Andy, neutral female destabilizer Feminist -----|-- .......| |.o..@.| ......@| -------- [Andy the Rebel Woman] St15 Dx9 Co11 In3 Wi4 Ch16 FemDesFemNeu Dlvl:1 G0 HP17(17) Pw14(14) AC2 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female destabilizer Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: magic resistance You could not have this property extrinsically: manaleech You could not have this property intrinsically: drunken boxing Scroll identification only worked 100 times out of 128 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 16 Wand identification only worked 3 times out of 10 Gem identification only worked 100 times out of 186 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 91% chance Monsters only dropped their equipment with 94% chance Ring drop chance was reduced to 81% Wand drop chance was reduced to 78% Amulet drop chance was reduced to 67% Potion drop chance was reduced to 78% Armor drop chance was reduced to 62% Tool drop chance was reduced to 58% Concealing monsters were spawned underneath items 65% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: devices The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: bare-handed combat The following skill was limited to expert proficiency: lance The following skill became untrainable if you tried to train it too early: enchantment spells (turn 49) The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 116) The following skill became untrainable after a while: bare-handed combat (turn 52533) The following skill couldn't be trained before a certain turn number is reached: two-weapon combat (turn 42270) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 74703 Monster spawn increase reached its maximum at turn 171729 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 2341326 The monster class that cannot be genocided was wraith The monster class that was spawned more often: dog or other canine (freq bonus 2) The monster species that spawned more often: non-courageous child (freq bonus 36) The monster species that spawned more often: jungle hunter (freq bonus 9) The monster species that spawned more often: buttsally (freq bonus 8) The monster species that spawned more often: postulating likelier (freq bonus 5) The monster species that spawned more often: anthrazite mold (freq bonus 10) The monster species that spawned more often: loonie jackal (freq bonus 5) The monster species that spawned more often: Aburame Shino (freq bonus 21) The monster species that spawned more often: gray draconian (freq bonus 42) The monster species that spawned more often: fire wing (freq bonus 38) The monster species that spawned more often: kogepan (freq bonus 4) The monster species that spawned more often: air grue (freq bonus 15) The monster species that spawned more often: mein vasopressor (freq bonus 12) The monster species that spawned more often: iron weed (freq bonus 12) The monster species that spawned more often: Bitchy Lara's hugging boot (freq bonus 8) The monster species that spawned more often: siena sentai (freq bonus 20) The monster species that spawned more often: ancient cyan dragon (freq bonus 5) The monster species that spawned more often: badger (freq bonus 18) The monster species that spawned more often: adult sarkany (freq bonus 9) The monster species that spawned more often: reparation slalomed (freq bonus 12) The monster species that spawned more often: midgrue (freq bonus 15) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 3) The monster trait that was more common: monsters whose attacks heal you (freq bonus 2) The monster species that never randomly spawned: bird lady The monster species that never randomly spawned: red devil The monster species that never randomly spawned: emulate hyperirritable talmudist admitting junkmen deluge The monster species that never randomly spawned: speeder rust monster The monster species that never randomly spawned: algolian suntiger The monster species that never randomly spawned: volt colony The monster species that never randomly spawned: Cheesehead Simon The monster species that never randomly spawned: Lady Tokimi The monster species that never randomly spawned: doffed dose heliocentrically wealthiest yelper The monster species that never randomly spawned: ego vip rubber The RNG hath decreed that this item was never generated: egoism (ITS ALL MINE) The RNG hath decreed that this item was never generated: turquoise (green) The RNG hath decreed that this item was never generated: helm of drain resistance (black helmet) The RNG hath decreed that this item was never generated: thunder (rollover) The RNG hath decreed that this item was never generated: undressing stone (gray) The RNG hath decreed that this item was never generated: magic lamp (lamp) The RNG hath decreed that this item was never generated: troll shield ((null)) The RNG hath decreed that this item was never generated: plasteel cloak ((null)) The RNG hath decreed that this item was never generated: boots of plugsuit (tightly fitting boots) The RNG hath decreed that this item was never generated: metabolic stone (gray) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 13) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 7) The RNG hath decreed that this item was generated more often: cotton ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 40) The RNG hath decreed that this item was generated more often: levelport (unavailable, freq bonus 20) The RNG hath decreed that this item was generated more often: bunny ear (headpiece, freq bonus 20) The RNG hath decreed that this item was generated more often: cutting (inane, freq bonus 6) The RNG hath decreed that this item was generated more often: frilled apron (apron, freq bonus 59) The RNG hath decreed that this item was generated more often: implant of propogation (crackling, freq bonus 8) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 13) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 20) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 5) The RNG hath decreed that this item was generated more often: droven dagger (obsidian dagger, freq bonus 6) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 73) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of quickening (eburine, freq bonus 10) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 16) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 68) The RNG hath decreed that this item was always generated cursed: amulet of waking (awake) The RNG hath decreed that this item was always generated cursed: light (arc) The RNG hath decreed that this item was always generated cursed: nurse cap ((null)) The RNG hath decreed that this item was always generated cursed: cloak of respawning (hammered cloak) The RNG hath decreed that this item was always generated cursed: flack helmet (green bowel) The RNG hath decreed that this item was always generated cursed: kelp frond ((null)) The RNG hath decreed that this item was always generated cursed: implant of stoicism (vulpine) The RNG hath decreed that this item was always generated cursed: amulet of depression (psychosomatic) The RNG hath decreed that this item was always generated cursed: amulet of screwy interface (martial) The RNG hath decreed that this item was always generated cursed: flimsy dart ((null)) The RNG hath decreed that this trap was always invisible: starvation trap The RNG hath decreed that this trap was generated more often: nadja trap (freq bonus 6) Next attribute increase check would have come at turn 389 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had the following problem: Monsters build new traps for you to blunder into. (0) You had not decided on your sexuality yet You were prevented from having magic resistance (0) You were prevented from having manaleech (0) You had infravision You had 1500 points of nutrition remaining You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Helen The version you were playing was: Unix SlashEMExtended Version 2.2.2 (e0684468) - last build Mon May 14 23:31:22 2018. You could not have safely prayed (407) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (calf-leather sandals) Scrolls scroll of healing (KATNISS SHOT PEETA IN THE HEAD) scroll of mana (PERFORATORUP AS SKY) scroll of phase door (ANGULAR SIGN) scroll of standard id (HAPAX LEGOMENON) scroll of cure (A ZA Z0 9) * scroll of extra healing (POKEDEX REGISTRATION COMPLETE) * scroll of greater mana restoration (MERCATOR MORI DEBET) Tools leather leash (leash) Gems worthless piece of teal glass (teal) rhodochrosite stone (red) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) implants [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... You and Dora escaped from the dungeon with 416 points, Since you escaped early, the score list will not be checked.