Andy, neutral male illithid Samurai ----------- .........| |.........+ |d........| |@........| ---+------- [Andy the Hatamoto] St17 Dx18 Co8 In10 Wi9 Ch6 SamIllMalNeu Dlvl:1 $0 HP20(20) Pw9(9) AC-4 Xp1/0 T1 Latest messages Konnichi wa Andy, welcome to SlashEMExtended! You are a neutral male illithid Samurai. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: stun resistance You could not have this property extrinsically: psi resistance You could not have this property intrinsically: speed Scroll identification only worked 100 times out of 159 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 66 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 10 Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 84% Wand drop chance was reduced to 89% Amulet drop chance was reduced to 59% Potion drop chance was reduced to 91% Weapon drop chance was reduced to 93% Armor drop chance was reduced to 75% Tool drop chance was reduced to 92% Food drop chance was reduced to 67% Concealing monsters were spawned underneath items 70% of the time only Monster death drops spawned with only 73% chance The following skill could not be trained at all: high heels The following skill was trained at half the usual rate: martial arts The following skill was trained at one fifth the usual rate: lance The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: devices The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: divination spells (turn 58) The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 10) The following skill became untrainable after a while: mace (turn 12349) The following skill couldn't be trained before a certain turn number is reached: dagger (turn 31838) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39937 Monster spawn increase reached its maximum at turn 159654 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 380919 The monster class that cannot be genocided was ghost The monster class that was spawned more often: gremlin (freq bonus 4) The monster species that spawned more often: minocube (freq bonus 52) The monster species that spawned more often: large centipede (freq bonus 12) The monster species that spawned more often: ghoul lord (freq bonus 12) The monster species that spawned more often: tsubotsubo (freq bonus 14) The monster species that spawned more often: redounded breadbasket (freq bonus 14) The monster species that spawned more often: sticky mold (freq bonus 30) The monster species that spawned more often: skeleton fish (freq bonus 48) The monster species that spawned more often: loud patch (freq bonus 12) The monster species that spawned more often: paralysis elemental (freq bonus 16) The monster species that spawned more often: deep wyrm (freq bonus 36) The monster species that spawned more often: umber pony (freq bonus 42) The monster species that spawned more often: morale animadverting alchemist dither (freq bonus 9) The monster species that spawned more often: speedbump vortex (freq bonus 14) The monster species that spawned more often: nethorn (freq bonus 6) The monster species that spawned more often: giant beelob (freq bonus 6) The monster species that spawned more often: low kop (freq bonus 28) The monster species that spawned more often: mad rage wolf (freq bonus 9) The monster species that spawned more often: giant rockfish (freq bonus 30) The monster species that spawned more often: jikiniki (freq bonus 32) The monster species that spawned more often: necro archer (freq bonus 56) The monster trait that was more common: monsters whose attacks shred your equipment (freq bonus 2) The monster trait that was more common: monsters that make sheep sounds (freq bonus 4) The monster trait that was more common: monsters that have humanoid speech (freq bonus 2) The monster trait that was more common: monsters that count as werecreatures (freq bonus 2) The monster trait that was more common: monsters that howl at the moon (freq bonus 4) The monster trait that was more common: monsters that squeek (freq bonus 1) The monster species that never randomly spawned: megaderp The monster species that never randomly spawned: petro giant The monster species that never randomly spawned: Roy The monster species that never randomly spawned: white midge The monster species that never randomly spawned: acidic mold The monster species that never randomly spawned: clavicle clinical The monster species that never randomly spawned: alienism assisi The monster species that never randomly spawned: gun cat The monster species that never randomly spawned: Crash Dows The monster species that never randomly spawned: unmeant storekeeper The RNG hath decreed that this item was never generated: book stone (gray) The RNG hath decreed that this item was never generated: gauntlets of typing (brand-new gloves) The RNG hath decreed that this item was never generated: stealth (jade) The RNG hath decreed that this item was never generated: chainsword ((null)) The RNG hath decreed that this item was never generated: platinum fire hook (beaked staff) The RNG hath decreed that this item was never generated: course javelin ((null)) The RNG hath decreed that this item was never generated: halberd (angled poleaxe) The RNG hath decreed that this item was never generated: gnomish boots (little black