Andy, lawful female fiendish Samurai ------------- .Z.....$...| |d..........| .@........... |...........| ------------- [Andy the Hatamoto] St12 Dx13 Co7 In9 Wi4 Ch4 SamFieFemLaw Dlvl:1 $0 HP22(22) Pw11(11) AC0 Xp1/0 T2 Latest messages Konnichi wa Andy, welcome to SlashEMExtended! You are a lawful female fiendish Samurai. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 5 You carried 5 sins You could not have this property at all: stun resistance You could not have this property extrinsically: clairvoyance You could not have this property intrinsically: stunnopathy Potion identification only worked 3 times out of 6 Implant identification only worked 1 times out of 50 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 26 Gem identification only worked 100 times out of 182 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 92% Musable item generation frequency had a negative bias of 4% Amulet drop chance was reduced to 46% Potion drop chance was reduced to 82% Weapon drop chance was reduced to 90% Armor drop chance was reduced to 86% Food drop chance was reduced to 77% Monster death drops spawned with only 92% chance The following skill could not be trained at all: two-weapon combat The following skill was trained at half the usual rate: dart The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: club The following skill was limited to skilled proficiency: broadsword The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: trident (turn 24) The following skill became untrainable if you tried to train it too early: healing spells (turn 1050) The following skill became untrainable after a while: attack spells (turn 24960) The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 53805) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 43083 Monster spawn increase reached its maximum at turn 227853 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 518250 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: ghost (freq bonus 1) The monster species that spawned more often: luminescent spore (freq bonus 6) The monster species that spawned more often: black archer (freq bonus 18) The monster species that spawned more often: fleece monster (freq bonus 8) The monster species that spawned more often: Michaela (freq bonus 8) The monster species that spawned more often: file read error (freq bonus 20) The monster species that spawned more often: Seraph of the Weapons (freq bonus 18) The monster species that spawned more often: slow crow (freq bonus 18) The monster species that spawned more often: young adult evil dragon (freq bonus 24) The monster species that spawned more often: dwarven Bull-Man packleader (freq bonus 6) The monster species that spawned more often: silver stalk (freq bonus 4) The monster species that spawned more often: tay (freq bonus 4) The monster species that spawned more often: drowning soul (freq bonus 4) The monster species that spawned more often: wager specimen (freq bonus 10) The monster species that spawned more often: japanese lord (freq bonus 8) The monster species that spawned more often: ice animal (freq bonus 9) The monster species that spawned more often: fortress master (freq bonus 6) The monster species that spawned more often: goblin windmage (freq bonus 8) The monster species that spawned more often: skilled laser (freq bonus 3) The monster species that spawned more often: Erogenous Katia (freq bonus 24) The monster species that spawned more often: petty tunnel wight (freq bonus 54) The monster trait that was more common: monsters that have kick attacks (freq bonus 3) The monster trait that was more common: monsters that cuss (freq bonus 6) The monster trait that was more common: monsters that count as elf (freq bonus 2) The monster trait that was more common: monsters that spawn in small groups (freq bonus 2) The monster trait that was more common: monsters that mew (freq bonus 2) The monster trait that was more common: monsters with djinni dialogue (freq bonus 2) The monster trait that was more common: monsters whose attacks tickle you (freq bonus 3) The monster species that never randomly spawned: influence chemist The monster species that never randomly spawned: Krooella the Kobold Queen The monster species that never randomly spawned: soviet grue The monster species that never randomly spawned: stardust mold The monster species that never randomly spawned: vampire spawn The monster species that never randomly spawned: jordanian torso The monster species that never randomly spawned: moon rubber The monster species that never randomly spawned: Juen's leather peep-toe The monster species that never randomly spawned: throwover cat The monster species that never randomly spawned: lightning lizard The RNG hath decreed that this item was never generated: implant of bile (pure) The RNG hath decreed that this item was never generated: baseball bat ((null)) The RNG hath decreed that this item was never generated: good night (wish parser) The RNG hath decreed that this item was never generated: rare helmet (silk helmet) The RNG hath decreed that this item was never generated: bottle ((null)) The RNG hath decreed that this item was never generated: acquirement (important) The RNG hath decreed