Andy, chaotic female vortex Monk F F 8 @ [Andy the Candidate] St11 Dx17 Co8 In7 Wi8 Ch11 MonVorFemCha Dlvl:1 $0 HP21(21) Pw13(13) AC-2 Xp1/0 T1 Bli Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic female vortex Monk. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: poison resistance You could not have this property extrinsically: telepathy You could not have this property intrinsically: regeneration Scroll identification only worked 100 times out of 147 Ring identification only worked 4 times out of 14 Implant identification only worked 1 times out of 21 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 166 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 57% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 68% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: two-handed weapons The following skill was limited to basic proficiency: spirituality The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: sexy flats (turn 24) The following skill became untrainable if you tried to train it too early: implants (turn 100) The following skill became untrainable after a while: trident (turn 24914) The following skill couldn't be trained before a certain turn number is reached: saber (turn 14379) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 84233 Monster spawn increase reached its maximum at turn 123577 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 5708197 The monster class that cannot be genocided was troll Today, this monster class was always generated invisible: humanoid The monster class that was spawned more often: dog or other canine (freq bonus 4) The monster color that was spawned more often: brown (freq bonus 2) The monster species that spawned more often: form changer (freq bonus 36) The monster species that spawned more often: confounding typal (freq bonus 16) The monster species that spawned more often: unassured riyal (freq bonus 15) The monster species that spawned more often: distention accused (freq bonus 20) The monster species that spawned more often: Melissa's wedge-heeled combat boot (freq bonus 32) The monster species that spawned more often: dreadful soul (freq bonus 24) The monster species that spawned more often: thick vrock (freq bonus 18) The monster species that spawned more often: octarine colony (freq bonus 16) The monster species that spawned more often: netherworld troll (freq bonus 12) The monster species that spawned more often: amorphous warp patch (freq bonus 24) The monster species that spawned more often: petty tunnel wight (freq bonus 10) The monster species that spawned more often: whimlich (freq bonus 6) The monster species that spawned more often: gustiest derby (freq bonus 15) The monster species that spawned more often: Christiane (freq bonus 10) The monster species that spawned more often: ancient biblical dragon (freq bonus 6) The monster species that spawned more often: magnetic warp patch (freq bonus 16) The monster species that spawned more often: carport rutabaga (freq bonus 24) The monster species that spawned more often: voracious force bee (freq bonus 22) The monster species that spawned more often: stairway to hell (freq bonus 40) The monster species that spawned more often: stupefying turret (freq bonus 108) The monster trait that was more common: monsters whose attacks are specific to their internal ID (freq bonus 2) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 2) The monster trait that was more common: monsters whose attacks corrode your equipment (freq bonus 3) The monster trait that was more common: monsters that conceal under items (freq bonus 1) The monster trait that was more common: monsters whose attacks tickle you (freq bonus 4) The monster trait that was more common: monsters whose attacks drain alignment points (freq bonus 9) The monster species that never randomly spawned: padre kaboom The monster species that never randomly spawned: nntp demon The monster species that never randomly spawned: Pete The monster species that never randomly spawned: electrolisk The monster species that never randomly spawned: ice archer The monster species that never randomly spawned: Mister Admonisher The monster species that never randomly spawned: strongest turret The monster species that never randomly spawned: sloppy stalk The monster species that never randomly spawned: nobleman The monster species that never randomly spawned: dead potato The monster class that always generated with extra speed: arachnid or centipede The RNG hath decreed that this item was never generated: mummy wrapping ((null)) The RNG hath decreed that this item was never generated: fire resistance (cooling) The RNG hath decreed that this item was never generated: dememorize (zylon) The RNG hath decreed that this item was never generated: mana (blooming) The RNG hath decreed that this item was never generated: oil lamp (lamp) The RNG hath decreed that this item was never generated: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this item was never generated: oldest staff ((null)) The RNG hath decreed that this item was never generated: message suppression stone (gray) The RNG hath decreed that this item was never generated: cloak of conflict (politician cloak) The RNG hath decreed that this item was never generated: sin (old-testamentarian) The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: soft lady shoe ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of portation (gravity cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: electric sword ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: elven broadsword (runed broadsword, freq bonus 40) The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 18) The RNG hath decreed that this item was generated more often: volt rock (mistranslated, freq bonus 15) The RNG hath decreed that this item was generated more often: implant of redemption (shrewd, freq bonus 24) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 3) The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: ulch helmet (filtered helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 56) The RNG hath decreed that this item was generated more often: implant of acceleration (empowering, freq bonus 3) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 4) The RNG hath decreed that this item was generated more often: material stability (rock solid, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of depression (psychosomatic, freq bonus 5) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 5) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 92) The RNG hath decreed that this item was always generated cursed: deep dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: cloak of curse catching (dnethack cloak) The RNG hath decreed that this item was always generated cursed: elven bow (runed bow) The RNG hath decreed that this item was always generated cursed: elemental minion (propaganda) The RNG hath decreed that this item was always generated cursed: asterisk ((null)) The RNG hath decreed that this item was always generated cursed: helm of amnesia (crazy helmet) The RNG hath decreed that this item was always generated cursed: locking (aluminum) The RNG hath decreed that this item was always generated cursed: onion ((null)) The RNG hath decreed that this item was always generated cursed: salt water (polka-dot) The RNG hath decreed that this item was always generated cursed: kibi dango ((null)) The RNG hath decreed that this trap was always invisible: girliness trap The RNG hath decreed that this trap was generated more often: metabolic trap (freq bonus 5) Trap randomization happened for 1 in 18 traps Next attribute increase check would have come at turn 1043 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were sleep resistant You were petrification resistant You had not decided on your sexuality yet You were prevented from having poison resistance (0) You were prevented from having telepathy (0) You saw invisible You leeched mana You were aware of the presence of unsolid creatures You were aware of the presence of creatures without limbs You had 1500 points of nutrition remaining You could fly You could survive without air You were fast You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Huan Ti The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (329) You survived Spells known in the end Name Level Category Fail Memory a - protection 1 protect 0% 100% Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) vanish 1 R Prepared(0) Discoveries Armor * leather gloves (runic gloves) * robe (red robe) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (poor helmet) * sedge hat (filtered helmet) * skullcap (netradiation helmet) * flack helmet (middle-earth helmet) * crystal helm (echo helmet) * mining helm (radiant helmet) * field helm (deformed helmet) * helm of safeguard (meteoric helmet) * war hat (long-hair helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (tar gloves) * gauntlets of plugsuit (riding gloves) * commander gloves (inka gloves) * field gloves (vampiric gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (ankle boots) * field boots (nature boots) * boots of safeguard (heap of shit boots) Scrolls scroll of teleportation (QUASH EM EXTENDED HITMAN SERVICE) scroll of healing (PROC TANK PUMP) scroll of mana (CURSED GOLD DETECTION) scroll of phase door (THE BEST WAY TO DEAL WITH CATS IS TO STRANGULATE THEM) scroll of standard id (KIRJE) scroll of cure (CRAPPITY CRAP) * scroll of extra healing (I WAS BORN MALE BUT NOW IM A WOMAN) * scroll of greater mana restoration (SODALG) Spellbooks spellbook of protection (solid) Potions potion of healing (yoghurt) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Basic] (max Grand Master) (20 of 160) sexy flats [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Grand Master) (20 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Monk... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.