boots) The RNG hath decreed that this item was never generated: white double lightsaber (double lightsaber) The RNG hath decreed that this item was never generated: chemistry space axe ((null)) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 23) The RNG hath decreed that this item was generated more often: nurse uniform (white dress, freq bonus 23) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 32) The RNG hath decreed that this item was generated more often: vulnerability cloak (flax cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: mommy stone (gray, freq bonus 27) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 245) The RNG hath decreed that this item was generated more often: implant of memory (astral, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of ages (miocene, freq bonus 42) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 10) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of dimness (viva cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 14) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 11) The RNG hath decreed that this item was generated more often: forgotten spell (nonexistant, freq bonus 11) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: elven cloak (faded pall, freq bonus 8) The RNG hath decreed that this item was generated more often: entire level stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: asbestos javelin ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of control (wishful cloak, freq bonus 10) The RNG hath decreed that this item was always generated cursed: cornuthaum (conical hat) The RNG hath decreed that this item was always generated cursed: evil patch stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of warmth (metal cloak) The RNG hath decreed that this item was always generated cursed: cloak of prescience (enduring cloak) The RNG hath decreed that this item was always generated cursed: group summoning (I R TEH UBER PWNZ0R) The RNG hath decreed that this item was always generated cursed: spirit thrower ((null)) The RNG hath decreed that this item was always generated cursed: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) The RNG hath decreed that this item was always generated cursed: cloak of unspelling (weaving cloak) The RNG hath decreed that this item was always generated cursed: amulet of map amnesia (forgettable) The RNG hath decreed that this item was always generated cursed: gain energy (cloudy) The RNG hath decreed that this trap was always invisible: current shaft The RNG hath decreed that this trap was generated more often: uninformation trap (freq bonus 1) Next attribute increase check would have come at turn 529 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having stun resistance (0) You were prevented from having psi resistance (0) You saw invisible You were telepathic You had infravision You had 1500 points of nutrition remaining You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Raijin The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (226) You survived You didn't know any spells. Techniques known in the end Name Level Status kiii 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * katana (samurai sword) * yumi (long bow) * ya (bamboo arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * batoruakkusu (double-headed axe) * dwarvish zaghnal (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * run no ken (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * bo (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * naginata (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * bisento (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * kamayari (pruning hook) * bill-guisarme (hooked polearm) * rutsu-erunhanma (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * hira-shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * kimono (purple robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * kabuto (black helmet) * sugegasa (dark helmet) * skullcap (meso helmet) * flack helmet (bug-tracking helmet) * crystal helm stone (rubynus helmet) * mining helm (cone-shaped helmet) * field helm (yellow helmet) * helm of safeguard (visored helmet) * jingasa (etheric helmet) * plasteel gloves (white gloves) * yugake (black gloves) * gauntlets of safeguard (polnish gloves) * gauntlets of plugsuit (slit gloves) * commander gloves (runic gloves) * field gloves (transparent gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * kutsu (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * jika-tabi (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (block-heeled boots) * field boots (combat boots) * boots of safeguard (balanced boots) Scrolls scroll of healing (HILLARY RODHAM CLINTON WANTS TO BAN THE HOT COFFEE MOD) scroll of mana (APOKRAR DONENIGHT) scroll of phase door (THE SCROLL RESISTED YOUR IDENTIFICATION ATTEMPT) scroll of standard id (KOMALA KATARA JUTA DHERAI KHATARANAKA CHAN) scroll of cure (THE JENS HIS GIRLFRIEND IS NAMED TANJA) * scroll of extra healing (THE WAND BALANCE PATCH MAKES IT SO THAT YOUR WANDS WILL ALWAYS EXPLODE) * scroll of greater mana restoration (KOLLA OLPHILOGEMALA ACHEROIO) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Sayonara Andy the Samurai... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.