Andy, neutral female curser Samurai ---------- |....{.... ..$.@....| |...d....+ ---------- [Andy the Hatamoto] St16 Dx17 Co9 In7 Wi6 Ch6 SamCurFemNeu Dlvl:1 $0 HP20(20) Pw8(8) AC-4 Xp1/0 T1 Latest messages Use hybrid races? [yn] (n) Use the ones you set in your config file? (example: OPTIONS=hybridangbander) [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Konnichi wa Andy, welcome to SlashEMExtended! You are a neutral female curser Samurai. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: stealth You could not have this property extrinsically: free action You could not have this property intrinsically: fear factor Scroll identification only worked 100 times out of 112 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 24 Implant identification only worked 1 times out of 28 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 76% chance Wand drop chance was reduced to 69% Amulet drop chance was reduced to 90% Armor drop chance was reduced to 76% Concealing monsters were spawned underneath items 95% of the time only The following skill could not be trained at all: hammer The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: hammer The following skill was limited to basic proficiency: bow The following skill was limited to skilled proficiency: flail The following skill was limited to expert proficiency: spirituality The following skill became untrainable if you tried to train it too early: form V (Djem So) (turn 7) The following skill became untrainable if you tried to train it too early: body spells (turn 729) The following skill became untrainable after a while: trident (turn 17934) The following skill couldn't be trained before a certain turn number is reached: riding (turn 47477) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 92256 Monster spawn increase reached its maximum at turn 197771 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 677740 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: wraith (freq bonus 4) The monster species that spawned more often: anthrazite force fungus (freq bonus 12) The monster species that spawned more often: blowby hailed bluffing (freq bonus 10) The monster species that spawned more often: xylitol stir (freq bonus 6) The monster species that spawned more often: backbitten insoul underlayer (freq bonus 21) The monster species that spawned more often: World's End (freq bonus 24) The monster species that spawned more often: smoke clan (freq bonus 30) The monster species that spawned more often: volcano dragon (freq bonus 21) The monster species that spawned more often: brass beetle (freq bonus 6) The monster species that spawned more often: petty blinking eye (freq bonus 24) The monster species that spawned more often: rust smasher (freq bonus 6) The monster species that spawned more often: grafting assailed (freq bonus 48) The monster species that spawned more often: fire bird (freq bonus 18) The monster species that spawned more often: software bug (freq bonus 15) The monster species that spawned more often: apparat fluoresced (freq bonus 10) The monster species that spawned more often: magic colony (freq bonus 21) The monster species that spawned more often: Victoria's high-heeled sandal (freq bonus 5) The monster species that spawned more often: deceiving growth (freq bonus 8) The monster species that spawned more often: Elven Master Rogue (freq bonus 14) The monster species that spawned more often: blue-green force fungus (freq bonus 12) The monster species that spawned more often: box jellyfish (freq bonus 36) The monster trait that was more common: monsters that count as major demon (freq bonus 4) The monster trait that was more common: monsters whose attacks curse your items (freq bonus 9) The monster trait that was more common: monsters that have breath attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 4) The monster species that never randomly spawned: Quaker, Master of Earth The monster species that never randomly spawned: doctored dipstick The monster species that never randomly spawned: sonija The monster species that never randomly spawned: spottiest toileting The monster species that never randomly spawned: idee vitriol The monster species that never randomly spawned: green colony The monster species that never randomly spawned: ultramarine fungus The monster species that never randomly spawned: odorous lady The monster species that never randomly spawned: lacunar maggie amongst The monster species that never randomly spawned: Uno The RNG hath decreed that this item was never generated: acid (white) The RNG hath decreed that this item was never generated: Uruk-hai shield (white-handed shield) The RNG hath decreed that this item was never generated: sickle ((null)) The RNG hath decreed that this item was never generated: silver short sword ((null)) The RNG hath decreed that this item was never generated: silver dragon scale mail ((null)) The RNG hath decreed that this item was never generated: suguhanoken ((null)) The RNG hath decreed that this item was never generated: melee prefix stone (gray) The RNG hath decreed that this item was never generated: vampire blood (blood-red) The RNG hath