Andy, neutral male moonelven Monk - -----.----- |.....d.... |......@..| |.......... |.........| -----.----- -- [Andy the Candidate] St14 Dx15 Co9 In8 Wi8 Ch6 MonMooMalNeu Dlvl:1 $0 HP18(18) Pw16(16) AC0 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral male moonelven Monk. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: drunken boxing You could not have this property extrinsically: stealth You could not have this property intrinsically: numbopathy Scroll identification only worked 100 times out of 194 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 45 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 187 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 96% chance Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 87% Wand drop chance was reduced to 69% Amulet drop chance was reduced to 23% Implant drop chance was reduced to 87% Potion drop chance was reduced to 97% Weapon drop chance was reduced to 89% Tool drop chance was reduced to 80% Food drop chance was reduced to 90% Monster death drops spawned with only 87% chance The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: firearms The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: lightsaber The following skill was limited to expert proficiency: knife The following skill became untrainable if you tried to train it too early: club (turn 1) The following skill became untrainable if you tried to train it too early: broadsword (turn 132) The following skill became untrainable after a while: paddle (turn 21987) The following skill couldn't be trained before a certain turn number is reached: paddle (turn 31033) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 57830 Monster spawn increase reached its maximum at turn 142697 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1580456 The monster class that cannot be genocided was worm The monster class that was spawned more often: lizard (freq bonus 3) The monster species that spawned more often: crappy patch (freq bonus 20) The monster species that spawned more often: Scotland Yard special agent (freq bonus 30) The monster species that spawned more often: Obox-ox (freq bonus 24) The monster species that spawned more often: porter terchet fungus (freq bonus 40) The monster species that spawned more often: petro elemental (freq bonus 10) The monster species that spawned more often: hell bitch (freq bonus 5) The monster species that spawned more often: dicey bartered (freq bonus 15) The monster species that spawned more often: inka torturemaster (freq bonus 16) The monster species that spawned more often: plasma bomb (freq bonus 10) The monster species that spawned more often: plain dragon (freq bonus 24) The monster species that spawned more often: barb mold (freq bonus 16) The monster species that spawned more often: fearsome butcher (freq bonus 14) The monster species that spawned more often: scarlet jelly (freq bonus 24) The monster species that spawned more often: autoimmunizing juster odorant (freq bonus 5) The monster species that spawned more often: paralyzed ufo part (freq bonus 14) The monster species that spawned more often: personal guard (freq bonus 30) The monster species that spawned more often: mean robber (freq bonus 4) The monster species that spawned more often: insuring beakier (freq bonus 28) The monster species that spawned more often: drearmy ant (freq bonus 4) The monster species that spawned more often: armored cow (freq bonus 10) The monster trait that was more common: monsters that originate from Steamband (freq bonus 3) The monster trait that was more common: monsters that can turn you to slime when eaten (freq bonus 2) The monster trait that was more common: monsters that count as major demon (freq bonus 1) The monster trait that was more common: monsters that squeek (freq bonus 2) The monster trait that was more common: monsters that can cast spells (freq bonus 1) The monster trait that was more common: monsters of large size (freq bonus 2) The monster trait that was more common: monsters whose attacks do cold damage (freq bonus 3) The monster trait that was more common: monsters that cuss (freq bonus 4) The monster species that never randomly spawned: immobile patch The monster species that never randomly spawned: agony worm The monster species that never randomly spawned: gelugon The monster species that never randomly spawned: edifice humorist The monster species that never randomly spawned: omega knight The monster species that never randomly spawned: fallen maia The monster species that never randomly spawned: speeder rust monster The monster species that never randomly spawned: fire toad The monster species that never randomly spawned: vag The monster species that never randomly spawned: off-shitter The RNG hath decreed that this item was never generated: gnomish boots (little black boots) The RNG hath decreed that this item was never generated: talc (gray) The RNG hath decreed that this item was never generated: cloak of lycanthropy (polyform cloak) The RNG hath decreed that this item was never generated: cloak of grounding (granite cloak) The RNG hath decreed that this item was never generated: crystal plate mail ((null)) The RNG hath decreed that this item was never generated: malachite (green) The RNG hath decreed that this item was never generated: helm of lose identification (conical hat) The RNG hath decreed that this item was never generated: stinking cloud (VELOX NEB) The RNG hath decreed that this item was never generated: multitrapping stone (gray) The RNG hath decreed that this item was never generated: confuse monster (NR 9) The RNG hath decreed that this item was generated more often: cloak of portation (gravity cloak, freq bonus 52) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 19) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 27) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 129) The RNG hath decreed that this item was generated more often: implant of credit (consecrated, freq bonus 7) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 13) The RNG hath decreed that this item was generated more often: torch ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: time (momentary, freq bonus 33) The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 9) The RNG hath decreed that this item was generated more often: delight stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of terror (sanguinary, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: secret key ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 9) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 19) The RNG hath decreed that this item was generated more often: boots of interruption (velcro sandals, freq bonus 8) The RNG hath decreed that this item was generated more often: horrify (horrible, freq bonus 11) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 9) The RNG hath decreed that this item was always generated cursed: catapult ((null)) The RNG hath decreed that this item was always generated cursed: pointed helmet (narrow helmet) The RNG hath decreed that this item was always generated cursed: weak sight stone (gray) The RNG hath decreed that this item was always generated cursed: time spending (clocked) The RNG hath decreed that this item was always generated cursed: helm of true sight (translucent helmet) The RNG hath decreed that this item was always generated cursed: implant of avarice (adroit) The RNG hath decreed that this item was always generated cursed: cloak of seeing (tunnel cloak) The RNG hath decreed that this item was always generated cursed: helm of chaotic (tasseled helmet) The RNG hath decreed that this item was always generated cursed: unfair attack stone (gray) The RNG hath decreed that this item was always generated cursed: sapphire dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: skill reduction trap The RNG hath decreed that this trap was generated more often: throne trap (freq bonus 12) Trap randomization happened for 1 in 144 traps Next attribute increase check would have come at turn 2235 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having stealth (0) You were prevented from drunken boxing (0) You saw invisible You had infravision You had 1500 points of nutrition remaining You could fly You were fast You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Chih Sung-tzu The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (158) You survived Spells known in the end Name Level Category Fail Memory a - protection 1 protect 0% 100% Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor * leather gloves (uncanny gloves) * robe (orange robe) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (dim colored helmet) * sedge hat (orange visored helmet) * skullcap (crazy helmet) * flack helmet (green bowel) * crystal helm (RNG helmet) * mining helm (fish bowl) * field helm (steel helmet) * helm of safeguard (wide conical hat) * war hat (etheric helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (dusty gloves) * gauntlets of plugsuit (steel gloves) * commander gloves (velvet gloves) * field gloves (parked gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (fin boots) * field boots (steel boots) * boots of safeguard (balanced boots) Scrolls scroll of magic mapping (SEED SHOTED AS GUN 25 TIME) scroll of healing (ISTRACOTCSAS) scroll of mana (YASDORIAN COLLECTS ALL THE TROPHIES) scroll of phase door (DELICATE SENSIBILITIES) scroll of standard id (MUDDIED SLEUTH) scroll of cure (J00NETHACK) * scroll of extra healing (FRINDS ELF ATTACK) * scroll of greater mana restoration (TOUHOUWABOUHOU) Spellbooks spellbook of protection (raging) Potions potion of healing (soapy) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Grand Master) (20 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Monk... You and the little dog escaped from the dungeon with 9 points, Since you escaped early, the score list will not be checked.