Andy, neutral female hemi-doppelganger Monk --- ---- ---- ----- --.-- |..| ---..| |...- |...| |..| ----....-- |.... |..-----.--- ---....|)..| ---.... |...........-----------...--,-,%.| --- ---).[.----.-------........)%.....--- |.---.------ |.....-$%%).|--.--......(..-------- --|....[..|..| |.--....-----|...............| |.|--.-...)).-- --- |.||..--- ###%-.........--^..| ---.-- .%%[....| --.- -%.- -.|-.-- #,,#,--.|=.--.| -.-----,-- .....||.-.--.*.-- |@_. .....|...|..|----##,# ------|.----||...|.--.[...--...| -.- ..0....%.........=--..|#,## |..|..|,............%..-.|--.| ..........----..)[...[-)## |-....,----...--.........--..| ........ -....%..%)|# |.....-# --..||.......|.*..-- |..^.....[-| -,......- -..---.....-|`.--- ...........| --,|.^.....--.<.[.....----..| --........-- --..--................^----...-- --....| |........|..--.......--- |.....| --..-- --.----.----- --..--- ---- --- --- [Andy the Student of Stones] St17 Dx17 Co8 In7 Wi10 Ch6 MonHemFemNeu Min:11 G1729 HP126(126) Pw134(134) AC-15 Xp12/28077 T4691 Latest messages (10 pts.) Your enduring cloak blocks the Intermediate Kop's attack. The Intermediate Kop misses. You are turning into a green slime. In what direction? [hykulnjb><] You kick the Intermediate Kop. (30 pts.) You kill the Intermediate Kop! You are turning into a green slime. (2x) You have become a green slime. (3x) The kobold zombie misses. You have become a green slime. You destroy the kobold zombie! You have become a green slime. (4x) You hit the kobold mummy! (12 pts.) The kobold mummy misses. You have become a green slime. You destroy the kobold mummy! You have become a green slime. Your inventory Weapons v - 13 blessed +1 silver arrows {0} C - an uncursed fireproof +0 power crossbow (alternate weapon; not wielded) {20} M - 19 cursed -1 crossbow bolts {0} X - 25 cursed +0 crossbow bolts (in quiver) {0} Armor a - an uncursed thoroughly corroded +2 pair of leather gloves (being worn) {4} b - an uncursed burnt +1 robe (being worn) {16} d - an uncursed +0 pair of combat stilettos {10} s - a blessed +0 leather jacket {12} t - an uncursed +0 pair of elven boots (being worn) {8} w - an uncursed +0 maid dress {4} D - a blessed +5 cloak of magic resistance (being worn) {4} F - the blessed +3 mummy wrapping named Thief of Time {2} Comestibles f - 3 uncursed food rations {0} g - 11 uncursed apples {0} i - 11 uncursed oranges {0} j - 7 blessed oranges {0} k - 4 uncursed fortune cookies {0} Scrolls l - 12 uncursed scrolls of healing {0} m - 6 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} p - a cursed scroll of cure {0} A - an uncursed finalized scroll of enchant armor named Golem Bar {0} Spellbooks c - a blessed finalized spellbook of sleep (6:3) {0} B - an uncursed spellbook of blank paper (6:3) {0} S - an uncursed spellbook of turn undead (4:0) {0} Potions e - an uncursed potion of healing {0} Rings I - an uncursed ring of cold resistance {0} J - an uncursed ring of fire resistance (on right hand) {0} R - a cursed ring of levitation {0} T - an uncursed -4 ring of timely backup called Backup (useless) {0} Wands E - an uncursed wand of speed monster (0:1) {0} H - an uncursed wand of probing (0:0) {0} O - an uncursed wand of banishment (7:11) {0} P - an uncursed wand of digging (0:1) {0} W - a * blessed wand of fear (0:3) {0} Tools U - a blessed oil lamp (581) {0} Y - a * uncursed bottle {1} Gems o - an uncursed +0 worthless piece of blue glass {1} y - an uncursed +0 epidote stone {1} z - an uncursed +0 worthless piece of cyan glass {1} G - an uncursed +0 marble stone {1} K - 2 uncursed +0 rhodochrosite stones {2} L - an uncursed +5 worthless piece of cyan glass {1} V - 2 uncursed +0 worthless pieces of green glass {2} Z - 8 uncursed +0 flint stones Final attributes You were playing in game master mode You were piously aligned Your alignment was 34 Your max alignment was 34 You carried 2 sins You could not have this property at all: stealth You could not have this property extrinsically: drunken boxing You could not have this property intrinsically: glib combat Scroll identification only worked 100 times out of 171 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 26 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 27 Wand identification only worked 3 times out of 18 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 734 Monsters only dropped their musable items with 73% chance Scroll drop chance was reduced to 98% Weapon drop chance was reduced to 92% Armor drop chance was reduced to 79% Food drop chance was reduced to 87% Monster