Andy, lawful female doppelganger Feminist ----- |...| ...| |.... |@@.| ----- [Andy the Rebel Woman] St13 Dx17 Co9 In7 Wi7 Ch17 FemDopFemLaw Dlvl:1 G5 HP15(15) Pw17(17) AC-4 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful female doppelganger Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: confusion resistance You could not have this property extrinsically: half physical damage You could not have this property intrinsically: keen memory Scroll identification only worked 100 times out of 268 Ring identification only worked 4 times out of 15 Implant identification only worked 1 times out of 36 Wand identification only worked 3 times out of 26 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 116 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 66% chance Monsters only dropped their equipment with 48% chance Scroll drop chance was reduced to 90% Amulet drop chance was reduced to 89% Implant drop chance was reduced to 81% Potion drop chance was reduced to 92% Weapon drop chance was reduced to 74% Armor drop chance was reduced to 76% Tool drop chance was reduced to 94% Food drop chance was reduced to 98% The following skill could not be trained at all: techniques The following skill was trained at half the usual rate: bare-handed combat The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: polymorphing The following skill was limited to skilled proficiency: polearms The following skill was limited to expert proficiency: pick-axe The following skill became untrainable if you tried to train it too early: techniques (turn 47) The following skill became untrainable if you tried to train it too early: spirituality (turn 322) The following skill became untrainable after a while: implants (turn 8870) The following skill couldn't be trained before a certain turn number is reached: two-weapon combat (turn 5669) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 157047 Monster spawn increase reached its maximum at turn 354137 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1144884 The monster class that cannot be genocided was piercer The monster class that was spawned more often: eye or sphere (freq bonus 2) The monster species that spawned more often: wrinkled force patch (freq bonus 30) The monster species that spawned more often: ebony fungus (freq bonus 12) The monster species that spawned more often: static energar (freq bonus 4) The monster species that spawned more often: battle scarred ronin (freq bonus 42) The monster species that spawned more often: inertia rubber (freq bonus 10) The monster species that spawned more often: husbanding repeatedly (freq bonus 12) The monster species that spawned more often: oligarchy offloaded matzoh (freq bonus 8) The monster species that spawned more often: snore force fungus (freq bonus 8) The monster species that spawned more often: Miss Schrack (freq bonus 6) The monster species that spawned more often: noblewoman (freq bonus 15) The monster species that spawned more often: giant brown dragonfly (freq bonus 5) The monster species that spawned more often: bilge rat (freq bonus 3) The monster species that spawned more often: exit (freq bonus 9) The monster species that spawned more often: kutennen (freq bonus 20) The monster species that spawned more often: rejuvenescence howbeit (freq bonus 28) The monster species that spawned more often: thief (freq bonus 10) The monster species that spawned more often: high heel spirit (freq bonus 16) The monster species that spawned more often: grim lich (freq bonus 30) The monster species that spawned more often: agate spore (freq bonus 10) The monster species that spawned more often: driftwood effectuation palatal creakily (freq bonus 14) The monster trait that was more common: monsters that require +4 weapons to hit (freq bonus 6) The monster species that never randomly spawned: ten of hearts The monster species that never randomly spawned: Rhea The monster species that never randomly spawned: gnoll crack-junkie The monster species that never randomly spawned: Emperor Nero The monster species that never randomly spawned: keres The monster species that never randomly spawned: big zruty The monster species that never randomly spawned: ancient sky dragon The monster species that never randomly spawned: speedhack horror The monster species that never randomly spawned: steel ghost The monster species that never randomly spawned: throwing supremacist The RNG hath decreed that this item was never generated: worthless piece of white glass (white) The RNG hath decreed that this item was never generated: memory loss stone (gray) The RNG hath decreed that this item was never generated: implant of remorse (communal) The RNG hath decreed that this item was never generated: momhat (kitchen hat) The RNG hath decreed that this item was never generated: power failure (perverted) The RNG hath decreed that this item was never generated: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was never generated: eater stone (gray) The RNG hath decreed that this item was never generated: healing (LIFE RESTORATION) The RNG hath decreed that this item was never generated: stinking cloud (VELOX NEB) The RNG hath decreed that this item was never generated: silk mail ((null)) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 6) The RNG hath decreed that this item was generated more often: bill-guisarme (hooked polearm, freq bonus 3) The RNG hath decreed that this item was generated more often: ensnaring (cryptolocker, freq bonus 12) The RNG hath decreed that this item was generated more often: butterfinger stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 20) The RNG hath decreed that this item was generated more often: sky dragon scale shield (sky dragonhide shield, freq bonus 196) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: inimical stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: icky blade ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 3) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 30) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 4) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: bad shirt ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 61) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: lootcut stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 8) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 15) The RNG hath decreed that this item was always generated cursed: helm of discovery (viking helmet) The RNG hath decreed that this item was always generated cursed: sky dragon scale shield (sky dragonhide shield) The RNG hath decreed that this item was always generated cursed: implant of cruelty (fascinating) The RNG hath decreed that this item was always generated cursed: tidal wave (tolkienian) The RNG hath decreed that this item was always generated cursed: fur ((null)) The RNG hath decreed that this item was always generated cursed: granite scourge ((null)) The RNG hath decreed that this item was always generated cursed: sheaf of straw ((null)) The RNG hath decreed that this item was always generated cursed: cure freeze (snowy) The RNG hath decreed that this item was always generated cursed: lapis lazuli (blue) The RNG hath decreed that this item was always generated cursed: implant of sunlight (ferocious) The RNG hath decreed that this trap was always invisible: disenchantment trap The RNG hath decreed that this trap was generated more often: not seen trap (freq bonus 2) Next attribute increase check would have come at turn 190 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You had the following problem: Monsters build new traps for you to blunder into. (0) You had not decided on your sexuality yet You were prevented from having half physical damage (0) You were prevented from having confusion resistance (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Tinanya The version you were playing was: Unix SlashEMExtended Version 2.2.2 (e0684468) - last build Mon May 14 23:31:22 2018. You could not have safely prayed (159) You survived You didn't know any spells. Techniques known in the end Name Level Status liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (chess boots) Scrolls scroll of healing (TYPE OF ICE BLOCK HAEHAEHAEHAEHAEHAEHAE) scroll of mana (FUCK THIS FUCKING FUCKED UP FUCKER VARIANT NETHACK FOURK) scroll of phase door (GEEEEE) scroll of standard id (ITAINO ITAINO TONDEKE) scroll of cure (OSESRO ATAPH THABRAOU EO THATHTHABRA BORARA) * scroll of extra healing (THE FIRST FOOCUBUS ENCOUNTER ASKS FOR YOUR SEXUALITY) * scroll of greater mana restoration (NAMEEXPERIENCEGOLDTIME) Tools leather leash (leash) Gems flint stone (gray) worthless piece of radiant glass (radiant) rose quartz stone (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... Youescaped from the dungeon with 1405 points, Since you escaped early, the score list will not be checked.