gods 14 times You prayed to the gods 1 time You never hit with a wielded weapon You killed 159 monsters You read items or engraved 25 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (21 of 160) spirituality [Basic] (max Expert) (41 of 160) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Basic] (max Master) (20 of 160) martial arts [Skilled] (max Grand Master) (412 of 540) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Monk... You died in The Gnomish Mines on dungeon level 9 with 21223 points, and 765 pieces of gold, after 4247 moves. Killer: brainlessness You were level 8 with a maximum of 61 hit points when you died. You reached the 23rd place on the top 10000 list. No Points Name Hp [max] 1 279042 Leeroy-Tha-Red-Fem-Law died in Space Base on level 12 [max 15]. Killed by a bolt of cold. - [181] 2 198481 Leeroy-Tha-Red-Mal-Law died in The Dungeons of Doom on level 12 [max 13]. Killed by a monster (serpent magus), while fainted from lack of food. - [128] 3 192996 Leeroy-Tha-Red-Mal-Law died in Town on level 7 [max 12]. Killed by a monster (hallucinogen-distorted Kl $_3vfC6?8ARp&HwMeotN$). - [167] 21 24242 Antichthon-War-Kha-Mal-Cha died in Gehennom on level 91 [max 92]. Killed by a monster (undead mind flayer). - [132] 22 21335 Leeroy-Tha-Red-Mal-Law died in The Gnomish Mines on level 8. Killed by a monster (priest mummy). - [133] *23 21223 Andy-Mon-Hem-Mal-Neu died in The Gnomish Mines on level 9. Killed by brainlessness. 40 [61] 24 19909 Cassiopeia-Gun-Clk-Fem-Neu died in The Dungeons of Doom on level 10. Killed by a monster (ferret kit), while fainted from lack of food. - [110] 25 17715 Capisso-Art-Roo-Mal-Law died in The Gnomish Mines on level 6. Killed by a shotgun shell. - [100]