death drops spawned with only 93% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: body armor The following skill was limited to skilled proficiency: devices The following skill was limited to expert proficiency: morning star The following skill became untrainable if you tried to train it too early: enchantment spells (turn 4) The following skill became untrainable if you tried to train it too early: spirituality (turn 148) The following skill became untrainable after a while: healing spells (turn 40561) The following skill couldn't be trained before a certain turn number is reached: paddle (turn 35197) Number of artifacts generated was 2 Number of fake artifacts generated was 7 Your remaining amount of free polymorphs was 21 Monster spawn increase started at turn 35170 Monster spawn increase reached its maximum at turn 246370 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 356032 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: naga (freq bonus 3) The monster species that spawned more often: meme patch (freq bonus 60) The monster species that spawned more often: automatic kitten (freq bonus 8) The monster species that spawned more often: dim warp fungus (freq bonus 18) The monster species that spawned more often: ekistic loping (freq bonus 12) The monster species that spawned more often: legion devil soldier (freq bonus 20) The monster species that spawned more often: runoff fungus (freq bonus 96) The monster species that spawned more often: interlocutory rocking (freq bonus 8) The monster species that spawned more often: carnivorous flying monkey (freq bonus 15) The monster species that spawned more often: hill giant shaman (freq bonus 84) The monster species that spawned more often: midwifing thimbleful (freq bonus 18) The monster species that spawned more often: porter swarm xan (freq bonus 10) The monster species that spawned more often: prick force patch (freq bonus 24) The monster species that spawned more often: faker (freq bonus 5) The monster species that spawned more often: kamikaze faerie (freq bonus 4) The monster species that spawned more often: sowish eel (freq bonus 14) The monster species that spawned more often: giant crab (freq bonus 12) The monster species that spawned more often: haradrim warrior (freq bonus 10) The monster species that spawned more often: quantum statistical mechanic (freq bonus 10) The monster species that spawned more often: legion devil buzzer (freq bonus 10) The monster species that spawned more often: Hanh's sexy pump (freq bonus 16) The monster trait that was more common: monsters whose attacks de-energize you (freq bonus 2) The monster trait that was more common: monsters that have scratch attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks make your equipment wet (freq bonus 2) The monster trait that was more common: monsters whose attacks vaporize you (freq bonus 1) The monster trait that was more common: monsters that count as lord (freq bonus 2) The monster species that never randomly spawned: ill patch The monster species that never randomly spawned: blank mold The monster species that never randomly spawned: allusion infinitely The monster species that never randomly spawned: troubleshooter The monster species that never randomly spawned: only thief The monster species that never randomly spawned: mind patch The monster species that never randomly spawned: salvation yodelling impenetrable nut The monster species that never randomly spawned: hand otyugh The monster species that never randomly spawned: icyorn The monster species that never randomly spawned: great hell wyrm The RNG hath decreed that this item was never generated: rock ((null)) The RNG hath decreed that this item was never generated: elven broadsword (runed broadsword) The RNG hath decreed that this item was never generated: sedge hat (wide conical hat) The RNG hath decreed that this item was never generated: entrapping (blasted) The RNG hath decreed that this item was never generated: egoism (enviable) The RNG hath decreed that this item was never generated: lightless boots (sharp-edged sandals) The RNG hath decreed that this item was never generated: ranseur (hilted polearm) The RNG hath decreed that this item was never generated: thunder wave (raw) The RNG hath decreed that this item was never generated: cloak of speed (quicktravel cloak) The RNG hath decreed that this item was never generated: silver gauntlets (even pair of gloves) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 22) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 