Andy, chaotic male draconian Monk ----------- ----------- ................@...... |.F.............d.....| |.....................| ......................| |.....................| ----------------------- [Andy the Candidate] St11 Dx12 Co7 In7 Wi13 Ch8 MonDraMalCha Dlvl:1 $0 HP23(23) Pw13(13) AC2 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic male draconian Monk. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: detect monsters You could not have this property extrinsically: poison resistance You could not have this property intrinsically: poison resistance Scroll identification only worked 100 times out of 494 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 31 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 102 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 84% chance Monsters only dropped their equipment with 75% chance Scroll drop chance was reduced to 84% Weapon drop chance was reduced to 62% Tool drop chance was reduced to 97% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 88% of the time only The following skill could not be trained at all: lance The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: scimitar The following skill was limited to basic proficiency: club The following skill was limited to skilled proficiency: spear The following skill was limited to expert proficiency: form V (Shien) The following skill became untrainable if you tried to train it too early: spear (turn 20) The following skill became untrainable if you tried to train it too early: devices (turn 40) The following skill became untrainable after a while: form V (Shien) (turn 14663) The following skill couldn't be trained before a certain turn number is reached: whip (turn 11265) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 52780 Monster spawn increase reached its maximum at turn 166361 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 665910 The monster class that cannot be genocided was lich The monster class that was spawned more often: orc (freq bonus 2) The monster species that spawned more often: soft boiled eggman (freq bonus 4) The monster species that spawned more often: stereoscopically oviparity (freq bonus 6) The monster species that spawned more often: leakily baklava (freq bonus 15) The monster species that spawned more often: petty-dwarf (freq bonus 8) The monster species that spawned more often: commiserating archbishop (freq bonus 27) The monster species that spawned more often: lanaur (freq bonus 16) The monster species that spawned more often: humbling valuer nembutal flew senti statuary (freq bonus 21) The monster species that spawned more often: time machine (freq bonus 6) The monster species that spawned more often: dryad (freq bonus 8) The monster species that spawned more often: black ants of Timothy Thummel (freq bonus 36) The monster species that spawned more often: nether turret (freq bonus 10) The monster species that spawned more often: dropt pressor scoping (freq bonus 20) The monster species that spawned more often: petty hellcat (freq bonus 12) The monster species that spawned more often: on (freq bonus 9) The monster species that spawned more often: Beruthiel, Queen of Cats (freq bonus 4) The monster species that spawned more often: orange devil (freq bonus 12) The monster species that spawned more often: angrier shopkeeper (freq bonus 6) The monster species that spawned more often: catoblepas (freq bonus 12) The monster species that spawned more often: clay fungus (freq bonus 28) The monster species that spawned more often: evil mind flayer (freq bonus 8) The monster trait that was more common: HC aliens (freq bonus 6) The monster species that never randomly spawned: enchanted dog The monster species that never randomly spawned: fife spore The monster species that never randomly spawned: giant rat swarm The monster species that never randomly spawned: amusement eagle The monster species that never randomly spawned: sonicbat The monster species that never randomly spawned: undead ladiesman The monster species that never randomly spawned: glowing eye The monster species that never randomly spawned: orange missingno The monster species that never randomly spawned: alarm beam The monster species that never randomly spawned: barb stalk The RNG hath decreed that this item was never generated: magic mapping (ELAM EBOW) The RNG hath decreed that this item was never generated: failed training (finger-jamming) The RNG hath decreed that this item was never generated: implant of prosperity (brisk) The RNG hath decreed that this item was never generated: leather armor ((null)) The RNG hath decreed that this item was never generated: dropbug stone (gray) The RNG hath decreed that this item was never generated: axe ((null)) The RNG hath decreed that this item was never generated: metabolic stone (gray) The RNG hath decreed that this item was never generated: deep dragon scale mail ((null)) The RNG hath decreed that this item was never generated: shield of peace ((null)) The RNG hath decreed that this item was never generated: holy wafer ((null)) The RNG hath decreed that this item was generated more often: magicite crystal (blue, freq bonus 19) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 15) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 61) The RNG hath decreed that this item was generated more often: cloak of memory (icy cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 9) The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 14) The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of starlight (stardust, freq bonus 6) The RNG hath decreed that this item was generated more often: unfindable stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 19) The RNG hath decreed that this item was generated more often: log ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: mallet ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of blitzen (trump, freq bonus 9) The RNG hath decreed that this item was generated more often: mana battery (gloaming, freq bonus 6) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 9) The RNG hath decreed that this item was generated more often: delight stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: infravision (unwritten, freq bonus 16) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 7) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 88) The RNG hath decreed that this item was always generated cursed: implant of deception (serrated) The RNG hath decreed that this item was always generated cursed: flail ((null)) The RNG hath decreed that this item was always generated cursed: yellow spell stone (gray) The RNG hath decreed that this item was always generated cursed: icky blade ((null)) The RNG hath decreed that this item was always generated cursed: wakame ((null)) The RNG hath decreed that this item was always generated cursed: mallet ((null)) The RNG hath decreed that this item was always generated cursed: geolysis (geological) The RNG hath decreed that this item was always generated cursed: acid sphere (corroded) The RNG hath decreed that this item was always generated cursed: remove curse (wiry) The RNG hath decreed that this item was always generated cursed: amulet of evil crafting (evilpatch) The RNG hath decreed that this trap was always invisible: slime trap The RNG hath decreed that this trap was generated more often: bowel cramps trap (freq bonus 5) Trap randomization happened for 1 in 802 traps Next attribute increase check would have come at turn 174 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having poison resistance (0) You were prevented from having detect monsters (0) You saw invisible You had 1500 points of nutrition remaining You could fly You were fast You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Huan Ti The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (350) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 100% Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor * leather gloves (orange gloves) * robe (purple robe) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (engraved helmet) * sedge hat (weeping helmet) * skullcap (less helmet) * flack helmet (tribal helmet) * crystal helm stone (rubynus helmet) * mining helm (RNG helmet) * field helm (cone-shaped helmet) * helm of safeguard (hydra helmet) * war hat (round helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (transparent gloves) * gauntlets of plugsuit (grey-shaded gloves) * commander gloves (black gloves) * field gloves (dusty gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (fleecy boots) * field boots (velvet pumps) * boots of safeguard (calf-leather sandals) Scrolls scroll of punishment (MY SPUTA WILL FLOW DOWN) scroll of healing (276 DAMAGE IS ENOUGH TO OVERCOME MESHERA ALPHAS SUPER REGENE) scroll of mana (THE RAPE OF THE CATHLETTE) scroll of phase door (DEBT) scroll of standard id (YERXA) scroll of cure (AS ISE DAT) * scroll of extra healing (YASDORIAN THE RELIGIOUS ONE ST16 DX16 CO15 IN5 WI18 CH6 CHEANGFEMLAW) * scroll of greater mana restoration (DINKIER MISDO MONOPOLIZATION WALLEYE) Spellbooks spellbook of healing (disintegrating) Potions potion of healing (concocted) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Skilled) (0 of 20) sexy flats [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Grand Master) (20 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Monk... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.