Andy, lawful female fawn Samurai ---.-- |.d..| |.@..| +....| |...$| ------ [Andy the Hatamoto] St18 Dx16 Co7 In10 Wi7 Ch3 SamFawFemLaw Dlvl:1 $0 HP21(21) Pw11(11) AC-2 Xp1/0 T1 Latest messages Konnichi wa Andy, welcome to SlashEMExtended! You are a lawful female fawn Samurai. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: magical breathing You could not have this property extrinsically: glib combat You could not have this property intrinsically: psi resistance Scroll identification only worked 100 times out of 424 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 15 Implant identification only worked 1 times out of 25 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 122 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 90% chance Monsters only dropped their equipment with 78% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 67% Amulet drop chance was reduced to 51% Potion drop chance was reduced to 66% Weapon drop chance was reduced to 73% Tool drop chance was reduced to 87% Food drop chance was reduced to 81% Concealing monsters were spawned underneath items 81% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: firearms The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: whip The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: techniques The following skill was limited to expert proficiency: lightsaber The following skill became untrainable if you tried to train it too early: martial arts (turn 112) The following skill became untrainable if you tried to train it too early: elemental spells (turn 3534) The following skill became untrainable after a while: riding (turn 50194) The following skill couldn't be trained before a certain turn number is reached: axe (turn 26934) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 11126 Monster spawn increase reached its maximum at turn 130524 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 432540 The monster class that cannot be genocided was naga The monster class that was spawned more often: orc (freq bonus 5) The monster species that spawned more often: mush man (freq bonus 48) The monster species that spawned more often: spinneret ritual (freq bonus 12) The monster species that spawned more often: indigo patch (freq bonus 8) The monster species that spawned more often: percenti opens a gate! (freq bonus 16) The monster species that spawned more often: leafed colonizing (freq bonus 12) The monster species that spawned more often: unhinged guerrilla (freq bonus 24) The monster species that spawned more often: skidooed ribboning (freq bonus 84) The monster species that spawned more often: Emma's sexy wedge sandal (freq bonus 54) The monster species that spawned more often: luminescent fungus (freq bonus 96) The monster species that spawned more often: nuke tester (freq bonus 48) The monster species that spawned more often: undead goff (freq bonus 8) The monster species that spawned more often: geologically nonaligned overweigh (freq bonus 22) The monster species that spawned more often: dazzling crasher (freq bonus 24) The monster species that spawned more often: brother breaker (freq bonus 72) The monster species that spawned more often: cyan growth (freq bonus 84) The monster species that spawned more often: golden colony (freq bonus 18) The monster species that spawned more often: barogram comparing (freq bonus 7) The monster species that spawned more often: chestaur (freq bonus 32) The monster species that spawned more often: minterm golem (freq bonus 66) The monster species that spawned more often: hellbat (freq bonus 27) The monster trait that was more common: monsters whose attacks increase the sin counter (freq bonus 4) The monster species that never randomly spawned: intercrome The monster species that never randomly spawned: undead artist The monster species that never randomly spawned: bomber buster The monster species that never randomly spawned: numbness monster The monster species that never randomly spawned: fusion elemental The monster species that never randomly spawned: taker patch The monster species that never randomly spawned: freemason worthy advisor The monster species that never randomly spawned: tanker golem The monster species that never randomly spawned: anti-stone lizard The monster species that never randomly spawned: Bettina's combat boot The monster class that always generated with extra speed: rust monster or disenchanter The RNG hath decreed that this item was never generated: traffic light ((null)) The RNG hath decreed that this item was never generated: cloak of seeing (tunnel cloak) The RNG hath decreed that this item was never generated: implant of virility (frantic) The RNG hath decreed that this item was never generated: chaos gloves (transparent gloves) The RNG hath decreed that this item was never generated: vermin swatter ((null)) The RNG hath decreed that this item was never generated: amulet of poison warning (splatted) The RNG hath decreed that this item was never generated: impossibly heavy mineral ball ((null)) The RNG hath decreed that this item was never generated: wizard lock (dark green) The RNG hath decreed that this item was never generated: energy bolt (infinity plus one) The