Andy, neutral male hemi-doppelganger Monk ########----##------- #######--..--#|..|..| ################### #######|....|#|.....| ----############### #####---....---`....| |..|##-----######## ####--[..[.........--############--..--#|...|######## ###--..--.........--------####----....|#--..|######## ###################--.^-|.................|####|.....---##-->|######## #####----##########|..--|.....*[.|...----.|####|...---#####|.--#######--- #####|..--#########|.--#--..)...%|--...||.------%..|#######|..--###----.-- #####|...-----#####|.|###|-..---[--|...||..)%......--######|-..--##|.....| #####--......------|.|###|..-|#|...--..|-----%......---##---.-..---|.....-----# ######|.----......||.|###--..|#|--..|---###--.........--#|*......|.|..-......-- ######|.|--..----.||.|####--.---..|.|###----...........|--....................| ####---.|.....--|.||.| ####|......|.|###|....--.-.....w--.....(.....^.....--..| ####|...........|.--.| ####--....-|.----|....--........@..--.|.|.........-|---- ####|...........|....| #####---.-||^<...|-................-----|....%.....|#### ####|......--.-----).| --....||.................|###|..%.--...--#### --.....|--- |...-- ...-|--.--.............|###|....|--..|##### |....-- --...| ....|#-----.---......---###--.---#----##### --.--- -.-- --.--#####---#--.|.---######---############ --- --- #---###########-----####################### [Andy the Student of Stones] St7 Dx13 Co9 In4 Wi13 Ch8 MonHemMalNeu Min:9 G2433 HP-17(85) Pw130(130) AC-3 Xp11/13343 T4768 Latest messages In what direction? [hykulnjb><] You kick the yeti. (25 pts.) You kill the yeti! You see here a yeti corpse {1600}. There is a wall in the way! (4x) You hear some noises in the distance. You see a message scrawled in blood here. Use "r." to read it. There is a wall in the way! (2x) You kill Moldoux, the Defenceless Mold! This monster was under the protection of a Great Wyrm of Power! "Harharhar mortal, now you DIE!!!" In what direction? [hykulnjb><] You kick the great wyrm of power. (29 pts.) The great wyrm of power claws you! [-47 -> 38] The great wyrm of power claws you! You die... Your inventory Weapons A - an uncursed +0 knife {2} H - 44 uncursed +0 crossbow bolts (in quiver) {1} K - a blessed +2 crossbow {20} N - 24 blessed +0 crossbow bolts {0} Z - an uncursed +0 dwarvish mattock {48} Armor a - an uncursed corroded +2 pair of leather gloves (being worn) {4} b - an uncursed +1 robe (being worn) {16} q - an uncursed +0 pair of soft sneakers (being worn) {2} v - an uncursed +0 victorian underwear (being worn) {5} x - a cursed -5 enchanted (of peacevision) randomized helmet (being worn) {20} V - an uncursed +0 pair of gauntlets {4} Comestibles g - 4 uncursed food rations {0} i - 15 uncursed oranges {0} k - an uncursed fortune cookie (alternate weapon; not wielded) {0} Scrolls d - an uncursed scroll of teleportation {0} h - an uncursed finalized scroll of blank paper {0} j - a blessed scroll of healing {0} l - 10 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} p - an uncursed scroll of cure {0} w - an uncursed scroll of taming called Hmmm... {0} D - a cursed scroll of gold detection {0} Spellbooks c - a blessed spellbook of protection (0:5) {0} u - an uncursed spellbook of chemistry (0:1) {0} G - an uncursed finalized spellbook of redemption (0:1) {0} J - an uncursed spellbook of sleep (3:2) {0} Potions e - a blessed potion of healing {0} r - an uncursed potion of restore ability {0} y - an uncursed finalized potion of water {0} T - an uncursed finalized potion of banishing fear {0} Rings o - an uncursed -1 ring of protection {0} t - a cursed ring of warning {0} z - an uncursed ring of searching (on right hand) {0} C - a * cursed ring of sleeping {0} S - an uncursed ring of stealth {0} W - an uncursed ring of slow digestion (on left hand) {0} Wands E - an uncursed wand of clone monster (6:6) {0} F - an uncursed wand of teleportation (5:4) {0} M - an uncursed wand of magic missile (4:4) {0} Tools B - a blessed blindfold {0} L - a blessed lock pick {0} Q - an uncursed lock pick {0} R - an uncursed skeleton key {0} U - an uncursed oil lamp (1451) {0} Gems # - 2 uncursed +0 worthless pieces of blue glass {2} f - 2 blessed +0 diamonds called White gem #2 {2} s - 2 uncursed +4 emeralds called Green gem #2 {2} I - 7 uncursed +0 emeralds called Green gem #2 {7} O - an uncursed +0 amethyst stone called Violet gem #1 {1} P - 2 uncursed +0 worthless pieces of teal glass {2} X - 3 uncursed +0 rubies called Red gem #2 {3} Y - 2 uncursed +0 jade stones called Green gem #3 {2} Final attributes You were playing in game master mode You were piously aligned Your alignment was 34 Your max alignment was 34 You carried 1 sins You could not have this property at all: infravision You could not have this property extrinsically: half physical damage You could not have this property intrinsically: fear resistance Scroll identification only worked 100 times out of 197 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 9 Implant identification only worked 1 times out of 17 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 177 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 83% chance Scroll drop chance was reduced to 84% Amulet drop chance was reduced to 70% Armor drop chance was reduced to 80% Tool drop chance was reduced to 78% Concealing monsters were spawned underneath items 77% of the time only The following skill could not be trained at all: implants The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: searching The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: scimitar The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 13) The following skill became untrainable if you tried to train it too early: body spells (turn 900) The following skill became untrainable after a while: body armor (turn 7389) The following skill couldn't be trained before a certain turn number is reached: saber (turn 54553) Number of artifacts generated was 1 Number of fake artifacts generated was 19 Your remaining amount of free polymorphs was 21 Monster spawn increase started at turn 16226 Monster spawn increase reached its maximum at turn 80590 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 725236 The monster class that cannot be genocided was major demon The monster class that was spawned more often: ant or other insect (freq bonus 6) The monster color that was spawned more often: white (freq bonus 5) The monster species that spawned more often: the Rat King (freq bonus 45) The monster species that spawned more often: gravity stalk (freq bonus 48) The monster species that spawned more often: frost worm (freq bonus 30) The monster species that spawned more often: petro permamimic (freq bonus 21) The monster species that spawned more often: rapping nonparticipating (freq bonus 24) The monster species that spawned more often: baby mercurial dragon (freq bonus 18) The monster species that spawned more often: rock giant (freq bonus 16) The monster species that spawned more often: familiarizing ridging (freq bonus 32) The monster species that spawned more often: echidna (freq bonus 20) The monster species that spawned more often: Sally's velcro sneaker (freq bonus 28) The monster species that spawned more often: pain beam (freq bonus 48) The monster species that spawned more often: bad witch (freq bonus 24) The monster species that spawned more often: oxidizer (freq bonus 66) The monster species that spawned more often: iron piercer (freq bonus 14) The monster species that spawned more often: marsupialize hijacking (freq bonus 16) The monster species that spawned more often: hidden jatan (freq bonus 28) The monster species that spawned more often: nitric acid cloud (freq bonus 33) The monster species that spawned more often: decayed patch (freq bonus 9) The monster species that spawned more often: difficult sword fighter (freq bonus 36) The monster species that spawned more often: bogwumpus (freq bonus 27) The monster trait that was more common: monsters that mew (freq bonus 16) The monster trait that was more common: monsters whose attacks cause you to fumble (freq bonus 2) The monster trait that was more common: monsters that are amphibious (freq bonus 4) The monster trait that was more common: monsters whose attacks abduct you (freq bonus 2) The monster trait that was more common: monsters that count as minion (freq bonus 2) The monster trait that was more common: monsters whose attacks push you back (freq bonus 1) The monster species that never randomly spawned: geodude The monster species that never randomly spawned: bb prat The monster species that never randomly spawned: conjured predator The monster species that never randomly spawned: elder thing The monster species that never randomly spawned: howling spirit The monster species that never randomly spawned: four-tentacle hententmon The monster species that never randomly spawned: monstrous acid blob The monster species that never randomly spawned: bluntfish The monster species that never