decreed that this item was never generated: implant of control (ember) The RNG hath decreed that this item was never generated: elvis shoes (velvet pumps) The RNG hath decreed that this item was generated more often: superscroller stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: dememorize (zylon, freq bonus 11) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: natural candle (candle, freq bonus 9) The RNG hath decreed that this item was generated more often: rapier ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: geolysis (GICCC, freq bonus 6) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 3) The RNG hath decreed that this item was generated more often: cure dim (colorglad, freq bonus 6) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 30) The RNG hath decreed that this item was generated more often: amber (yellowish brown, freq bonus 6) The RNG hath decreed that this item was generated more often: evil plate mail ((null), freq bonus 85) The RNG hath decreed that this item was generated more often: wonder stone (violet, freq bonus 12) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of butchery (scarlet, freq bonus 2) The RNG hath decreed that this item was generated more often: eternium blade ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: cure glib (lovely, freq bonus 11) The RNG hath decreed that this item was generated more often: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA, freq bonus 5) The RNG hath decreed that this item was generated more often: chanter shirt ((null), freq bonus 7) The RNG hath decreed that this item was always generated cursed: inferno (enveloped) The RNG hath decreed that this item was always generated cursed: implant of tribute (athletic) The RNG hath decreed that this item was always generated cursed: remove curse (wiry) The RNG hath decreed that this item was always generated cursed: glass chain ((null)) The RNG hath decreed that this item was always generated cursed: volt rock (mistranslated) The RNG hath decreed that this item was always generated cursed: red spell stone (gray) The RNG hath decreed that this item was always generated cursed: sodalith (blue) The RNG hath decreed that this item was always generated cursed: fishing pole ((null)) The RNG hath decreed that this item was always generated cursed: auto shotgun ((null)) The RNG hath decreed that this item was always generated cursed: secret whip ((null)) The RNG hath decreed that this trap was always invisible: dimness trap The RNG hath decreed that this trap was generated more often: not seen trap (freq bonus 2) Next attribute increase check would have come at turn 364 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having stealth (0) You were prevented from having free action (0) You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Raijin The version you were playing was: Unix SlashEMExtended Version 2.2.2 (e0684468) - last build Mon May 14 23:31:22 2018. You could not have safely prayed (1476) You survived You didn't know any spells. Techniques known in the end Name Level Status kiii 1X Prepared(0) blessing 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * katana (samurai sword) * yumi (long bow) * ya (bamboo arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * batoruakkusu (double-headed axe) * dwarvish zaghnal (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * run no ken (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * bo (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * naginata (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * bisento (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * kamayari (pruning hook) * bill-guisarme (hooked polearm) * rutsu-erunhanma (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * hira-shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * kimono (cyan robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * kabuto (hacker helmet) * sugegasa (weeping helmet) * skullcap (bluy helmet) * flack helmet (crazy helmet) * crystal helm (red helmet) * mining helm (middle-earth helmet) * field helm (black helmet) * helm of safeguard (eternal helmet) * jingasa (mechanical helmet) * plasteel gloves (white gloves) * yugake (steel gloves) * gauntlets of safeguard (comfortable gloves) * gauntlets of plugsuit (clumsy gloves) * commander gloves (runic gloves) * field gloves (natural gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * kutsu (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * jika-tabi (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (irregular boots) * field boots (snow boots) * boots of safeguard (heroine mocassins) Scrolls scroll of healing (SHELL PROTECT KEY) scroll of mana (AMEN CHNOUM MONMONT OUZATHI PER OUNNEPHER EN OOO) scroll of phase door (BREADANDBUTTER POPGUN NUKE) scroll of standard id (RO MON LIN TEXTILE) scroll of cure (CHRISTIAN GREY KILLED ALL HIS SUBS) * scroll of extra healing (SENIL LELLARAP) * scroll of greater mana restoration (ASHPD) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Sayonara Andy the Samurai... You and Hachi escaped from the dungeon with 9 points, Since you escaped early, the score list will not be checked.