Andy, chaotic female cockatrice Samurai --------- ........| |....@d.| |.......| +......$| ----+---- [Andy the Hatamoto] St12 Dx17 Co10 In11 Wi4 Ch5 SamCocFemCha Dlvl:1 $0 HP21(21) Pw9(9) AC-3 Xp1/0 T1 Latest messages Konnichi wa Andy, welcome to SlashEMExtended! You are a chaotic female cockatrice Samurai. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: peacevision You could not have this property extrinsically: confusion resistance You could not have this property intrinsically: stun resistance Scroll identification only worked 100 times out of 132 Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 260 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 68% Wand drop chance was reduced to 84% Weapon drop chance was reduced to 65% Armor drop chance was reduced to 91% Food drop chance was reduced to 84% Concealing monsters were spawned underneath items 86% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: lightsaber The following skill was trained at one fifth the usual rate: techniques The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: body armor (turn 2) The following skill became untrainable if you tried to train it too early: whip (turn 112) The following skill became untrainable after a while: healing spells (turn 22244) The following skill couldn't be trained before a certain turn number is reached: axe (turn 47449) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 45876 Monster spawn increase reached its maximum at turn 80612 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 14980476 The monster class that cannot be genocided was dragon The monster class that was spawned more often: lizard (freq bonus 1) The monster species that spawned more often: leocentaur chief (freq bonus 18) The monster species that spawned more often: stone stalk (freq bonus 9) The monster species that spawned more often: blight queen (freq bonus 12) The monster species that spawned more often: gabbed tripled temerity (freq bonus 48) The monster species that spawned more often: ebony fungus (freq bonus 16) The monster species that spawned more often: vitalizing satirize (freq bonus 12) The monster species that spawned more often: mirror force patch (freq bonus 21) The monster species that spawned more often: Antonia (freq bonus 6) The monster species that spawned more often: backup effortlessly (freq bonus 12) The monster species that spawned more often: iceblock jelly (freq bonus 24) The monster species that spawned more often: orc chieftain (freq bonus 18) The monster species that spawned more often: short-faced bear (freq bonus 3) The monster species that spawned more often: petro patch (freq bonus 3) The monster species that spawned more often: fonder cometh repairable (freq bonus 15) The monster species that spawned more often: interposition detainment (freq bonus 9) The monster species that spawned more often: unreflecting shake (freq bonus 24) The monster species that spawned more often: ravenous cube (freq bonus 8) The monster species that spawned more often: athwart millisecond (freq bonus 8) The monster species that spawned more often: tearmaggot (freq bonus 4) The monster species that spawned more often: deceptive orc (freq bonus 8) The monster trait that was more common: monsters with acid resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks push you back (freq bonus 1) The monster trait that was more common: monsters whose attacks drain your intelligence (freq bonus 1) The monster trait that was more common: monsters whose attacks drain your luck (freq bonus 1) The monster trait that was more common: monsters with nurse dialogue (freq bonus 2) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 6) The monster species that never randomly spawned: phaser spore The monster species that never randomly spawned: busied sesame The monster species that never randomly spawned: unmixed detoxicating snowballed switchman The monster species that never randomly spawned: fumblebee The monster species that never randomly spawned: spike stalk The monster species that never randomly spawned: statesmanship expertise The monster species that never randomly spawned: proceed circumcising The monster species that never randomly spawned: bank robber The monster species that never randomly spawned: antimagic mushroom The monster species that never randomly spawned: mutated snow ant The RNG hath decreed that this item was never generated: status stone (gray) The RNG hath decreed that this item was never generated: amulet of waterwalking (rubber) The RNG hath decreed that this item was never generated: jacinth (orange) The RNG hath decreed that this item was never generated: scourge ((null)) The RNG hath decreed that this item was never generated: worthless piece of radiant glass (radiant) The RNG hath decreed that this item was never generated: blue dragon scale mail ((null)) The RNG hath decreed that this item was never generated: latency stone (gray) The RNG hath decreed that this item was never generated: silver dragon scale shield (silver dragonhide shield) The RNG hath decreed that this item was never generated: autocurse stone (gray) The RNG hath decreed that this item was never generated: teleport away (gold) The RNG hath decreed that this item was generated more often: flying (winged, freq bonus 8) The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 16) The RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 39) The RNG hath decreed that this item was generated more often: penis pole ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: implant of bliss (calling, freq bonus 20) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: aurora beam (alarming, freq bonus 37) The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 33) The RNG hath decreed that this item was generated more often: unlevitate (posh, freq bonus 8) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 3) The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 4) The RNG hath decreed that this item was generated more often: soft star ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: white dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 15) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 11) The RNG hath decreed that this item was generated more often: disconnect stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: ugh memory to create inventory window ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 58) The RNG hath decreed that this item was always generated cursed: inkutlass ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of blue glass (blue) The RNG hath decreed that this item was always generated cursed: purple dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: amulet of reflection (hexagonal) The RNG hath decreed that this item was always generated cursed: lemon ((null)) The RNG hath decreed that this item was always generated cursed: ghostly stone (gray) The RNG hath decreed that this item was always generated cursed: regeneration (moonstone) The RNG hath decreed that this item was always generated cursed: flying boots (battle boots) The RNG hath decreed that this item was always generated cursed: manacloak (dragonhide cloak) The RNG hath decreed that this item was always generated cursed: bent sable (bent sword) The RNG hath decreed that this trap was always invisible: cannon trap The RNG hath decreed that this trap was generated more often: falling tub trap (freq bonus 2) Trap randomization happened for 1 in 297 traps Next attribute increase check would have come at turn 922 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were poison resistant You were petrification resistant You had not decided on your sexuality yet You were prevented from having peacevision (0) You were prevented from having confusion resistance (0) You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Susanowo The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (82) You survived You didn't know any spells. Techniques known in the end Name Level Status kiii 1X Prepared(0) egg bomb 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * katana (samurai sword) * yumi (long bow) * ya (bamboo arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * batoruakkusu (double-headed axe) * dwarvish zaghnal (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * run no ken (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * bo (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * naginata (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * bisento (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * kamayari (pruning hook) * bill-guisarme (hooked polearm) * rutsu-erunhanma (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * hira-shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * kimono (orange robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * kabuto (visored helmet) * sugegasa (tight helmet) * skullcap (netradiation helmet) * flack helmet (deformed helmet) * crystal helm (dark helmet) * mining helm (fish bowl) * field helm (organic helmet) * helm of safeguard (black helmet) * jingasa (gray helmet) * plasteel gloves (white gloves) * yugake (black gloves) * gauntlets of safeguard (silk fingerlings) * gauntlets of plugsuit (concrete gloves) * commander gloves (inka gloves) * field gloves (brand-new gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * kutsu (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * jika-tabi (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (fin boots) * field boots (living boots) * boots of safeguard (rain boots) Scrolls scroll of healing (BEARD BURGER MASTER) scroll of mana (YOU DO NOT GO PAST AT ME) scroll of phase door (USER DEATH IMMINENT) scroll of standard id (CHAIOCHEN OUTIBILMEMNOUOTH ATRAUICH) scroll of cure (SCROLL LABELS ARE PART OF SLEXQDB) * scroll of extra healing (LLIYLLATNEMTONMAI) * scroll of greater mana restoration (HEAVY ELF CANT FLEW) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Sayonara Andy the Samurai... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.