Andy, lawful male alien Samurai --- .| -.| |.| | ---.| |..d.@| ------- [Andy the Hatamoto] St14 Dx11 Co3 In7 Wi6 Ch6 SamAliMalLaw Dlvl:1 $0 HP20(20) Pw8(8) AC0 Xp1/0 T3 Brd Latest messages Konnichi wa Andy, welcome to SlashEMExtended! You are a lawful male alien Samurai. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Your movements are slowed slightly because of your load. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: sickopathy You could not have this property extrinsically: manaleech You could not have this property intrinsically: shock resistance Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 26 Wand identification only worked 3 times out of 4 Gem identification only worked 100 times out of 182 Tool identification only worked 5 times out of 10 Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 98% Musable item generation frequency had a negative bias of 8% Wand drop chance was reduced to 86% Amulet drop chance was reduced to 90% Potion drop chance was reduced to 84% Weapon drop chance was reduced to 74% Armor drop chance was reduced to 96% Tool drop chance was reduced to 98% Food drop chance was reduced to 90% The following skill could not be trained at all: martial arts The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: searching The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: knife The following skill was limited to expert proficiency: lance The following skill became untrainable if you tried to train it too early: elemental spells (turn 7) The following skill became untrainable if you tried to train it too early: attack spells (turn 1035) The following skill became untrainable after a while: healing spells (turn 55101) The following skill couldn't be trained before a certain turn number is reached: devices (turn 37681) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 94538 Monster spawn increase reached its maximum at turn 159764 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 3974656 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: kobold (freq bonus 16) The monster species that spawned more often: lithely allegement (freq bonus 80) The monster species that spawned more often: random sphere (freq bonus 19) The monster species that spawned more often: shard growth (freq bonus 144) The monster species that spawned more often: little lurker (freq bonus 36) The monster species that spawned more often: culf (freq bonus 108) The monster species that spawned more often: dependance scragging (freq bonus 21) The monster species that spawned more often: admittance nonpolitical (freq bonus 76) The monster species that spawned more often: Ose (freq bonus 102) The monster species that spawned more often: ego ice troll (freq bonus 46) The monster species that spawned more often: Baendre (freq bonus 88) The monster species that spawned more often: breaker piercer (freq bonus 114) The monster species that spawned more often: belcher scuttler poison dehorned (freq bonus 152) The monster species that spawned more often: enchantress (freq bonus 76) The monster species that spawned more often: protected gray unicorn (freq bonus 72) The monster species that spawned more often: Klaf (freq bonus 136) The monster species that spawned more often: gehenna hound (freq bonus 18) The monster species that spawned more often: eleven-headed hydra (freq bonus 18) The monster species that spawned more often: gargantuan rat (freq bonus 51) The monster species that spawned more often: siena colony (freq bonus 36) The monster species that spawned more often: ancient red dragon (freq bonus 22) The monster trait that was more common: monsters that eat meat (freq bonus 12) The monster species that never randomly spawned: real time hound The monster species that never randomly spawned: Thai The monster species that never randomly spawned: chick The monster species that never randomly spawned: Doabli The monster species that never randomly spawned: silver colony The monster species that never randomly spawned: psychic spore The monster species that never randomly spawned: Lord Sultur The monster species that never randomly spawned: polkanita The monster species that never randomly spawned: werespider The monster species that never randomly spawned: graphology kidnapped hyaena The RNG hath decreed that this item was never generated: red spell heels (lolita boots) The RNG hath decreed that this item was never generated: message (ONA DYSHIT BOLSHE VY UMERET) The RNG hath decreed that this item was never generated: lava (LETS FAIL AND ROLL) The RNG hath decreed that this item was never generated: helm of amnesia (crazy helmet) The RNG hath decreed that this item was never generated: meter gauntlets (parked gloves) The RNG hath decreed that this item was never generated: alacrity (black signet) The RNG hath decreed that this item was never generated: spiked battle boot ((null)) The RNG hath decreed that this item was never generated: cutting (inane) The RNG hath decreed that this item was never generated: cloak of inventorylessness (glass cloak) The RNG hath decreed that this item was never generated: scripted helmet (hacker helmet) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 29) The RNG hath decreed that this item was generated more often: helm of hunger (winged helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: leather cloak ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 13) The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of depression (psychosomatic, freq bonus 15) The RNG hath decreed that this item was generated more often: implant of prosperity (brisk, freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 20) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 2) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: summon undead (shining, freq bonus 6) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: fedora ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: diamond smasher ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: alchemy smock (apron, freq bonus 2) The RNG hath decreed that this item was generated more often: budo no sasu ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: leather saber ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 4) The RNG hath decreed that this item was always generated cursed: greyout cloak (colorfade cloak) The RNG hath decreed that this item was always generated cursed: cure wounded legs (fleeting) The RNG hath decreed that this item was always generated cursed: helm of safeguard (orange visored helmet) The RNG hath decreed that this item was always generated cursed: silver khakkhara (silver monk's staff) The RNG hath decreed that this item was always generated cursed: twelve course dinner ((null)) The RNG hath decreed that this item was always generated cursed: wonder stone (violet) The RNG hath decreed that this item was always generated cursed: robe of power (orange robe) The RNG hath decreed that this item was always generated cursed: statue ((null)) The RNG hath decreed that this item was always generated cursed: cloak of invisibility (opera cloak) The RNG hath decreed that this item was always generated cursed: hand blaster ((null)) The RNG hath decreed that this trap was always invisible: fucked info trap The RNG hath decreed that this trap was generated more often: ghost world trap (freq bonus 1) Next attribute increase check would have come at turn 877 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having manaleech (0) You were prevented from having sickopathy (0) You had 1498 points of nutrition remaining You were fast You were unlucky (-2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Amaterasu Omikami The version you were playing was: Unix SlashEMExtended Version 2.2.2 (e0684468) - last build Mon May 14 23:31:22 2018. You could not have safely prayed (293) You survived You didn't know any spells. Techniques known in the end Name Level Status kiii 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * katana (samurai sword) * yumi (long bow) * ya (bamboo arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * batoruakkusu (double-headed axe) * dwarvish zaghnal (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * run no ken (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * bo (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * naginata (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * bisento (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * kamayari (pruning hook) * bill-guisarme (hooked polearm) * rutsu-erunhanma (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * hira-shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * kimono (black robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * kabuto (complete helmet) * sugegasa (gray helmet) * skullcap (hacker helmet) * flack helmet (radiant helmet) * crystal helm (wide conical hat) * mining helm (greenery helmet) * field helm (green bowel) * helm of safeguard (fish bowl) * jingasa (grimace helmet) * plasteel gloves (white gloves) * yugake (silk fingerlings) * gauntlets of safeguard (poor gloves) * gauntlets of plugsuit (digger gloves) * commander gloves (vampiric gloves) * field gloves (sensor gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * kutsu (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * jika-tabi (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (explosive boots) * field boots (hot boots) * boots of safeguard (platform boots) Scrolls scroll of healing (BEN SU ANDA KEBAP YEMEK ISTIYORUM) scroll of mana (A ZA Z0 9) scroll of phase door (HOLY SHIT IS THE ELDER PRIEST IN DNETHACK A MOTHERFUCKER) scroll of standard id (DUHU DA SHUDI KURU WUTSIYA) scroll of cure (FIRST ATTACK LOSED SO IS LATER) * scroll of extra healing (POKEDEX REGISTRATION COMPLETE) * scroll of greater mana restoration (HEM DE POSAR L OPPONENT SOTA PRESSIO LLAVORS GUANYAREM) Gems loadstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Sayonara Andy the Samurai... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.