Andy, chaotic male automatic Samurai ----------- |.......... |.........| |.........| |.........| |...$..@..| |.....d...| --------.-- [Andy the Hatamoto] St9 Dx17 Co8 In10 Wi11 Ch6 SamClkMalCha Dlvl:1 $0 HP22(22) Pw10(10) AC-3 Xp1/0 T1 Latest messages Konnichi wa Andy, welcome to SlashEMExtended! You are a chaotic male automatic Samurai. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: quad attacks You could not have this property extrinsically: sickness resistance You could not have this property intrinsically: sickopathy Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 30 Gem identification only worked 100 times out of 195 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 73% chance Monsters only dropped their equipment with 91% chance Musable item generation frequency had a negative bias of 6% Ring drop chance was reduced to 71% Wand drop chance was reduced to 90% Potion drop chance was reduced to 93% Weapon drop chance was reduced to 91% Armor drop chance was reduced to 64% Food drop chance was reduced to 76% Monster death drops spawned with only 92% chance The following skill could not be trained at all: two-weapon combat The following skill was trained at half the usual rate: morning star The following skill was trained at one fifth the usual rate: two-handed sword The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: implants The following skill was limited to expert proficiency: riding The following skill became untrainable if you tried to train it too early: healing spells (turn 272) The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 180) The following skill became untrainable after a while: crossbow (turn 13977) The following skill couldn't be trained before a certain turn number is reached: dagger (turn 51876) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19105 Monster spawn increase reached its maximum at turn 121375 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 908495 The monster class that cannot be genocided was turret The monster class that was spawned more often: imp or minor demon (freq bonus 4) The monster species that spawned more often: lesser nishikiori (freq bonus 48) The monster species that spawned more often: nexus chicken (freq bonus 22) The monster species that spawned more often: rainbow force fungus (freq bonus 24) The monster species that spawned more often: ivory mold (freq bonus 30) The monster species that spawned more often: malfunctioning babelfish (freq bonus 56) The monster species that spawned more often: nazi mad scientist (freq bonus 18) The monster species that spawned more often: emp turret (freq bonus 9) The monster species that spawned more often: budgetary fetor (freq bonus 42) The monster species that spawned more often: punny nudely (freq bonus 8) The monster species that spawned more often: gigantic pseudodragon (freq bonus 28) The monster species that spawned more often: swight (freq bonus 48) The monster species that spawned more often: upcharge troll (freq bonus 12) The monster species that spawned more often: subsoil vital abscessed heinously (freq bonus 18) The monster species that spawned more often: ninja master (freq bonus 20) The monster species that spawned more often: bewitched maia (freq bonus 14) The monster species that spawned more often: irresistible colony (freq bonus 24) The monster species that spawned more often: golem (freq bonus 24) The monster species that spawned more often: Holy Planetar (freq bonus 28) The monster species that spawned more often: iceblock eye (freq bonus 12) The monster species that spawned more often: mechanism lymphocytic (freq bonus 22) The monster trait that was more common: monsters that have explosion attacks (freq bonus 2) The monster species that never randomly spawned: beast of Nurgle The monster species that never randomly spawned: unlocated demagogic The monster species that never randomly spawned: holy cow The monster species that never randomly spawned: giant venus flytrap The monster species that never randomly spawned: tsetse fly The monster species that never randomly spawned: death orb The monster species that never randomly spawned: vivaria rousseau The monster species that never randomly spawned: Woodland-elf rogue The monster species that never randomly spawned: euchred waterbury The monster species that never randomly spawned: high force patch The monster class that always generated with extra speed: golem The RNG hath decreed that this item was never generated: implant of tsunami (perpetual) The RNG hath decreed that this item was never generated: droven arrow (obsidian arrow) The RNG hath decreed that this item was never generated: solar beam (beaming) The RNG hath decreed that this item was never generated: amulet of speed (beam) The RNG hath decreed that this item was never generated: partial plate mail ((null)) The RNG hath decreed that this item was never generated: silver long sword ((null)) The RNG hath decreed that this item was never generated: fortune cookie ((null)) The RNG hath decreed that this item was never generated: cure wounded legs (fleeting) The RNG hath decreed that this item was never generated: yellow sweets ((null)) The RNG hath decreed that this item was never generated: wooden flute (flute) The RNG hath decreed that this item was generated more often: implant of attrition (vigorous, freq bonus 17) The RNG hath decreed that this item was generated more often: anger helm (tribal helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: field helm (yellow helmet, freq bonus 21) The RNG hath decreed that this item was generated more often: cloak of outright evilness (chinese cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 36) The RNG hath decreed that this item was generated more often: gauntlets of reverse enchantment (inverse gloves, freq bonus 41) The RNG hath decreed that this item was generated more often: metal lamellar armor ((null), freq bonus 97) The RNG hath decreed that this item was generated more often: psychic dragon scale shield (psychic dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 22) The RNG hath decreed that this item was generated more often: cure sickness (indigo, freq bonus 9) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: implant of avarice (adroit, freq bonus 9) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 10) The RNG hath decreed that this item was generated more often: sapphire dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: robe of spell power (white robe, freq bonus 12) The RNG hath decreed that this item was generated more often: summon boss (MONST DOT C AINT BIG ENOUGH, freq bonus 5) The RNG hath decreed that this item was generated more often: green spell stone (gray, freq bonus 6) The RNG hath decreed that this item was always generated cursed: stun monster (shivering) The RNG hath decreed that this item was always generated cursed: create horde (black) The RNG hath decreed that this item was always generated cursed: implant of propogation (crackling) The RNG hath decreed that this item was always generated cursed: silver spear ((null)) The RNG hath decreed that this item was always generated cursed: cheese ((null)) The RNG hath decreed that this item was always generated cursed: infravision (unwritten) The RNG hath decreed that this item was always generated cursed: coffee (laurel) The RNG hath decreed that this item was always generated cursed: robe of magic resistance (yellow robe) The RNG hath decreed that this item was always generated cursed: nastiness (GO TEAM NASTYTRAP) The RNG hath decreed that this item was always generated cursed: garden fork ((null)) The RNG hath decreed that this trap was always invisible: bolt trap The RNG hath decreed that this trap was generated more often: display trap (freq bonus 8) Trap randomization happened for 1 in 381 traps Next attribute increase check would have come at turn 1107 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You were immune to sickness You were petrification resistant You had not decided on your sexuality yet You were prevented from having quad attacks (0) You had 1500 points of nutrition remaining You could survive without air You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Susanowo The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (383) You survived You didn't know any spells. Techniques known in the end Name Level Status kiii 1X Prepared(0) missile flurry 1 R Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) booze 1 R Prepared(0) Discoveries Weapons * katana (samurai sword) * yumi (long bow) * ya (bamboo arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * batoruakkusu (double-headed axe) * dwarvish zaghnal (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * run no ken (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * bo (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * naginata (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * bisento (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * kamayari (pruning hook) * bill-guisarme (hooked polearm) * rutsu-erunhanma (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * hira-shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * kimono (black robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * kabuto (grimace helmet) * sugegasa (orange visored helmet) * skullcap (netradiation helmet) * flack helmet (greenery helmet) * crystal helm (covered helmet) * mining helm (translucent helmet) * field helm (tribal helmet) * helm of safeguard (crazy helmet) * jingasa (crested helmet) * plasteel gloves (white gloves) * yugake (steel gloves) * gauntlets of safeguard (slaying gloves) * gauntlets of plugsuit (inverse gloves) * commander gloves (transparent gloves) * field gloves (graffiti gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * kutsu (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * jika-tabi (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (lolita boots) * field boots (steel boots) * boots of safeguard (velcro sandals) Scrolls scroll of healing (ELBIB YLOH) scroll of mana (AUTOEXEC BAT) scroll of phase door (BACKSLASH EM EXTENDED ESCAPE CHARACTER) scroll of standard id (FATAL ADVENTURE TO ADULT LECHERY) scroll of cure (TRAINRIDING LIKE A HOBO) * scroll of extra healing (OMG AMY ASCENDED FOURK AND SURVIVED WAND DESTRUCTION) * scroll of greater mana restoration (FASCICULUS PROPRIUS) Potions potion of oil (nectar) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Skilled) (0 of 20) sexy flats [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Sayonara Andy the Samurai... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.