that this item was never generated: full plate mail ((null)) The RNG hath decreed that this item was never generated: chromatic beam (chromatic) The RNG hath decreed that this item was never generated: fire (hexagonal) The RNG hath decreed that this item was never generated: group summoning (I R TEH UBER PWNZ0R) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 10) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 80) The RNG hath decreed that this item was generated more often: fuckup melee gauntlets (slaying gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 22) The RNG hath decreed that this item was generated more often: non-seeing stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: hold air (deep blue, freq bonus 33) The RNG hath decreed that this item was generated more often: berserk (immortal, freq bonus 9) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 24) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 16) The RNG hath decreed that this item was generated more often: weight stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: poisonous cloak (dirty rag, freq bonus 8) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 4) The RNG hath decreed that this item was generated more often: snarenet cloak (fleeceling cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: blue spell helmet (bluy helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: sapphire dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: implant of sustenance (cunning, freq bonus 2) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 5) The RNG hath decreed that this item was always generated cursed: satisfy hunger (cute) The RNG hath decreed that this item was always generated cursed: amulet of spell forgetting (guilded) The RNG hath decreed that this item was always generated cursed: flint spear ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of orange glass (orange) The RNG hath decreed that this item was always generated cursed: extra healing (bronze) The RNG hath decreed that this item was always generated cursed: transistor (three-wired thing) The RNG hath decreed that this item was always generated cursed: cloak of warmth (metal cloak) The RNG hath decreed that this item was always generated cursed: implant of remedy (brutal) The RNG hath decreed that this item was always generated cursed: brass lantern ((null)) The RNG hath decreed that this item was always generated cursed: elven spear (runed spear) The RNG hath decreed that this trap was always invisible: lag trap The RNG hath decreed that this trap was generated more often: current shaft (freq bonus 14) Trap randomization happened for 1 in 600 traps Next attribute increase check would have come at turn 153 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having clairvoyance (0) You were prevented from having stun resistance (0) You saw invisible You had 1499 points of nutrition remaining You regenerated You were fast You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Amaterasu Omikami The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (130) You survived You didn't know any spells. Techniques known in the end Name Level Status kiii 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) draw blood 1 R Prepared(0) Discoveries Weapons * katana (samurai sword) * yumi (long bow) * ya (bamboo arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * batoruakkusu (double-headed axe) * dwarvish zaghnal (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * run no ken (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * bo (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * naginata (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * bisento (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * kamayari (pruning hook) * bill-guisarme (hooked polearm) * rutsu-erunhanma (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * hira-shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * kimono (gray robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * kabuto (internet helmet) * sugegasa (red helmet) * skullcap (etheric helmet) * flack helmet (full helmet) * crystal helm stone (rubynus helmet) * mining helm (padded helmet) * field helm (engraved helmet) * helm of safeguard (arduous helmet) * jingasa (strip bandana) * plasteel gloves (white gloves) * yugake (fingerless gloves) * gauntlets of safeguard (covered pair of gloves) * gauntlets of plugsuit (tightly fitting gloves) * commander gloves (racer gloves) * field gloves (princess gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * kutsu (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * jika-tabi (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (castlevania boots) * field boots (winter stilettos) * boots of safeguard (gentle boots) Scrolls scroll of healing (RUN DONTDIE HITUNDERSCORE) scroll of mana (MYS SKIN WITH ACID) scroll of phase door (4OFAE OF9 SCC9) scroll of standard id (GNIK SISI VLE) scroll of cure (XOR ME HSALS) * scroll of extra healing (OUTER LIMITS) * scroll of greater mana restoration (EKETHAMASTRA PHATIRI TAOCH IALTHEMEACHE) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Sayonara Andy the Samurai... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.