7) The RNG hath decreed that this item was generated more often: dripping tread (dripping, freq bonus 337) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of prescience (enduring cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 9) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 15) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 10) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 2) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 6) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 2) The RNG hath decreed that this item was generated more often: implant of corruption (wailing, freq bonus 3) The RNG hath decreed that this item was generated more often: charoite (violet, freq bonus 5) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 9) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 40) The RNG hath decreed that this item was always generated cursed: platinum dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: curse (color changing) The RNG hath decreed that this item was always generated cursed: robe of magic resistance (yellow robe) The RNG hath decreed that this item was always generated cursed: leveling gloves (tar gloves) The RNG hath decreed that this item was always generated cursed: gauntlets of reverse enchantment (inverse gloves) The RNG hath decreed that this item was always generated cursed: dwarvish spear (stout spear) The RNG hath decreed that this item was always generated cursed: leather drum (drum) The RNG hath decreed that this item was always generated cursed: weighting gauntlets (lead gloves) The RNG hath decreed that this item was always generated cursed: gain intelligence (plain) The RNG hath decreed that this item was always generated cursed: voulge (pole cleaver) The RNG hath decreed that this trap was always invisible: misfire trap The RNG hath decreed that this trap was generated more often: too heavy trap (freq bonus 8) Trap randomization happened for 1 in 185 traps Next attribute increase check would have come at turn 7270 Strength training was 50 Dexterity training was 50 Wisdom training was 50 Constitution training was 50 You were fire resistant You were sleep resistant You were poison resistant You were magic-protected You were punished You were heterosexual You were prevented from having stealth (0) You were prevented from drunken boxing (0) You saw invisible You were warned You had automatic searching You had 1784 points of nutrition remaining You were unlucky (-4) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Chih Sung-tzu The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (783) You are dead Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 69% b - dripping tread 5 elemental 95% 84% c - fireball 4 matter 90% 84% d - restore ability 4 healing 90% 85% e - turn undead 6 protect 98% 89% Techniques known in the end Name Level Status pummel 12X Prepared(0) air dash 12X Prepared(0) chained blitz 12X Prepared(0) appraisal 12 R Prepared(0) panic digging 12 R Prepared(0) phase door 12 R Prepared(0) invoke deity 12 R Prepared(0) chi strike 11X Prepared(0) chi healing 9X Prepared(0) elemental fist 7X Prepared(0) draw energy 5X Prepared(0) ground slam 3X Prepared(0) ward against flame 2X Prepared(0) Discoveries Amulets amulet versus poison (femmy) Armor * leather gloves (dusty gloves) * robe (red robe) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (round helmet) * sedge hat (fish bowl) * skullcap (arduous helmet) * flack helmet (rotating helmet) * crystal helm (tasseled helmet) * mining helm (golden helmet) * field helm (wok-shaped helmet) * helm of safeguard (red helmet) * war hat (hacker helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (clumsy gloves) * gauntlets of plugsuit (brand-new gloves) * commander gloves (light gloves) * field gloves (english gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (ski heels) * field boots (plateau boots) * boots of safeguard (femmy boots) maid dress (little black dress) elven boots (gentle boots) cloak of magic resistance (enduring cloak) Scrolls scroll of bullshit (SE FERSE PARUM) scroll of healing (TEE HEE HEHEHEHEE STOP TICLING ME YOU DAMN MORTAL) scroll of mana (PROGRAM RECEIVED SIGNAL SIGSEGV) scroll of phase door (KOLLA OLPHILOGEMALA ACHEROIO) scroll of standard id (CRASH EM EXTENDED SEGFAULTS AHOY) scroll of cure (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) * scroll of extra healing (ALLITERATION ABLIGATION) * scroll of greater mana restoration (ABASH EM EXTENDED SOCIAL ANXIETY) scroll