Andy, lawful female worm Monk ----- |...| |...| |...| |..@| ---d- [Andy the Candidate] St9 Dx5 Co7 In8 Wi6 Ch5 MonWorFemLaw Dlvl:1 $0 HP19(19) Pw14(14) AC5 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful female worm Monk. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: double attacks You could not have this property extrinsically: curse resistance You could not have this property intrinsically: stealth Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 48 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 6 Book drop chance was reduced to 97% Scroll drop chance was reduced to 86% Musable item generation frequency had a negative bias of 47% Ring drop chance was reduced to 70% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 11% Potion drop chance was reduced to 99% Weapon drop chance was reduced to 80% Armor drop chance was reduced to 28% Tool drop chance was reduced to 87% Food drop chance was reduced to 96% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: body armor The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: two-weapon combat The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: attack spells (turn 17) The following skill became untrainable if you tried to train it too early: body spells (turn 3420) The following skill became untrainable after a while: bare-handed combat (turn 39172) The following skill couldn't be trained before a certain turn number is reached: quarterstaff (turn 15438) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29413 Monster spawn increase reached its maximum at turn 180622 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 3066141 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: dog or other canine (freq bonus 5) The monster color that was spawned more often: transparent (freq bonus 3) The monster species that spawned more often: Supreme Femen Warchief (freq bonus 28) The monster species that spawned more often: prayer book permamimic (freq bonus 42) The monster species that spawned more often: Daughter Lilith (freq bonus 21) The monster species that spawned more often: war troll (freq bonus 56) The monster species that spawned more often: cloud stalker (freq bonus 42) The monster species that spawned more often: Tanja's soft sneaker (freq bonus 112) The monster species that spawned more often: water control girl (freq bonus 48) The monster species that spawned more often: noxious mushroom patch (freq bonus 44) The monster species that spawned more often: Little Marie (freq bonus 18) The monster species that spawned more often: variegate calcium (freq bonus 12) The monster species that spawned more often: festooning integrated (freq bonus 28) The monster species that spawned more often: warp draconian (freq bonus 48) The monster species that spawned more often: harem servent (freq bonus 60) The monster species that spawned more often: wailing beast (freq bonus 12) The monster species that spawned more often: balled transfer (freq bonus 42) The monster species that spawned more often: air pump (freq bonus 28) The monster species that spawned more often: super enemy (freq bonus 22) The monster species that spawned more often: Melissa's wedge-heeled combat boot (freq bonus 32) The monster species that spawned more often: undead feminist (freq bonus 16) The monster species that spawned more often: winterized motorist (freq bonus 78) The monster trait that was more common: monsters that roar (freq bonus 1) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 3) The monster trait that was more common: monsters that want the Book of the Dead (freq bonus 9) The monster trait that was more common: monsters whose attacks shoot webs (freq bonus 1) The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 4) The monster species that never randomly spawned: starlet bundle The monster species that never randomly spawned: amalgamation The monster species that never randomly spawned: damnify mesopotamian The monster species that never randomly spawned: tour bus The monster species that never randomly spawned: venom force fungus The monster species that never randomly spawned: dream mold The monster species that never randomly spawned: pain squad The monster species that never randomly spawned: bright blue missingno The monster species that never randomly spawned: outstation compensatory The monster species that never randomly spawned: Icy Kop The RNG hath decreed that this item was never generated: drain life (velvet) The RNG hath decreed that this item was never generated: empty line helmet (strip bandana) The RNG hath decreed that this item was never generated: amulet of ESP (circular) The RNG hath decreed that this item was never generated: flint spear ((null)) The RNG hath decreed that this item was never generated: inka shackle ((null)) The RNG hath decreed that this item was never generated: fruit ((null)) The RNG hath decreed that this item was never generated: draining (ceramic) The RNG hath decreed that this item was never generated: throne gamble (historic) The RNG hath decreed that this item was never generated: placeholder gloves (spanish gloves) The RNG hath decreed that this item was never generated: cardboard fan ((null)) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 37) The RNG hath decreed that this item was generated more often: boots of plugsuit (tightly fitting boots, freq bonus 12) The RNG hath decreed that this item was generated more often: tar chain mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: elongation cloak (long-range cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: alchemy smock (apron, freq bonus 7) The RNG hath decreed that this item was generated more often: steam venom (emanating, freq bonus 13) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 12) The RNG hath decreed that this item was generated more often: PETA-compliant shirt ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 6) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 5) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 5) The RNG hath decreed that this item was generated more often: electric sword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of map amnesia (forgettable, freq bonus 11) The RNG hath decreed that this item was generated more often: captcha stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 4) The RNG hath decreed that this item was generated more often: white spell cloak (woven cloak, freq bonus 2) The RNG hath decreed that this item was always generated cursed: frag grenade ((null)) The RNG hath decreed that this item was always generated cursed: blood dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: elements (multi-hued) The RNG hath decreed that this item was always generated cursed: practice (insulating) The RNG hath decreed that this item was always generated cursed: fire (simmering) The RNG hath decreed that this item was always generated cursed: implant of avarice (adroit) The RNG hath decreed that this item was always generated cursed: ruby (red) The RNG hath decreed that this item was always generated cursed: implant of karma (blanched) The RNG hath decreed that this item was always generated cursed: sapphire dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: psychic dragon scale shield (psychic dragonhide shield) The RNG hath decreed that this trap was always invisible: ice trap The RNG hath decreed that this trap was generated more often: mana trap (freq bonus 5) Trap randomization happened for 1 in 265 traps Trap difficulty was increased by 32 Next attribute increase check would have come at turn 521 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having curse resistance (0) You were prevented from having double attacks (0) You saw invisible You had 1500 points of nutrition remaining You were polymorphing You were fast You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Shan Lai Ching The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (154) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 100% Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor * leather gloves (covered pair of gloves) * robe (blue robe) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (resounding helmet) * sedge hat (red helmet) * skullcap (dark helmet) * flack helmet (crested helmet) * crystal helm (spinning helmet) * mining helm (anachrononononaut helmet) * field helm (cone-shaped helmet) * helm of safeguard (eternal helmet) * war hat (round helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (ice-cold gloves) * gauntlets of plugsuit (clumsy gloves) * commander gloves (vampiric gloves) * field gloves (grey-shaded gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (cast iron boots) * field boots (snow boots) * boots of safeguard (winter boots) Scrolls scroll of remove curse (RUSSIACK IS NOT A FORK OF SLASHEM EXTENDED) scroll of healing (ULULULULOHH) scroll of mana (FORCED UNLOCKABLES MEAN K MEASURER JUMPED THE SHARK) scroll of phase door (BUFF DEDEDE) scroll of standard id (SEGMENTATION FAULT) scroll of cure (JE VEUX ETRE JETE DANS LES NOIX) * scroll of extra healing (FOO BAR) * scroll of greater mana restoration (FOLDING WING ATLITUDE VERY DAMAGE USED) Spellbooks spellbook of healing (raw) Potions potion of healing (smoky) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Basic] (max Master) (20 of 160) sexy flats [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Grand Master) (20 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Monk... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.