randomly spawned: warty colony The monster species that never randomly spawned: viscount rice medium The RNG hath decreed that this item was never generated: shades of grey stone (gray) The RNG hath decreed that this item was never generated: shield of peace ((null)) The RNG hath decreed that this item was never generated: amulet of anti-teleportation (rigid) The RNG hath decreed that this item was never generated: charoite (violet) The RNG hath decreed that this item was never generated: vulnerability cloak (flax cloak) The RNG hath decreed that this item was never generated: white flower sword (flower-pommeled broadsword) The RNG hath decreed that this item was never generated: can of grease ((null)) The RNG hath decreed that this item was never generated: entrapping (blasted) The RNG hath decreed that this item was never generated: amulet of restful sleep (triangular) The RNG hath decreed that this item was never generated: detect foot (stinking) The RNG hath decreed that this item was generated more often: soft girl sneaker ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: cryogenics (hostile, freq bonus 39) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 44) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 18) The RNG hath decreed that this item was generated more often: asterisk ((null), freq bonus 43) The RNG hath decreed that this item was generated more often: disintegration beam (fuzzy, freq bonus 17) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 13) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 8) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: implant of passion (triumphant, freq bonus 10) The RNG hath decreed that this item was generated more often: disenchantment stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: filtering stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of thawing (ambergris, freq bonus 11) The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: osbane katana ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 5) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 82) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 6) The RNG hath decreed that this item was always generated cursed: gain dexterity (obsidian) The RNG hath decreed that this item was always generated cursed: menu bug stone (gray) The RNG hath decreed that this item was always generated cursed: more helmet (less helmet) The RNG hath decreed that this item was always generated cursed: disintegration (stable) The RNG hath decreed that this item was always generated cursed: energy bolt (infinity plus one) The RNG hath decreed that this item was always generated cursed: amulet of flying (convex) The RNG hath decreed that this item was always generated cursed: food detection (YUM YUM) The RNG hath decreed that this item was always generated cursed: ballista ((null)) The RNG hath decreed that this item was always generated cursed: troutstaff ((null)) The RNG hath decreed that this item was always generated cursed: anti-magic field (transient) The RNG hath decreed that this trap was always invisible: amnesia trap The RNG hath decreed that this trap was generated more often: unfair attack trap (freq bonus 4) Trap randomization happened for 1 in 732 traps Next attribute increase check would have come at turn 7192 Strength training was 25 Dexterity training was 50 Wisdom training was 12 Constitution training was 44 You were sleep resistant You were poison resistant You had not decided on your sexuality yet You were prevented from having infravision (0) You were prevented from having half physical damage (0) You saw invisible You recognized peaceful creatures You were warned You had automatic searching You were clairvoyant (0) You had 573 points of nutrition remaining You were stealthy You had slower digestion You were fast You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Chih Sung-tzu The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - protection 1 protect 0% 143% b - redemption 7 occult 99% 61% c - sleep 2 enchant 7% 207% Techniques known in the end Name Level Status pummel 11X LIMIT(0) air dash 11X LIMIT(0) chained blitz 11X LIMIT(0) appraisal 11 R LIMIT(0) panic digging 11 R LIMIT(0) phase door 11 R LIMIT(0) invoke deity 11 R LIMIT(0) chi strike 10X LIMIT(0) chi healing 8X LIMIT(0) elemental fist 6X LIMIT(0) draw energy 4X LIMIT(0) ground slam 2X LIMIT(0) ward against flame 1X LIMIT(0) Discoveries Weapons dwarvish mattock (broad pick) Armor * leather gloves (princess gloves) * robe (purple robe) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (brick helmet) * sedge hat (radiant helmet) * skullcap (hacker helmet) * flack helmet (guzzle helmet) * crystal helm (yellow helmet) * mining helm (spinning helmet) * field helm (spired helmet) * helm of safeguard (frequent helmet) * war hat (inkcoat helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (fighting gloves) * gauntlets of plugsuit (riding gloves) * commander gloves (steel gloves) * field gloves (english gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (tightly fitting boots) * field boots (arcane boots) * boots of safeguard (heavy boots) randomized helmet (internet helmet) gauntlets (spacey gloves) Scrolls scroll of teleportation (YIKES) scroll of healing (REHASH EM EXTENDED HASH EM EXTENDED BREAKFAST) scroll of mana (DDEV REMOVEREMOVEREMOVE RUINATION) scroll of phase door (PHAUXAI IOA MEILICH IABAI EIA KARSE) scroll of standard id (PROJECTION LEAD) scroll of cure (FNORD) * scroll of extra healing (BODY KNOCK ON EARTH WILL HURT) * scroll of greater mana restoration (ULTRA BPLUSK ROUND 2) scroll called Enchant Weapon? (ELF DONT CANNT) scroll of taming called Hmmm... (SUPERCOMPLEX LICHENORC) scroll of gain mana (ORKAEL) scroll of earth (OFFLINEHACK GTFO) scroll called root password (VET POTE TONBE) scroll of enchant armor (ATTACC PROTECC WHACC SUCC) scroll of blank paper (unlabeled) scroll of gold detection (BEN SU ANDA KEBAP YEMEK ISTIYORUM) Spellbooks spellbook of protection (moaning) spellbook of redemption (green eyed) spellbook of chemistry (woodcut) spellbook of sleep (psychedelic) Potions potion of healing (mineral) potion of clairvoyance (polka-dot) potion of restore ability (rosemary) potion of amnesia (sparkling) potion of object detection (liquid) potion of confusion (bright) potion of water (clear) potion of banishing fear (whisky) Rings ring of sleeping (porcelain) ring of cold resistance (above) ring of protection (cobalt) ring of slow digestion (coral) ring of warning (clothlet) ring of searching (spikard) ring of stealth (kryptonite) Wands wand of magic missile (brass) wand of clone monster (living) wand of teleportation (jeweled) Tools whistle called tin whistle skeleton key (key) oil lamp (lamp) Gems orange gem called Orange gem #1 yellow gem called Yellow gem #1 cyan gem called Cyan gem #1 pink gem called Pink gem #1 red gem called Red gem #1 yellowish brown gem called Yellowish brown gem #1 cyan gem called Cyan gem #2 black gem called Black gem #1 white gem called White gem #1 green gem called Green gem #1 emerald called Green gem #2 (green) diamond called White gem #2 (white) ruby called Red gem #2 (red) amethyst stone called Violet gem #1 (violet) violet gem called Violet gem #2 jade stone called Green gem #3 (green) worthless piece of blue glass (blue) worthless piece of teal glass (teal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 3 to 11 Level 9: <- You are here Vanquished creatures an ant 0 mimic ants (1 created) a giant ant 6 giant fleas (4 created) a running ant 0 butterflies (1 created) a blat a red blob (2 created) a cockatoo chick a chicken a jackal a gravity jackal a little dog 0 water dogs (1 created) a float flyler 0 bloody eyes (1 created) 2 scrawny cats a fluffy cat a serval 0 khajiits (1 created) a lion cub (2 created) 0 housecats (2 created) a hobbit reveller 0 hobbit gentlemen (1 created) a hobbit veteran 2 hobbits a hobbit slingerer a telehobbit a dwarven child an ondy 2 dwarves a camo dwarf a force dwarf a cucumgappa 0 normal dwarves (1 created) 3 dwarf thieves a duergar thief a mutant human a small dog-man a hobbit lord (2 created) a dolgsman 2 duergars a dwarf lord stonebreaker a dwarven wizard a hobbit master thief 0 undead flayers (1 created) a surly looking dwarf a gazer homunculus an ice ball an azure gel (0 created) a kobold a force swamp kobold a static force leprechaun a baby mimic 2 mynocks a demimondaine 0 deimonidaines (1 created) 5 Uruk-hai a large rothe 0 black rats (1 created) 2 GRs 10 snow rabbits 0 ferret kits (1 created) a porter rock mole a spike giant a healthy cave spider 0 tiny lurkers (1 created) 0 young unicorns (1 created) a white unicorn (2 created) a minor fog cloud a death maggot (2 created) 0 great wyrms of power (1 created) 0 stone bugs (1 created) a porter yellow light an orange light a domestic wallaby 0 minor angels (1 created) 0 weak crows (1 created) 0 moa constrictors (1 created) a baby red dragon a baby blue dragon a