Andy, lawful female hemi-doppelganger Monk ----.- |....| |..@<. |..%q| .....| |....| ------ [Andy the Novice] St9 Dx10 Co9 In5 Wi8 Ch5 MonHemFemLaw Dlvl:3 G49 HP0(42) Pw51(51) AC1 Xp4/139 T715 Sat Latest messages You hit the red river hog! The red river hog butts you! [-7 -> 26] The red river hog bites you! [-2 -> 24] The red river hog butts you! [-3 -> 21] The red river hog bites you! [-1 -> 20] You kill the red river hog! You hit the red river hog! The red river hog misses. (2x) The red river hog butts you! [-9 -> 11] The red river hog bites you! [-2 -> 9] You hit the red river hog! The red river hog reads a finalized scroll labeled HOPEFULLY THE INVENTOR OF STICKY KEYS WILL DIE PAINFULLY {0}! The red river hog butts you! You die... Final attributes You were playing in game master mode You were fervently aligned Your alignment was 13 Your max alignment was 15 You carried 0 sins You could not have this property at all: freezopathy You could not have this property extrinsically: warning You could not have this property intrinsically: free action Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 15 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 254 Monsters only dropped their equipment with 82% chance Book drop chance was reduced to 92% Scroll drop chance was reduced to 97% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 64% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 85% Armor drop chance was reduced to 95% Tool drop chance was reduced to 54% Food drop chance was reduced to 92% Monster death drops spawned with only 88% chance The following skill could not be trained at all: polymorphing The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: sling The following skill was limited to skilled proficiency: firearms The following skill was limited to expert proficiency: searching The following skill became untrainable if you tried to train it too early: dagger (turn 23) The following skill became untrainable if you tried to train it too early: pick-axe (turn 32) The following skill became untrainable after a while: unicorn horn (turn 32663) The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 55096) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Your remaining amount of free polymorphs was 20 Monster spawn increase started at turn 42805 Monster spawn increase reached its maximum at turn 142678 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1921700 The monster class that cannot be genocided was piercer The monster class that was spawned more often: jabberwock (freq bonus 2) The monster color that was spawned more often: red (freq bonus 2) The monster species that spawned more often: Detective Kleever (freq bonus 36) The monster species that spawned more often: trash subnormally intriguing foxiest (freq bonus 8) The monster species that spawned more often: nntp demon (freq bonus 16) The monster species that spawned more often: porter suspicious vortex (freq bonus 24) The monster species that spawned more often: Doabli (freq bonus 20) The monster species that spawned more often: rothe leader (freq bonus 9) The monster species that spawned more often: random monster generator (freq bonus 8) The monster species that spawned more often: Kop Katcher (freq bonus 64) The monster species that spawned more often: engulfed fleecily barroom (freq bonus 14) The monster species that spawned more often: petty chloroform piercer (freq bonus 18) The monster species that spawned more often: docent interstitially (freq bonus 3) The monster species that spawned more often: werecentaur (freq bonus 48) The monster species that spawned more often: fife patch (freq bonus 24) The monster species that spawned more often: grand light canyon (freq bonus 48) The monster species that spawned more often: wild own (freq bonus 3) The monster species that spawned more often: cauldron treat (freq bonus 14) The monster species that spawned more often: Iris's silver pump (freq bonus 9) The monster species that spawned more often: gray blob (freq bonus 12) The monster species that spawned more often: Malcanthet (freq bonus 72) The monster species that spawned more often: level 42 (freq bonus 13) The monster trait that was more common: monsters whose attacks cause nasty stuff to happen (freq bonus 3) The monster trait that was more common: monsters that can be tamed with food (freq bonus 2) The monster trait that was more common: monsters that have a proper name (freq bonus 2) The monster trait that was more common: monsters whose attacks cause inertia (freq bonus 2) The monster species that never randomly spawned: Bastard Operator From Hell The monster species that never randomly spawned: Olog-hai klieauer The monster species that never randomly spawned: division thief The monster species that never randomly spawned: hidden morph vortex The monster species that never randomly spawned: orange force patch The monster species that never randomly spawned: Olog-hai The monster species that never randomly spawned: hidden lizard The monster species that never randomly spawned: sweet thick girl The monster species that never randomly spawned: demonic door The monster species that never randomly spawned: aggro slime The monster class that always generated with extra speed: dog or other canine The RNG hath decreed that this item was never generated: clove of garlic ((null)) The RNG hath decreed that this item was never generated: radioactive