of light (DELUXIDREAM) scroll of enchant armor (HAS README) scroll of stinking cloud (THOBARRABAU MICHAEL MICHAEL OSIRIS PHOR PHORBA ABRIEL) scroll of teleportation (CERB BRK PAND) scroll called remove curse (THAI MASSAGE IS BETTER THAN SEX) scroll of identify (THE APOSTROPHE M USES A TOUCH OF DEATH) scroll of inventory id (FINNING SPIDGET) scroll of summon boss (23571113171923293137) Spellbooks spellbook of sleep (korean) spellbook of dripping tread (salted) spellbook of fireball (accusory) spellbook of restore ability (infinity plus one) spellbook of turn undead (colluded) spellbook of blank paper (plain) Potions potion of healing (brown oolong tea) potion of clairvoyance (aromatic) potion of gain level (radiating) potion called slime! (flubber) potion of levitation (flowing) Rings ring of timely backup called Backup (useless) (kevlar) mood ring (puzzle) ring of cold resistance (uranium) ring of fire resistance (transparent) ring of levitation (drawn) Wands wand of speed monster (beaded) wand of teleportation (stoutwood) wand of sleep (secreted) wand of probing (fourked) wand of striking (bound) wand of cold (brass) wand of cancellation (floating) wand of digging (bone) wand of lightning (adamantium) wand of punishment (enviable) wand of banishment (edible) wand of fear (query) Tools bag of tricks (bag) green lightsaber (lightsaber) oil lamp (lamp) Gems worthless piece of blue glass (blue) epidote stone (red) worthless piece of cyan glass (cyan) marble stone (black) rhodochrosite stone (pink) worthless piece of green glass (green) flint stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 5 to 11 Level 11: <- You are here Vanquished creatures an ant a killer bee a giant fly a normal ant a giant ant 2 blats 0 nexus blobs (1 created) a buzzing blob 0 monotons (1 created) an acid sphere a blast spore 0 kittens (1 created) a goddamn cat 41 jermlaines a redshirt a hobbit merchant (2 created) 2 hobbits a dwarven child 3 dwarves (4 created) a camo dwarf 3 army dwarves (4 created) a porter flying dwarf a dental brace guy a brain eater a bugbear 2 hobbit lords (3 created) a hobbit caster a hobbit brigand thief a petty hobbit brigand thief a gisau 0 dwarf clerics (1 created) 2 dwarven artillery wizards a dwarven messenger a flayer blowdart a dark thief a bullywug shaman a homunculus 2 lemures a blue jelly a kobold 2 carvers a carver shaman a little arsebirth an annoying leprechaun a baby mimic a mini permamimic 2 small mimics a depression mimic 0 novice quicklings (1 created) 0 wood nymphs (1 created) 4 Uruk-hai a rock piercer (2 created) 2 rothes a furry rothe 2 scrampers a sheep a rustuped a sewer rat a black rat 2 giant white mice (1 created) a giant rat 9 GRs a bushy squirrel 0 ferrets (1 created) a metalchuck a poison millipede 3 red killer tomatoes 0 handsome gray unicorns (1 created) 0 health clouds (1 created) a vampire cloud an armored larva 2 death maggots 0 tunnel worms (1 created) a grid bug 2 group bugs Lily a ratbot an estherian shade a bat 0 hidden bats (1 created) 0 housebats (1 created) 0 baby plain dragons (1 created) a shoemaker 0 invisible badguys (1 created) 3 lichens (1 created) 2 shaded lichens (1 created) 2 porter lichens (1 created) a spore lichen (0 created) 5 colony lichens an aggressive lichen (0 created) 0 brown fungi (1 created) a cribo (0 created) a golden mold a golden patch a green mold 0 pale growths (1 created) a violet spore (0 created) 0 false molds (1 created) 0 disgusting patches (1 created) a karmic growth a spore fungus (0 created) a bulette (0 created) a faker a creeping spore (0 created) a creeping colony (0 created) a freezing mucus (0 created) a strungler vine (0 created) 3 red frogs (1 created) a venom lichen (0 created) 7 sub-gnomes 2 clockwork doods 6 gnomes a satanic gnome a normal gnome 5 gnome thieves 0 little grey aliens (1 created) 7 intermediate gnomes a gnome comrade 9 gnome lords (10 created) 2 gnome watchers 2 gnome friendloaders a group gnome lord 3 gnomish wizards a gnomish caster a gnome cleric a gnomish mana wizard a grabber a packer 2 angsty gnomes 2 gnome bitches a gnomish psychic a deep gnome a deep targetter 18 burrower gnomes (16 created) 2 deep force gnomes a blank gnome a gnome warrior a gnome pewer a porter gnome warrior 2 stronger gnome warriors a clockwork assassin 2 gnome kings a gnome on crack 9 carollian monsters 5 pw stealers 2 mini jabberwocks 2 jagulars 12 New Kops a low minator 9 kestrels 2 Kops a Kop Reinforcer 28 Keystone Kops a Vampire Kop 2 Uniform Kops a Keystone Inspector a Keystone