Andy, chaotic male wisp Monk ------ |..... |...... --...... -........ |........ .......... -.......f-# |........@# |........|# --------- [Andy the Candidate] St14 Dx9 Co8 In7 Wi14 Ch10 MonWisMalCha Dlvl:1 $0 HP17(17) Pw18(18) AC3 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic male wisp Monk. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: burnopathy You could not have this property extrinsically: the Force You could not have this property intrinsically: jumping Scroll identification only worked 100 times out of 138 Potion identification only worked 3 times out of 14 Ring identification only worked 4 times out of 8 Implant identification only worked 1 times out of 50 Wand identification only worked 3 times out of 14 Armor identification only worked 15 times out of 20 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 74% chance Monsters only dropped their equipment with 55% chance Amulet drop chance was reduced to 81% Potion drop chance was reduced to 99% Weapon drop chance was reduced to 90% Armor drop chance was reduced to 48% Tool drop chance was reduced to 92% Food drop chance was reduced to 91% Monster death drops spawned with only 96% chance The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: sexy flats The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: axe The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: body armor (turn 3) The following skill became untrainable if you tried to train it too early: body spells (turn 348) The following skill became untrainable after a while: elemental spells (turn 45893) The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 63043) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 61909 Monster spawn increase reached its maximum at turn 224141 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 7506378 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: quadruped (freq bonus 4) The monster species that spawned more often: floating merman (freq bonus 54) The monster species that spawned more often: ferrous stalk (freq bonus 7) The monster species that spawned more often: sister of some weird guy (freq bonus 14) The monster species that spawned more often: mad scientist (freq bonus 12) The monster species that spawned more often: catapult ogre (freq bonus 12) The monster species that spawned more often: raving ogre (freq bonus 30) The monster species that spawned more often: Detective Katcher (freq bonus 120) The monster species that spawned more often: rogue scout (freq bonus 18) The monster species that spawned more often: diamond golem (freq bonus 12) The monster species that spawned more often: grainy somebody (freq bonus 6) The monster species that spawned more often: black oak (freq bonus 6) The monster species that spawned more often: brailling soc (freq bonus 14) The monster species that spawned more often: weasel (freq bonus 10) The monster species that spawned more often: balled transfer (freq bonus 7) The monster species that spawned more often: blister spore (freq bonus 5) The monster species that spawned more often: mimic nymph (freq bonus 12) The monster species that spawned more often: lion man (freq bonus 18) The monster species that spawned more often: condensate subteen (freq bonus 24) The monster species that spawned more often: acid beast (freq bonus 7) The monster species that spawned more often: greater fire elemental (freq bonus 14) The monster trait that was more common: monsters that count as dwarf (freq bonus 1) The monster species that never randomly spawned: real vibration hound The monster species that never randomly spawned: burner The monster species that never randomly spawned: nuggel elemental The monster species that never randomly spawned: excel putrescence symptomatic sprayer litter basalt The monster species that never randomly spawned: internet man The monster species that never randomly spawned: hairwork preengage The monster species that never randomly spawned: full-plated lich The monster species that never randomly spawned: maud mold The monster species that never randomly spawned: broiler The monster species that never randomly spawned: emissary cogito monologue The RNG hath decreed that this item was never generated: amnesia (acrylic) The RNG hath decreed that this item was never generated: stone of cursing (gray) The RNG hath decreed that this item was never generated: haste monster (royal) The RNG hath decreed that this item was never generated: silver arrow ((null)) The RNG hath decreed that this item was never generated: cloak of bad trapping (slowing gown) The RNG hath decreed that this item was never generated: chatbox cloak (weeb cloak) The RNG hath decreed that this item was never generated: icky blade ((null)) The RNG hath decreed that this item was never generated: invisibility (brilliant blue) The RNG hath decreed that this item was never generated: topaz (yellowish brown) The RNG hath decreed that this item was never generated: rubber boots ((null)) The RNG hath decreed that this item was generated more often: russian roulette (gun-shaped, freq bonus 405) The RNG hath decreed that this item was generated more often: heavy elasthan ball ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: lycanthropy (doggy, freq bonus 17) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 46) The RNG hath decreed that this item was generated more often: silk mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: mineral bolt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 17) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 9) The RNG hath decreed that this item was generated more often: black spell stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 11) The RNG hath decreed that this item was generated more often: pink spell cloak (glaring cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 58) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 2) The RNG hath decreed that this item was generated more often: impact staff ((null), freq bonus 17) The RNG hath decreed that this item class was generated more often: Implants (freq bonus 91) The RNG hath decreed that this item was always generated cursed: directional swap stone (gray) The RNG hath decreed that this item was always generated cursed: sensor cloak (minded cloak) The RNG hath decreed that this item was always generated cursed: violet lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: extra healing (puce) The RNG hath decreed that this item was always generated cursed: chloroform (impregnated) The RNG hath decreed that this item was always generated cursed: amnesia (forgotten) The RNG hath decreed that this item was always generated cursed: worthless piece of white glass (white) The RNG hath decreed that this item was always generated cursed: implant of suffering (compact) The RNG hath decreed that this item was always generated cursed: book stone (gray) The RNG hath decreed that this item was always generated cursed: obsidian axe ((null)) The RNG hath decreed that this trap was always invisible: misfire trap The RNG hath decreed that this trap was generated more often: ghost world trap (freq bonus 1) Trap randomization happened for 1 in 143 traps Next attribute increase check would have come at turn 187 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were sleep resistant You were shock resistant You had not decided on your sexuality yet You were prevented from having burnopathy (0) You were prevented from using the force like a real jedi (0) You saw invisible You had infravision You had 1500 points of nutrition remaining You were fast You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Huan Ti The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (582) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 100% Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) double thrownage 1 R Prepared(0) Discoveries Armor * leather gloves (clumsy gloves) * robe (octarine robe) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (deformed helmet) * sedge hat (black helmet) * skullcap (scuba helmet) * flack helmet (grimace helmet) * crystal helm (rotating helmet) * mining helm stone (rubynus helmet) * field helm (horned helmet) * helm of safeguard (twisted visor helmet) * war hat (etched helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (moth-bitten gloves) * gauntlets of plugsuit (awesome gloves) * commander gloves (fingerless gloves) * field gloves (inverse gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (hot boots) * field boots (weapon light boots) * boots of safeguard (velcro boots) Scrolls scroll of remove curse (I AM THE BEST) scroll of healing (MIS DES SBIL DE BRUNSEZEN) scroll of mana (ANDA PENCURI LICIK MEMBERIKAN AMUNISI LAGI) scroll of phase door (EIESOUS OUAIR AMOUN OUTHI) scroll of standard id (SWEET FEET) scroll of cure (VERR YED HORRE) * scroll of extra healing (SPLICEHACK HAS LOTS OF RANDOM CONTENT) * scroll of greater mana restoration (NO TNILCYR ALLIK) Spellbooks spellbook of healing (multiplicative) Potions potion of healing (bewitched) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Basic] (max Master) (20 of 160) sexy flats [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Grand Master) (20 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Monk... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.