Andy, neutral male burning Samurai ------ -....| |.@..+ |..d.| |....| ------ [Andy the Hatamoto] St15 Dx14 Co8 In8 Wi4 Ch6 SamBurMalNeu Dlvl:1 $0 HP21(21) Pw8(8) AC-1 Xp1/0 T1 Brn Latest messages Konnichi wa Andy, welcome to SlashEMExtended! You are a neutral male burning Samurai. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: petrification resistance You could not have this property extrinsically: infravision You could not have this property intrinsically: numbopathy Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 6 Implant identification only worked 1 times out of 18 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 64% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 63% Ring drop chance was reduced to 60% Wand drop chance was reduced to 96% Armor drop chance was reduced to 88% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 88% chance The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: shield The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: morning star The following skill became untrainable if you tried to train it too early: shield (turn 3) The following skill became untrainable if you tried to train it too early: dart (turn 7920) The following skill became untrainable after a while: scimitar (turn 42782) The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 80237) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22642 Monster spawn increase reached its maximum at turn 75737 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2585947 The monster class that cannot be genocided was ogre The monster class that was spawned more often: bat or bird (freq bonus 2) The monster species that spawned more often: stone stalk (freq bonus 12) The monster species that spawned more often: software engineer (freq bonus 18) The monster species that spawned more often: roc (freq bonus 42) The monster species that spawned more often: fife mushroom (freq bonus 14) The monster species that spawned more often: bad vortex (freq bonus 12) The monster species that spawned more often: standstill toxemia bristlier blustering (freq bonus 28) The monster species that spawned more often: corner eye (freq bonus 12) The monster species that spawned more often: acid boob (freq bonus 36) The monster species that spawned more often: gabble wallpapering (freq bonus 12) The monster species that spawned more often: teal growth (freq bonus 26) The monster species that spawned more often: athena guardian (freq bonus 12) The monster species that spawned more often: giant monkey (freq bonus 36) The monster species that spawned more often: swayed kneed (freq bonus 48) The monster species that spawned more often: surly looking dwarf (freq bonus 42) The monster species that spawned more often: elemental girl (freq bonus 16) The monster species that spawned more often: smart beo (freq bonus 18) The monster species that spawned more often: Warder Sergeant (freq bonus 4) The monster species that spawned more often: earth giant (freq bonus 15) The monster species that spawned more often: undead fighter (freq bonus 18) The monster species that spawned more often: aerial servent (freq bonus 3) The monster trait that was more common: monsters who can cast arcane spells (freq bonus 2) The monster trait that was more common: monsters that can tunnel (freq bonus 1) The monster trait that was more common: monsters that can tunnel (freq bonus 4) The monster trait that was more common: monsters whose attacks badly poison you (freq bonus 2) The monster species that never randomly spawned: everchanging beam The monster species that never randomly spawned: Haku, the River Dragon The monster species that never randomly spawned: hoodwink sagamore telexing specimen millimetric The monster species that never randomly spawned: speedotrice The monster species that never randomly spawned: peng naiad The monster species that never randomly spawned: contamination laser The monster species that never randomly spawned: phantom beast The monster species that never randomly spawned: pit beast The monster species that never randomly spawned: dwarven impacter The monster species that never randomly spawned: cursor nymph The RNG hath decreed that this item was never generated: slow monster (tin) The RNG hath decreed that this item was never generated: unlucky stone (gray) The RNG hath decreed that this item was never generated: amulet of data storage (icosaedrical) The RNG hath decreed that this item was never generated: water dragon scale mail ((null)) The RNG hath decreed that this item was never generated: quite heavy iron ball ((null)) The RNG hath decreed that this item was never generated: protection (wide) The RNG hath decreed that this item was never generated: chanter shirt ((null)) The RNG hath decreed that this item was never generated: helm of warning (meteoric helmet) The RNG hath decreed that this item was never generated: chromatic beam (chromatic) The RNG hath decreed that this item was never generated: fluorite (violet) The RNG hath decreed that this item was generated more often: poured club ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 12) The RNG hath decreed that this item was generated more often: air current (court, freq bonus 6) The RNG hath decreed that this item was generated more often: antilevel stone (gray, freq bonus 34) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: elongation cloak (long-range cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: gain corruption (wrath, freq bonus 3) The RNG hath decreed that this item was generated more often: random speed (impenetrable, freq bonus 19) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 6) The RNG hath decreed that this item was generated more often: white lightsaber (lightsaber, freq bonus 3) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: uninformation stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 101) The RNG hath decreed that this item was generated more often: osbane katana ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of paralysis (red cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: scythe ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: punishment (VE FORBRYDERNE, freq bonus 9) The RNG hath decreed that this item was generated more often: homing torpedo ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of neck brace (nonvorpal, freq bonus 4) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 8) The RNG hath decreed that this item was always generated cursed: charoite (violet) The RNG hath decreed that this item was always generated cursed: worthless piece of violet glass (violet) The RNG hath decreed that this item was always generated cursed: worthless piece of yellow glass (yellow) The RNG hath decreed that this item was always generated cursed: striking (ebony) The RNG hath decreed that this item was always generated cursed: amulet of acid resistance (venomous) The RNG hath decreed that this item was always generated cursed: granite impaler ((null)) The RNG hath decreed that this item was always generated cursed: reroll artifact (marvelous) The RNG hath decreed that this item was always generated cursed: The Nemean Lion hide ((null)) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale shield (amethyst dragonhide shield) The RNG hath decreed that this item was always generated cursed: implant of bliss (calling) The RNG hath decreed that this trap was always invisible: highlevel trap The RNG hath decreed that this trap was generated more often: uninformation trap (freq bonus 3) Trap randomization happened for 1 in 470 traps Next attribute increase check would have come at turn 1632 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were burned (0) You had not decided on your sexuality yet You were prevented from having petrification resistance (0) You were prevented from having infravision (0) You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Raijin The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (447) You survived You didn't know any spells. Techniques known in the end Name Level Status kiii 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * katana (samurai sword) * yumi (long bow) * ya (bamboo arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * batoruakkusu (double-headed axe) * dwarvish zaghnal (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * run no ken (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * bo (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * naginata (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * bisento (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * kamayari (pruning hook) * bill-guisarme (hooked polearm) * rutsu-erunhanma (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * hira-shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * kimono (yellow robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * kabuto (twisted visor helmet) * sugegasa (guzzle helmet) * skullcap (aluminium helmet) * flack helmet (long-hair helmet) * crystal helm (plumed helmet) * mining helm (dark helmet) * field helm (secret helmet) * helm of safeguard (wide conical hat) * jingasa (golden helmet) * plasteel gloves (white gloves) * yugake (velvet gloves) * gauntlets of safeguard (padded gloves) * gauntlets of plugsuit (vampiric gloves) * commander gloves (warped gloves) * field gloves (mirrored gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * kutsu (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * jika-tabi (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (block-heeled boots) * field boots (sputa boots) * boots of safeguard (femmy boots) Scrolls scroll of healing (WAKE ME UP INSIDE) scroll of mana (V SOVETSKOY ROSSII GENERATOR SLUCHAYNYKH CHISEL NENAVIDIT VAS) scroll of phase door (IEO BELPHENO) scroll of standard id (MUNCH MUNCH) scroll of cure (23571113171923293137) * scroll of extra healing (NO TNILCYR ALLIK) * scroll of greater mana restoration (SACRED TRANSPOSITIONS) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Skilled) (0 of 20) sexy flats [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Sayonara Andy the Samurai... You and Hachi escaped from the dungeon with 6 points, Since you escaped early, the score list will not be checked.