Andy, chaotic female gremlin Feminist ----- |..@| |..@. |...| ----- [Andy the Rebel Woman] St9 Dx11 Co10 In4 Wi3 Ch23 FemGreFemCha Dlvl:1 G0 HP16(16) Pw12(12) AC1 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic female gremlin Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: stunnopathy You could not have this property extrinsically: acid resistance You could not have this property intrinsically: wonderlegs Potion identification only worked 3 times out of 13 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 7 Monsters only dropped their equipment with 80% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 81% Wand drop chance was reduced to 98% Potion drop chance was reduced to 72% Weapon drop chance was reduced to 74% Armor drop chance was reduced to 45% Food drop chance was reduced to 72% Concealing monsters were spawned underneath items 76% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to basic proficiency: implants The following skill was limited to skilled proficiency: long sword The following skill was limited to expert proficiency: shuriken The following skill became untrainable if you tried to train it too early: saber (turn 15) The following skill became untrainable if you tried to train it too early: protection spells (turn 5280) The following skill became untrainable after a while: scimitar (turn 51723) The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 31137) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37850 Monster spawn increase reached its maximum at turn 110481 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 567207 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: leprechaun (freq bonus 4) The monster species that spawned more often: nondescript mold (freq bonus 40) The monster species that spawned more often: irresistible warp fungus (freq bonus 5) The monster species that spawned more often: petty pink icky thing (freq bonus 44) The monster species that spawned more often: black laser (freq bonus 15) The monster species that spawned more often: gonged numerating (freq bonus 6) The monster species that spawned more often: nostalgia color (freq bonus 16) The monster species that spawned more often: stone demon (freq bonus 42) The monster species that spawned more often: wraith (freq bonus 24) The monster species that spawned more often: troll king (freq bonus 40) The monster species that spawned more often: old novice ghost (freq bonus 14) The monster species that spawned more often: world killer (freq bonus 24) The monster species that spawned more often: amnesiac (freq bonus 12) The monster species that spawned more often: Montgomery, Dr. Moreau's assistant (freq bonus 42) The monster species that spawned more often: greener zombie (freq bonus 5) The monster species that spawned more often: rod permamimic (freq bonus 20) The monster species that spawned more often: Sword Archon (freq bonus 14) The monster species that spawned more often: auror (freq bonus 21) The monster species that spawned more often: imbuing revolutionary tatting reoriented remodeled (freq bonus 12) The monster species that spawned more often: geology ghost (freq bonus 14) The monster species that spawned more often: upturning ax (freq bonus 8) The monster trait that was more common: monsters that have beam attacks (freq bonus 3) The monster trait that was more common: monsters that can be tamed with food (freq bonus 1) The monster species that never randomly spawned: tracker jacker The monster species that never randomly spawned: nonparliamentary swayable The monster species that never randomly spawned: weresexyleatherpump The monster species that never randomly spawned: dark thief The monster species that never randomly spawned: grey mushroom patch The monster species that never randomly spawned: assignation lorgnette The monster species that never randomly spawned: abstruser didy The monster species that never randomly spawned: lethe warp patch The monster species that never randomly spawned: Oblivion The monster species that never randomly spawned: water control girl The RNG hath decreed that this item was never generated: blood dragon scales ((null)) The RNG hath decreed that this item was never generated: chaos terrain (chaos-inducing) The RNG hath decreed that this item was never generated: speed (dark green) The RNG hath decreed that this item was never generated: kunzite (pink) The RNG hath decreed that this item was never generated: clone monster (multiple) The RNG hath decreed that this item was never generated: amulet of technicality (hitec) The RNG hath decreed that this item was never generated: heavy mail ((null)) The RNG hath decreed that this item was never generated: destructive heels (weapon light boots) The RNG hath decreed that this item was never generated: droven short sword (obsidian short sword) The RNG hath decreed that this item was never generated: land mine ((null)) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 21) The RNG hath decreed that this item was generated more often: blacky helmet (middle-earth helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: ulch helmet (filtered helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: dimness (viva, freq bonus 14) The RNG hath decreed that this item was generated more often: fixing (complete, freq bonus 29) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 38) The RNG hath decreed that this item was generated more often: white dragon scale mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: implant of stoicism (vulpine, freq bonus 16) The RNG hath decreed that this item was generated more often: cyan spell stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: battery cloak (spellsucking cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 5) The RNG hath decreed that this item was generated more often: mana (I WANT TO SEE URANUS TOO, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of prospering (realgar, freq bonus 4) The RNG hath decreed that this item was generated more often: mop ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 6) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 4) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 3) The RNG hath decreed that this item was generated more often: scaler mittens (dusty gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of technicality (brick cloak, freq bonus 8) The RNG hath decreed that this item was always generated cursed: charging (HACKEM MUCHE) The RNG hath decreed that this item was always generated cursed: cloak of unspelling (weaving cloak) The RNG hath decreed that this item was always generated cursed: budo no sasu ((null)) The RNG hath decreed that this item was always generated cursed: troutstaff ((null)) The RNG hath decreed that this item was always generated cursed: ESP (dawn) The RNG hath decreed that this item was always generated cursed: cure serious wounds (cacao) The RNG hath decreed that this item was always generated cursed: magic dragon scale shield (magic dragonhide shield) The RNG hath decreed that this item was always generated cursed: implant of winter (energizing) The RNG hath decreed that this item was always generated cursed: backhand mace ((null)) The RNG hath decreed that this item was always generated cursed: green tea (forget-me-not) The RNG hath decreed that this trap was always invisible: temporary recursion trap The RNG hath decreed that this trap was generated more often: magical device trap (freq bonus 2) Next attribute increase check would have come at turn 637 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You had the following problem: Monsters build new traps for you to blunder into. (0) You had not decided on your sexuality yet You were prevented from having acid resistance (0) You were prevented from having stunnopathy (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Rejda The version you were playing was: Unix SlashEMExtended Version 2.2.2 (e0684468) - last build Mon May 14 23:31:22 2018. You could not have safely prayed (569) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) dazzle 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (mud boots) Scrolls scroll of healing (276 DAMAGE IS ENOUGH TO OVERCOME MESHERA ALPHAS SUPER REGENE) scroll of mana (LORSKEL MUST BEAT THE QUEST WITH A CAMAMNMALCHA XJ) scroll of phase door (IK WIL JE SNIPER GEWEER MET MUNITIE) scroll of standard id (LOREM IPSUM SIT AMET) scroll of cure (MINMAY SHOULD PLAY SLEX AND SEE HOW MUCH BETTER THAN DCSS IT IS) * scroll of extra healing (ELF FELLOW PROTECTION LIMITATION STUNT USE) * scroll of greater mana restoration (OH DEAR YOU IM BUILDING FUMES FOR YOU) Tools leather leash (leash) Gems worthless piece of yellow glass (yellow) worthless piece of cyan glass (cyan) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... You and Dora escaped from the dungeon with 19 points, Since you escaped early, the score list will not be checked.