Andy, chaotic female gigantic Feminist ----.---- |...@.$.| |.¯.@...| |.......| ------.-- [Andy the Rebel Woman] St15 Dx10 Co17 In8 Wi6 Ch18 FemGigFemCha+T Dlvl:1 G0 HP20(20) Pw11(11) AC2 Xp1/0 T1 Latest messages Palim-Palim Andy, welcome to SlashEMExtended! You are a chaotic female evilvariant gigantic Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: freezopathy You could not have this property extrinsically: sleep resistance You could not have this property intrinsically: slow digestion Scroll identification only worked 100 times out of 153 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 12 Implant identification only worked 1 times out of 16 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 11 Monsters only dropped their musable items with 91% chance Scroll drop chance was reduced to 89% Wand drop chance was reduced to 88% Amulet drop chance was reduced to 70% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 88% Armor drop chance was reduced to 77% Tool drop chance was reduced to 60% Food drop chance was reduced to 95% The following skill could not be trained at all: high heels The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: missile weapons The following skill was limited to skilled proficiency: polymorphing The following skill was limited to expert proficiency: searching The following skill became untrainable if you tried to train it too early: body armor (turn 13) The following skill became untrainable if you tried to train it too early: divination spells (turn 20) The following skill became untrainable after a while: attack spells (turn 45891) The following skill couldn't be trained before a certain turn number is reached: healing spells (turn 66624) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 73986 Monster spawn increase reached its maximum at turn 181598 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 1001986 The monster class that cannot be genocided was grue The monster class that was spawned more often: worm (freq bonus 6) The monster species that spawned more often: centaur rustlord (freq bonus 16) The monster species that spawned more often: shadow wolf (freq bonus 66) The monster species that spawned more often: gratifyingly petal (freq bonus 48) The monster species that spawned more often: secluded force fungus (freq bonus 10) The monster species that spawned more often: pink draconian (freq bonus 16) The monster species that spawned more often: flesh archer (freq bonus 20) The monster species that spawned more often: thousandth stickily (freq bonus 54) The monster species that spawned more often: Walter (freq bonus 16) The monster species that spawned more often: dull colony (freq bonus 24) The monster species that spawned more often: heritability ropiest (freq bonus 13) The monster species that spawned more often: drug abuser (freq bonus 11) The monster species that spawned more often: baby white dragon (freq bonus 20) The monster species that spawned more often: star laser (freq bonus 14) The monster species that spawned more often: Ahtu, Avatar of Nyarlathotep (freq bonus 24) The monster species that spawned more often: aggressive morlock (freq bonus 14) The monster species that spawned more often: snore mold (freq bonus 16) The monster species that spawned more often: protocol droid (freq bonus 8) The monster species that spawned more often: hungry mushroom (freq bonus 18) The monster species that spawned more often: sexymate (freq bonus 16) The monster species that spawned more often: umbral dissembled contentiously parable mistitled vulgar (freq bonus 16) The monster trait that was more common: monsters whose attacks cause fake messages to appear (freq bonus 12) The monster trait that was more common: monsters whose attacks are empowered with nexus (freq bonus 3) The monster trait that was more common: monsters who can cast any random monster spell (freq bonus 4) The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 2) The monster trait that was more common: monsters whose attacks make your equipment wet (freq bonus 1) The monster trait that was more common: monsters that can lay eggs (freq bonus 1) The monster species that never randomly spawned: Ruea's noble sandal The monster species that never randomly spawned: unmaker The monster species that never randomly spawned: undead mummy The monster species that never randomly spawned: stone troll The monster species that never randomly spawned: Kraken, the Fiend of Water The monster species that never randomly spawned: anthrazite patch The monster species that never randomly spawned: Barbara's lovely sandal The monster species that never randomly spawned: harmonize taping The monster species that never randomly spawned: young adult water dragon The monster species that never randomly spawned: bloodthirsty vampire The RNG hath decreed that this item was never generated: eternium blade ((null)) The RNG hath decreed that this item was never generated: bossfight stone (gray) The RNG hath decreed that this item was never generated: implant of bile (pure) The RNG hath decreed that this item was never generated: anti-disquiet cloak (grass cloak) The RNG hath decreed that this item was never generated: bronze spear ((null)) The RNG hath decreed that this item was never generated: cure dim (colorglad) The RNG hath decreed that this item was never generated: unfindable stone (gray) The RNG hath decreed that this item was never generated: implant of hacking (dun) The RNG hath decreed that this item was never generated: raygun ((null)) The RNG hath decreed that this item was never generated: two-handed trident ((null)) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 44) The RNG hath decreed that this item was generated more often: tar star ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 60) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 14) The RNG hath decreed that this item was generated more often: plasteel cloak ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of polymorph (changing cloak, freq bonus 32) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 20) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: power failure (perverted, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of acceleration (empowering, freq bonus 4) The RNG hath decreed that this item was generated more often: barrier shield ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 4) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: ugg boots (spider boots, freq bonus 11) The RNG hath decreed that this item was generated more often: cheese ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 10) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 52) The RNG hath decreed that this item was always generated cursed: cure wounded legs (fleeting) The RNG hath decreed that this item was always generated cursed: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was always generated cursed: spellbinder (bound) The RNG hath decreed that this item was always generated cursed: bread ((null)) The RNG hath decreed that this item was always generated cursed: platinum fire hook (beaked staff) The RNG hath decreed that this item was always generated cursed: copper dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: inka saddle (saddle) The RNG hath decreed that this item was always generated cursed: wooden geta ((null)) The RNG hath decreed that this item was always generated cursed: special cloak (electrostatic cloak) The RNG hath decreed that this item was always generated cursed: tarrier ((null)) The RNG hath decreed that this trap was always invisible: blood loss trap The RNG hath decreed that this trap was generated more often: wereform trap (freq bonus 8) Next attribute increase check would have come at turn 138 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had the following problem: Monsters build new traps for you to blunder into. (0) You had not decided on your sexuality yet You were prevented from having sleep resistance (0) You were prevented from having freezopathy (0) You hungered rapidly You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Rejda The version you were playing was: Unix SlashEMExtended Version 2.2.2 (e0684468) - last build Mon May 14 23:31:22 2018. You could not have safely prayed (218) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (battle boots) Scrolls scroll of healing (TIP BLOKA L DA NENAVIDIT VAS) scroll of mana (CHREMILLON MOULOCH KAMPY CHRE OPHTHO) scroll of phase door (GRASS MUD HORSE) scroll of standard id (MA MILLOCOR) scroll of cure (SEX OCYMISOX) * scroll of extra healing (ARGA NECROMUTATION GDA) * scroll of greater mana restoration (DIFFER SEX CANT USE STUNTS) Tools leather leash (leash) Gems worthless piece of yellow glass (yellow) worthless piece of violet glass (violet) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Buh-Bye Andy the Feminist... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.