Andy, chaotic female bretonian Monk ----- +...| |...| ..$.| |@f.| ----- [Andy the Candidate] St7 Dx9 Co11 In7 Wi7 Ch6 MonBreFemCha Dlvl:1 $0 HP18(18) Pw14(14) AC3 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic female bretonian Monk. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: infravision You could not have this property extrinsically: peacevision You could not have this property intrinsically: confusion resistance Scroll identification only worked 100 times out of 240 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 52 Implant identification only worked 1 times out of 74 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 38 Gem identification only worked 100 times out of 137 Wand drop chance was reduced to 91% Amulet drop chance was reduced to 87% Potion drop chance was reduced to 87% Weapon drop chance was reduced to 93% Armor drop chance was reduced to 97% Tool drop chance was reduced to 56% Food drop chance was reduced to 67% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: broadsword The following skill was trained at half the usual rate: saber The following skill was trained at one fifth the usual rate: quarterstaff The following skill was limited to basic proficiency: shuriken The following skill was limited to skilled proficiency: dart The following skill was limited to expert proficiency: implants The following skill became untrainable if you tried to train it too early: sling (turn 32) The following skill became untrainable if you tried to train it too early: saber (turn 268) The following skill became untrainable after a while: enchantment spells (turn 34454) The following skill couldn't be trained before a certain turn number is reached: bare-handed combat (turn 29075) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 57865 Monster spawn increase reached its maximum at turn 173721 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 3609780 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: flying fish (freq bonus 3) The monster species that spawned more often: frenzy sphere (freq bonus 14) The monster species that spawned more often: rainbow warp patch (freq bonus 8) The monster species that spawned more often: Natascha (freq bonus 14) The monster species that spawned more often: penknife sward girting foxiest (freq bonus 24) The monster species that spawned more often: stemmed getup misgovern (freq bonus 8) The monster species that spawned more often: baobhan sith (freq bonus 24) The monster species that spawned more often: Nadine (freq bonus 24) The monster species that spawned more often: irreverent scubaed (freq bonus 40) The monster species that spawned more often: rust crasher (freq bonus 12) The monster species that spawned more often: barb growth (freq bonus 30) The monster species that spawned more often: sticky force fungus (freq bonus 10) The monster species that spawned more often: flintfish (freq bonus 8) The monster species that spawned more often: contamination warp fungus (freq bonus 20) The monster species that spawned more often: rhapsodist unary (freq bonus 10) The monster species that spawned more often: real gravity hound (freq bonus 4) The monster species that spawned more often: Iris (freq bonus 15) The monster species that spawned more often: cantoned interlunar (freq bonus 20) The monster species that spawned more often: gigantic wraith (freq bonus 20) The monster species that spawned more often: treasury golem (freq bonus 10) The monster species that spawned more often: electro spider (freq bonus 36) The monster trait that was more common: monsters whose attacks curse your items (freq bonus 2) The monster species that never randomly spawned: hidden cockatrice The monster species that never randomly spawned: jaguar The monster species that never randomly spawned: anti-vegetation eye The monster species that never randomly spawned: young adult red dragon The monster species that never randomly spawned: wobbling wisher The monster species that never randomly spawned: zois whirlitsky The monster species that never randomly spawned: sportal wombat The monster species that never randomly spawned: kiester unwilling The monster species that never randomly spawned: Sound Impacts The monster species that never randomly spawned: hitpoint trove The RNG hath decreed that this item was never generated: cornuthaum (conical hat) The RNG hath decreed that this item was never generated: evil plate mail ((null)) The RNG hath decreed that this item was never generated: flame sphere (canvas) The RNG hath decreed that this item was never generated: implant of ennui (original) The RNG hath decreed that this item was never generated: eater stone (gray) The RNG hath decreed that this item was never generated: riding crop ((null)) The RNG hath decreed that this item was never generated: cloak of wrong announcement (roadmap cloak) The RNG hath decreed that this item was never generated: white dragon scale shield (white dragonhide shield) The RNG hath decreed that this item was never generated: gain level (leveled) The RNG hath decreed that this item was never generated: synthetic sandals (korean sandals) The RNG hath decreed that this item was generated more often: cloak of drain life (colorless cloak, freq bonus 262) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: dioptase (radiant, freq bonus 19) The RNG hath decreed that this item was generated more often: water walking boots (jungle boots, freq bonus 33) The RNG hath decreed that this item was generated more often: paper arrow ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of cancellation (tone cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: vaporize (illgotten, freq bonus 9) The RNG hath decreed that this item was generated more often: bishop stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: clairvoyance (dark blue, freq bonus 17) The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: turquoise (green, freq bonus 5) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of protection (tattered cape, freq bonus 6) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 16) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 11) The RNG hath decreed that this item was generated more often: wrapover stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: bag of holding (bag) The RNG hath decreed that this item was always generated cursed: poison blast (tattered) The RNG hath decreed that this item was always generated cursed: create monster (LEP GEX VEN ZEA) The RNG hath decreed that this item was always generated cursed: auto shotgun ((null)) The RNG hath decreed that this item was always generated cursed: psychic dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: magic dragon scale shield (magic dragonhide shield) The RNG hath decreed that this item was always generated cursed: mind shielding (oblivion) The RNG hath decreed that this item was always generated cursed: cloak of peace (inka cloak) The RNG hath decreed that this item was always generated cursed: cloak of speed (quicktravel cloak) The RNG hath decreed that this item was always generated cursed: leather jacket ((null)) The RNG hath decreed that this trap was always invisible: disintegration trap The RNG hath decreed that this trap was generated more often: complete gray spell trap (freq bonus 4) Trap randomization happened for 1 in 203 traps Next attribute increase check would have come at turn 2019 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were fire resistant You were cold resistant You were sleep resistant You were shock resistant You had not decided on your sexuality yet You were prevented from having peacevision (0) You were prevented from having infravision (0) You saw invisible You had 1500 points of nutrition remaining You were fast You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Huan Ti The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (255) You survived Spells known in the end Name Level Category Fail Memory a - protection 1 protect 0% 100% Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor * leather gloves (transparent gloves) * robe (blue robe) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (poor helmet) * sedge hat (rotating helmet) * skullcap (plumed helmet) * flack helmet (silk helmet) * crystal helm (hydra helmet) * mining helm (chain-aventailed helmet) * field helm (gray helmet) * helm of safeguard (greenery helmet) * war hat stone (gemmed helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (mirrored gloves) * gauntlets of plugsuit (tar gloves) * commander gloves (runic gloves) * field gloves (slaying gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (area boots) * field boots (chess boots) * boots of safeguard (side zip boots) Scrolls scroll of blank paper (unlabeled) scroll of healing (O NEIN WO HATTSEN DESSDENN HINGESPEICHERT) scroll of mana (NUMB IF HITTED SERIOUS IF HURT) scroll of phase door (PUBLIC NETHACK SERVER WITH FLEECY COLORS) scroll of standard id (PHCHYAR PA CHA MILCHITHER) scroll of cure (ALT KHUAA CHA POKPAKHASHA PHUAKHAO CHAK SASANA THI SOV HAI) * scroll of extra healing (VUS AS CORIUMA) * scroll of greater mana restoration (KNOCK THE PROP CANNT BE USE) Spellbooks spellbook of protection (dreamy) Potions potion of healing (substitute) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Grand Master) (20 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Monk... You and the kitten escaped from the dungeon with 10 points, Since you escaped early, the score list will not be checked.