pseudodragon 0 shorteners (1 created) a young adult white dragon a whirlwind 3 lichens (1 created) a porter lichen Moldoux, the Defenceless Mold a phase growth a stalking bulette (0 created) a strungler vine (0 created) 2 sub-gnomes (4 created) 14 gnomes (15 created) 2 satanic gnomes 7 gnome stalkers a normal gnome a bowme 3 gnome thieves an Emmelie's sneaker 9 intermediate gnomes 2 intercromes (3 created) a tiny rascalling 0 gnome comrades (1 created) 17 gnome lords 3 crosslords 4 gnome watchers a gnome friendloader a gnomish brigand thief 12 gnomish wizards a gnomish caster a gnomish mana wizard 4 grabbers 7 angsty gnomes (4 created) a cowardly lady 5 deep gnomes 2 deep targetters 2 burrower gnomes a deep gnome thief 2 deep gnome diggers a blank gnome an inscribed gnome an armor gnome an underpants gnome a better clockwork soldier 12 gnome warriors (13 created) a porter gnome warrior a lower gnome priest a spectral warrior a stronger gnome warrior 0 gnome kings (1 created) Ruggo the Gnome King 0 ice monsters (1 created) a normal porpse 2 mummies a newt mummy 4 kobold mummies 3 gnome mummies 2 kappa mummies a dwarf mummy 2 human mummies a felltwin a mininaga a black naga hatchling 0 brown snakes (1 created) 10 water moccasins a lesser umber hulk 5 monkeys 0 brutes (1 created) a yeti 3 kobold zombies an ossium animatum a controller 2 gnome zombies (3 created) 2 orc zombies 2 dwarf zombies an elf zombie 2 human zombies 0 helper zombies (1 created) 3 zombies a draugr 2 ghouls 0 skeletal pirates (1 created) a hungry dead potato 0 ettin zombies (1 created) an ogre zombie 0 pale asian ladies (1 created) a zelomp a dark female android 0 fly golems (1 created) 2 paper golems a gold golem (2 created) 2 pager golems an eel golem 0 interceptor dolls (1 created) a wood golem 2 inka golems a shoe a liquid golem a stone golem an alien a mugger a farting girl a farting boy a crappy brat 0 shopkeepers (3 created) 0 aligned priests (1 created) 0 watchmen (4 created) 0 watch captains (1 created) an infernal (2 created) a newt a twen a lizard 0 ice toads (1 created) an eggman 2 hishi mochis a killer tomato 2 floor grues a null a disintegration trove a confusion trove a numb trove a 42 trove 364 creatures born. 320 creatures vanquished. 1 boss born. 2 bosses vanquished. Voluntary challenges You were a vegetarian You eaten 35 times You eaten food with animal by-products 2 times You have communicated with the gods 11 times You never prayed to the gods You hit with a wielded weapon 1 time You killed 305 monsters You read items or engraved 37 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (18 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (27 of 160) spirituality [Unskilled] (max Expert) (8 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Grand Master) (24 of 160) form III (Soresu) [Basic] (max Master) (20 of 160) martial arts [Expert] (max Grand Master) (855 of 1280) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (2 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (3 of 20) enchantment spells [Unskilled] (max Expert) (3 of 20) protection spells [Basic] (max Master) (47 of 160) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (1 of 20) Goodbye Andy the Monk... You died in The Gnomish Mines on dungeon level 9 with 56142 points, and 2433 pieces of gold, after 4768 moves. Killer: a monster (great wyrm of power) You were level 11 with a maximum of 85 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 359611 Leeroy-Pal-Dop-Mal-Law died in The Dungeons of Doom on level 12 [max 13]. Killed by a monster (winged black unicorn), while flinching. - [149] 2 249115 Leeroy-Tha-Dop-Fem-Law died in The Dungeons of Doom on level 13 [max 14]. Killed by a monster (thick farting girl). - [121] 3 187585 Leeroy-Tha-Dop-Mal-Law died in The Dungeons of Doom on level 9 [max 13]. Killed by a monster (soldier ant) Go Team Ant!. - [137] 8 75141 BSOD2-Tha-Dop-Mal-Law quit in The Gnomish Mines on level 12. 105 [116] 9 62370 DogeKip-Jed-Hax-Mal-Cha died in The Gnomish Mines on level 6. Killed by a monster (Kop Kaptain). - [141] *10 56142 Andy-Mon-Hem-Mal-Neu died in The Gnomish Mines on * level 9 [max 11]. Killed by a monster (great wyrm of power). - [85] 11 53594 Leeroy-Pal-Dop-Mal-Law died in The Gnomish Mines on level 4 [max 7]. Killed by a monster (casting spider), while paralyzed by a monster attack. - [100] 12 49786 Andy-Mon-Hem-Fem-Law died in The Gnomish Mines on level 12 [max 36]. Killed by a cowardly attack on her breasts. - [103]