RNG hath decreed that this item was never generated: scale mail ((null)) The RNG hath decreed that this item was generated more often: confuse self (many-paged, freq bonus 58) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 28) The RNG hath decreed that this item was generated more often: platinum saber ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cold resistance (brass, freq bonus 14) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 32) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 4) The RNG hath decreed that this item was generated more often: laser beam ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: red tea (baloon flower, freq bonus 46) The RNG hath decreed that this item was generated more often: paranoia stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: booze (brown, freq bonus 10) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of luck negation (icky cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: fog horn (horn, freq bonus 3) The RNG hath decreed that this item was generated more often: paranoia stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 14) The RNG hath decreed that this item was generated more often: beartrap ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 5) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: gimp cloak (pitch cloak, freq bonus 100) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 83) The RNG hath decreed that this item was always generated cursed: javelin (throwing spear) The RNG hath decreed that this item was always generated cursed: elven arrow (runed arrow) The RNG hath decreed that this item was always generated cursed: chocoegg ((null)) The RNG hath decreed that this item was always generated cursed: droven bolt (obsidian bolt) The RNG hath decreed that this item was always generated cursed: implant of attrition (vigorous) The RNG hath decreed that this item was always generated cursed: inimical stone (gray) The RNG hath decreed that this item was always generated cursed: elven spear (runed spear) The RNG hath decreed that this item was always generated cursed: psychic dragon scale shield (psychic dragonhide shield) The RNG hath decreed that this item was always generated cursed: killer heels (ski heels) The RNG hath decreed that this item was always generated cursed: cloak of escalation (cyan cloak) The RNG hath decreed that this trap was always invisible: black ng wall trap The RNG hath decreed that this trap was generated more often: drop trap (freq bonus 2) Trap randomization happened for 1 in 907 traps Next attribute increase check would have come at turn 1000 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having magical breathing (0) You were prevented from having glib combat (0) You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Amaterasu Omikami The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (620) You survived You didn't know any spells. Techniques known in the end Name Level Status kiii 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * katana (samurai sword) * yumi (long bow) * ya (bamboo arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * batoruakkusu (double-headed axe) * dwarvish zaghnal (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * run no ken (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * bo (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * naginata (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * bisento (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * kamayari (pruning hook) * bill-guisarme (hooked polearm) * rutsu-erunhanma (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * hira-shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * kimono (cyan robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * kabuto (hacker helmet) * sugegasa (narrow helmet) * skullcap (internet helmet) * flack helmet (brick helmet) * crystal helm (crested helmet) * mining helm (bug-tracking helmet) * field helm (deformed helmet) * helm of safeguard (crazy helmet) * jingasa (aluminium helmet) * plasteel gloves (white gloves) * yugake (velvet gloves) * gauntlets of safeguard (fighting gloves) * gauntlets of plugsuit (tar gloves) * commander gloves (inka gloves) * field gloves (slippery gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * kutsu (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * jika-tabi (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (riding boots) * field boots (fetish heels) * boots of safeguard (castlevania boots) Scrolls scroll of healing (THE THE GHOSTSES) scroll of mana (THERTHENITHOR DYAGOTHERE THERTHENITHOR SYAPOTHEREUO KODOCHOR) scroll of phase door (FROM THE BODY FILLED FEARFUL AURA GONE BE ABLE SCARE UP) scroll of standard id (HILLARY RODHAM CLINTON WANTS TO BAN THE HOT COFFEE MOD) scroll of cure (LORSKEL HOLDS 1ST RANK ON THE V171 HIGHSCORE TABLE) * scroll of extra healing (AROBREITHA BOLCHOSETH KOKKOLOIPTOLE RAMBITHNIPS) * scroll of greater mana restoration (MORAL RISE WHEN BURN) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Basic) (0 of 20) sexy flats [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Sayonara Andy the Samurai... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.