Policeman a Keystone Officer a Keystone Detective a RNG Kop 3 killer kops 6 Kop Sergeants (7 created) 2 EQ Sergeants 3 Inspector Sergeants an Officer Sergeant (2 created) 3 Detective Sergeants 2 Undead Sergeants 14 Kop Lieutenants an EQ Lieutenant an Uniform Lieutenant a Policeman Lieutenant 2 Warder Lieutenants 2 Detective Lieutenants 3 RNG Lieutenants 9 Kop Kaptains an Uniform Kaptain 0 Policeman Kaptains (1 created) 2 Warder Kaptains (3 created) a Detective Kaptain 2 Undead Kaptains 2 RNG Kaptains 4 Intermediate Kops a torchbearer 2 koldiers a watch kop a freemason brother a Kop Kommissioner a Policeman Kommissioner 0 Warder Kommissioners (1 created) a Detective Kommissioner an atzilut sephirah a chod sephirah 3 mummies 2 kobold mummies 4 gnome mummies a beamcurse mummy an elf mummy a human mummy an ogre mummy 0 priestess mummies (1 created) a blue naga hatchling 0 guardian naga hatchlings (1 created) 0 humanlike nagas (1 created) a pink naga hatchling 0 spirit naga hatchlings (1 created) a green slime a metal mechanic a two-footed snake 2 adolescent trolls (1 created) 0 speedhack horrors (1 created) 3 nausorns a kobold zombie a controller 3 gnome zombies an archer a banished soul an orc zombie 2 dwarf zombies a cat zombie a human zombie a zombie an ogre zombie 8 troll zombies (1 created) a straw golem a rope golem 0 friendly adventurers (1 created) 0 human thieves (1 created) 0 chimney sweeps (1 created) 0 gentlemen (1 created) 0 biker gang members (1 created) 0 sailors (1 created) 0 village idiots (1 created) 0 karate scrubs (1 created) 0 normal humans (1 created) a breton (2 created) 0 nords (1 created) 0 redguards (1 created) 0 angbanders (1 created) an incantifier 0 smirking sneak thieves (2 created) 0 wererats (1 created) 0 novice warriors (1 created) 0 novice rogues (1 created) 0 goodwives (1 created) 0 Woodland-elves (1 created) 2 Green-elves (4 created) an evasive infantryman 0 jedis (1 created) 0 shopkeepers (3 created) 0 aligned priests (1 created) a watchman (2 created) a minighost a shadow sword 2 newts 2 twens 0 geckos (1 created) 0 rhaumbusuns (1 created) a lizard a lizard-eel a colorless mushroom patch 0 dungeon fern spores (1 created) a burning fern spore a midgrue a dark grue a novice dark wall a null a low rub monster 2 fire troves 0 cold troves (1 created) 0 stun troves (1 created) an acid trove 524 creatures born. 484 creatures vanquished. 1 boss born. 1 boss vanquished. Voluntary challenges You eaten 56 times You eaten food with animal by-products 30 times You eaten meat 1 time You have communicated with the gods 11 times You prayed to the gods 4 times You never hit with a wielded weapon You killed 471 monsters You read items or engraved 53 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (19 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) spirituality [Basic] (max Expert) (34 of 160) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Grand Master) (62 of 160) form III (Soresu) [Basic] (max Master) (20 of 160) martial arts [Expert] (max Grand Master) (1000 of 1280) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (3 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (1 of 20) enchantment spells [Basic] (max Expert) (21 of 160) protection spells [Basic] (max Master) (21 of 160) body spells [Unskilled] (max Expert) (2 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Monk... You turned into slime in The Gnomish Mines on dungeon level 11 with 77499 points, and 1729 pieces of gold, after 4691 moves. Killer: green slime You were level 12 with a maximum of 126 hit points when you turned into slime. You made the top ten list! No Points Name Hp [max] 1 359611 Leeroy-Pal-Dop-Mal-Law died in The Dungeons of Doom on level 12 [max 13]. Killed by a monster (winged black unicorn), while flinching. - [149] 2 249115 Leeroy-Tha-Dop-Fem-Law died in The Dungeons of Doom on level 13 [max 14]. Killed by a monster (thick farting girl). - [121] 3 187585 Leeroy-Tha-Dop-Mal-Law died in The Dungeons of Doom on level 9 [max 13]. Killed by a monster (soldier ant) Go Team Ant!. - [137] 4 173042 Andy-Mon-Hem-Fem-Cha died in The Dungeons of Doom on level 13. Killed by a monster (squad astral elemental). - [95] * 5 77499 Andy-Mon-Hem-Fem-Neu died in The Gnomish Mines on level 11. Green slime. 126 [126] 6 77139 Leeroy-Pal-Dop-Mal-Law died in The Dungeons of Doom on level 14 [max 15]. Killed by a tail spikes. - [133] 7 76239 Leeroy-Zyb-Alb-Mal-Cha died in The Gnomish Mines on level 12. Killed by a monster (great wyrm of power), while sleeping. - [153]