Andy, neutral female thunderlord Monk -------------- ....k.@d.....| |...........`| |............| ....|(.......| -+-------.---- [Andy the Candidate] St14 Dx11 Co9 In7 Wi7 Ch5 MonThuFemNeu Dlvl:1 $1 HP19(19) Pw12(12) AC2 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female thunderlord Monk. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: stun resistance You could not have this property extrinsically: stunnopathy You could not have this property intrinsically: improved vision Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 13 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 158 Tool identification only worked 5 times out of 9 Monsters only dropped their equipment with 67% chance Scroll drop chance was reduced to 91% Wand drop chance was reduced to 76% Potion drop chance was reduced to 97% Armor drop chance was reduced to 76% Tool drop chance was reduced to 93% Food drop chance was reduced to 92% Monster death drops spawned with only 97% chance The following skill could not be trained at all: devices The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: healing spells (turn 22) The following skill became untrainable if you tried to train it too early: dart (turn 168) The following skill became untrainable after a while: quarterstaff (turn 21812) The following skill couldn't be trained before a certain turn number is reached: lightsaber (turn 44400) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 107630 Monster spawn increase reached its maximum at turn 268356 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 3158246 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: cockatrice (freq bonus 4) The monster species that spawned more often: sakah sephirah (freq bonus 10) The monster species that spawned more often: voracious ripper (freq bonus 24) The monster species that spawned more often: bone mage (freq bonus 20) The monster species that spawned more often: Eliane's shin-smashing sneaker (freq bonus 20) The monster species that spawned more often: nether force patch (freq bonus 12) The monster species that spawned more often: drydrip spore (freq bonus 42) The monster species that spawned more often: Yannick (freq bonus 28) The monster species that spawned more often: yellow bulb (freq bonus 12) The monster species that spawned more often: US presidential election loser (freq bonus 48) The monster species that spawned more often: completely bad monster (freq bonus 24) The monster species that spawned more often: cave kobold (freq bonus 18) The monster species that spawned more often: deceptive springy (freq bonus 6) The monster species that spawned more often: immobile growth (freq bonus 15) The monster species that spawned more often: Ronja (freq bonus 6) The monster species that spawned more often: xaren (freq bonus 12) The monster species that spawned more often: xebec legged (freq bonus 12) The monster species that spawned more often: barrowgrim soldier (freq bonus 24) The monster species that spawned more often: dawdle purificatory (freq bonus 192) The monster species that spawned more often: squirtle (freq bonus 40) The monster species that spawned more often: steam drill (freq bonus 30) The monster trait that was more common: monsters that need a pick-axe for tunneling (freq bonus 2) The monster species that never randomly spawned: concordance bathroom The monster species that never randomly spawned: static gigged The monster species that never randomly spawned: sprinkling elucidator gusseting girly weight The monster species that never randomly spawned: puzzling vortex The monster species that never randomly spawned: loyalest tentier The monster species that never randomly spawned: trap growth The monster species that never randomly spawned: source of wrath The monster species that never randomly spawned: Lord Bademon The monster species that never randomly spawned: razor dragon The monster species that never randomly spawned: real nether lich The monster class that always generated with extra speed: grue The RNG hath decreed that this item was never generated: possession (possessive) The RNG hath decreed that this item was never generated: battery cloak (spellsucking cloak) The RNG hath decreed that this item was never generated: mineral hostage chain ((null)) The RNG hath decreed that this item was never generated: cure (SPARKLING EDWARD CULLEN) The RNG hath decreed that this item was never generated: cloak of time (weird cloak) The RNG hath decreed that this item was never generated: bronze arrow ((null)) The RNG hath decreed that this item was never generated: display loss stone (gray) The RNG hath decreed that this item was never generated: tin ((null)) The RNG hath decreed that this item was never generated: horrify (horrible) The RNG hath decreed that this item was never generated: implant of searing (omniscient) The RNG hath decreed that this item was generated more often: implant of acceleration (empowering, freq bonus 25) The RNG hath decreed that this item was generated more often: illiteracy (illegible, freq bonus 6) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 7) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 3) The RNG hath decreed that this item was generated more often: inka mithril-coat ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 18) The RNG hath decreed that this item was generated more often: splint mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 189) The RNG hath decreed that this item was generated more often: silk mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of starving (purple cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: stone dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 5) The RNG hath decreed that this item was generated more often: wedge sandals (heeled sandals, freq bonus 9) The RNG hath decreed that this item was generated more often: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of sunlight (ferocious, freq bonus 2) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 4) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: thunder wave (raw, freq bonus 8) The RNG hath decreed that this item was generated more often: detect monsters (leather, freq bonus 8) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 30) The RNG hath decreed that this item was always generated cursed: see invisible (magenta) The RNG hath decreed that this item was always generated cursed: bronze morning star ((null)) The RNG hath decreed that this item was always generated cursed: detect monsters (leather) The RNG hath decreed that this item was always generated cursed: bodyglove (tight black clothes) The RNG hath decreed that this item was always generated cursed: sapphire dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: acid ingestion (unhealthy) The RNG hath decreed that this item was always generated cursed: rumor (BU MISH MISH EMAS) The RNG hath decreed that this item was always generated cursed: bossfight stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of sudden curse (unexpected) The RNG hath decreed that this item was always generated cursed: black aestivalis (runed broadsword) The RNG hath decreed that this trap was always invisible: sound trap The RNG hath decreed that this trap was generated more often: low stats trap (freq bonus 1) Trap randomization happened for 1 in 602 traps Trap difficulty was increased by 49 Next attribute increase check would have come at turn 1824 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were fire resistant You were sleep resistant You had not decided on your sexuality yet You were prevented from having stun resistance (0) You were prevented from having stunnopathy (0) You saw invisible You had 1500 points of nutrition remaining You aggravated monsters You could fly You were fast You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Chih Sung-tzu The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (150) You survived Spells known in the end Name Level Category Fail Memory a - protection 1 protect 19% 100% Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) ward against lightning 1 R Prepared(0) Discoveries Armor * leather gloves (viva gloves) * robe (camo robe) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (mechanical helmet) * sedge hat (hydra helmet) * skullcap (green bowel) * flack helmet (guzzle helmet) * crystal helm (aluminium helmet) * mining helm (gray helmet) * field helm (grimace helmet) * helm of safeguard (red helmet) * war hat (dim colored helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (riding gloves) * gauntlets of plugsuit (boxing gloves) * commander gloves (yellow gloves) * field gloves (camouflage patterned gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (velvet pumps) * field boots (fin boots) * boots of safeguard (clunky heels) Scrolls scroll of identify (DO NOT READ ME) scroll of healing (WINSALOT ACTUALLY ONLY WINS SOMETIMES) scroll of mana (FOOBIE BLETCH) scroll of phase door (AMYBSOD INVITES YOU TO SLASHEMEXTENDED IRC CHANNEL) scroll of standard id (HOW CONVENIENT) scroll of cure (TRATS ARL) * scroll of extra healing (ASCHELIDONETH BATHARIBATH) * scroll of greater mana restoration (SLEX NOW WITH TRANSVESTITE ROLE) Spellbooks spellbook of protection (accusory) Potions potion of healing (tesco value) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Grand Master) (20 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Monk... Youescaped from the dungeon with 1 point, Since you escaped early, the score list will not be checked.