undergarment ((null)) The RNG hath decreed that this item was never generated: RapiRapi ((null)) The RNG hath decreed that this item was never generated: bell ((null)) The RNG hath decreed that this item was never generated: dancing shoes (soft footwear) The RNG hath decreed that this item was never generated: worthless piece of white glass (white) The RNG hath decreed that this item was never generated: stoning (CURSED TIN OF COCKATRICE MEAT) The RNG hath decreed that this item was never generated: trap creation (weird) The RNG hath decreed that this item was never generated: golden saber ((null)) The RNG hath decreed that this item was never generated: keen memory (black lily) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 8) The RNG hath decreed that this item was generated more often: barrier shield ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 59) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: barrhing (CONVICT PATCH, freq bonus 14) The RNG hath decreed that this item was generated more often: short sword ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES, freq bonus 8) The RNG hath decreed that this item was generated more often: plugsuit (tightly fitting suit, freq bonus 3) The RNG hath decreed that this item was generated more often: bossfight stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: time use stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: food detection (YUM YUM, freq bonus 6) The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of lines (victorious, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of peace (inka, freq bonus 4) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: nokedex cloak (skinny cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: thresher ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: poker stick ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: ya (bamboo arrow) The RNG hath decreed that this item was always generated cursed: poison (cornered) The RNG hath decreed that this item was always generated cursed: implant of transcendence (burly) The RNG hath decreed that this item was always generated cursed: rare helmet (silk helmet) The RNG hath decreed that this item was always generated cursed: disenchanting boots (jade boots) The RNG hath decreed that this item was always generated cursed: nasty cloak (chilling cloak) The RNG hath decreed that this item was always generated cursed: bec de corbin (beaked polearm) The RNG hath decreed that this item was always generated cursed: cloak of curse catching (dnethack cloak) The RNG hath decreed that this item was always generated cursed: cloak of quenching (asbestos cloak) The RNG hath decreed that this item was always generated cursed: difficult boots (winter boots) The RNG hath decreed that this trap was always invisible: femmy trap The RNG hath decreed that this trap was generated more often: exercise trap (freq bonus 7) Trap randomization happened for 1 in 874 traps Next attribute increase check would have come at turn 1562 Strength training was 19 Dexterity training was 18 Wisdom training was 3 Constitution training was 22 You were sleep resistant You were poison resistant You had not decided on your sexuality yet You were prevented from having warning (0) You were prevented from having freezopathy (0) You had 2602 points of nutrition remaining You were fast You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Shan Lai Ching The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - protection 1 protect 0% 93% Techniques known in the end Name Level Status pummel 4X LIMIT(0) air dash 4X LIMIT(0) chained blitz 4X LIMIT(0) appraisal 4 R LIMIT(0) panic digging 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) chi strike 3X LIMIT(0) chi healing 1X LIMIT(0) Discoveries Armor * leather gloves (shitty gloves) * robe (green robe) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (great helmet) * sedge hat (rotating helmet) * skullcap (dim colored helmet) * flack helmet (organic helmet) * crystal helm (spired helmet) * mining helm (thinking helmet) * field helm (crested helmet) * helm of safeguard (eternal helmet) * war hat (engraved helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (old gloves) * gauntlets of plugsuit (concrete gloves) * commander gloves (paper gloves) * field gloves (awesome gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (spider boots) * field boots (thick-soled boots) * boots of safeguard (winter boots) Scrolls scroll of enchant weapon (SUPER BURNINATE ENEMY WITH VERY TIRED) scroll of healing (HUAKORE TE UNIANA PAKEHA KATOA) scroll of mana (KILLED BY MY SPOUSE FOR PLAYING THE PIANO) scroll of phase door (TEKMAKMAYACON) scroll of standard id (DNETHACK HAS HIGH HEELSES) scroll of cure (HAS README) * scroll of extra healing (HIN LIE GEN UND SCHLA FEN) * scroll of greater mana restoration (FIQ X FIQ SELFSHIP) scroll of teleportation (HOPEFULLY THE INVENTOR OF STICKY KEYS WILL DIE PAINFULLY) Spellbooks spellbook of protection (withered) Potions potion of healing (herbal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Voluntary challenges You were a vegetarian You eaten 19 times You eaten food with animal by-products 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 18 monsters You read items or engraved 7 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Grand Master) (42 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Monk...