Andy, neutral female redditor Feminist -.-------- @@.......| |........| |........| ---------- [Andy the Rebel Woman] St12 Dx10 Co11 In4 Wi7 Ch16 FemRdtFemNeu Dlvl:1 G0 HP15(15) Pw11(11) AC2 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female redditor Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: energy regeneration You could not have this property extrinsically: searching You could not have this property intrinsically: speed Scroll identification only worked 100 times out of 233 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 69 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 41% chance Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 72% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 10% Implant drop chance was reduced to 95% Potion drop chance was reduced to 94% Weapon drop chance was reduced to 94% Tool drop chance was reduced to 71% Monster death drops spawned with only 90% chance The following skill could not be trained at all: petkeeping The following skill was trained at half the usual rate: boomerang The following skill was trained at one fifth the usual rate: club The following skill was limited to basic proficiency: form VI (Niman) The following skill was limited to skilled proficiency: shuriken The following skill was limited to expert proficiency: saber The following skill became untrainable if you tried to train it too early: chaos spells (turn 19) The following skill became untrainable if you tried to train it too early: divination spells (turn 720) The following skill became untrainable after a while: divination spells (turn 27951) The following skill couldn't be trained before a certain turn number is reached: spirituality (turn 19830) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 61999 Monster spawn increase reached its maximum at turn 116683 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1407819 The monster class that cannot be genocided was nemese The monster class that was spawned more often: giant humanoid (freq bonus 2) The monster species that spawned more often: shaped warp fungus (freq bonus 12) The monster species that spawned more often: master newt (freq bonus 4) The monster species that spawned more often: hair beard (freq bonus 8) The monster species that spawned more often: touched absoluter (freq bonus 5) The monster species that spawned more often: inviso trove (freq bonus 9) The monster species that spawned more often: black and white warp fungus (freq bonus 12) The monster species that spawned more often: papier-mache cow (freq bonus 9) The monster species that spawned more often: karmic patch (freq bonus 10) The monster species that spawned more often: runoff warp patch (freq bonus 48) The monster species that spawned more often: depilatory reestablished (freq bonus 9) The monster species that spawned more often: Hela, Queen of the Dead (freq bonus 6) The monster species that spawned more often: Samuelle (freq bonus 96) The monster species that spawned more often: boss dingo (freq bonus 10) The monster species that spawned more often: bar-lgura (freq bonus 4) The monster species that spawned more often: rust penetrator (freq bonus 24) The monster species that spawned more often: fawn (freq bonus 4) The monster species that spawned more often: force mugger (freq bonus 4) The monster species that spawned more often: disintegrator lord (freq bonus 48) The monster species that spawned more often: gilt kinship (freq bonus 28) The monster species that spawned more often: vampire gnome (freq bonus 21) The monster trait that was more common: monsters that count as mind flayers (freq bonus 8) The monster trait that was more common: monsters that neigh (freq bonus 2) The monster trait that was more common: monsters that shriek (freq bonus 1) The monster trait that was more common: monsters that bark (freq bonus 20) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 2) The monster species that never randomly spawned: voltaic glimmer The monster species that never randomly spawned: quinoa The monster species that never randomly spawned: yochlol The monster species that never randomly spawned: agent black patch The monster species that never randomly spawned: reflection The monster species that never randomly spawned: drone force patch The monster species that never randomly spawned: metallic yellow centipede The monster species that never randomly spawned: wooden force patch The monster species that never randomly spawned: giant worm The monster species that never randomly spawned: reawake singly The monster class that always generated with extra speed: umber hulk The RNG hath decreed that this item was never generated: restore ability (pink) The RNG hath decreed that this item was never generated: operation cloak (nurse cloak) The RNG hath decreed that this item was never generated: walking stick ((null)) The RNG hath decreed that this item was never generated: confusion stone (gray) The RNG hath decreed that this item was never generated: implant of inertia (gymnasic) The RNG hath decreed that this item was never generated: sickness resistance (fragile) The RNG hath decreed that this item was never generated: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was never generated: farlook stone (gray) The RNG hath decreed that this item was never generated: cardboard fan ((null)) The RNG hath decreed that this item was never generated: aggravate monster (grating) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: gauntlets of power (riding gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: untame monster (classy, freq bonus 6) The RNG hath decreed that this item was generated more often: fumbling (trippy, freq bonus 20) The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 34) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 9) The RNG hath decreed that this item was generated more often: carrying boots (side gore boots, freq bonus 5) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: detect monsters (leather, freq bonus 2) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 11) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: green spell helmet (greenery helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: rumor (BU MISH MISH EMAS, freq bonus 3) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: implant of remedy (brutal, freq bonus 2) The RNG hath decreed that this item was generated more often: time use stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 9) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 100) The RNG hath decreed that this item was always generated cursed: hyperspace summon (sour) The RNG hath decreed that this item was always generated cursed: magic harp (harp) The RNG hath decreed that this item was always generated cursed: sapphire dragon scale shield (sapphire dragonhide shield) The RNG hath decreed that this item was always generated cursed: sky dragon scale shield (sky dragonhide shield) The RNG hath decreed that this item was always generated cursed: zoom shot crossbow ((null)) The RNG hath decreed that this item was always generated cursed: droven arrow (obsidian arrow) The RNG hath decreed that this item was always generated cursed: ribbed plate mail ((null)) The RNG hath decreed that this item was always generated cursed: oolong tea (wormwood) The RNG hath decreed that this item was always generated cursed: amulet of flying (convex) The RNG hath decreed that this item was always generated cursed: implant of replenishing (hibernal) The RNG hath decreed that this trap was always invisible: glass bolt trap The RNG hath decreed that this trap was generated more often: crap trap (freq bonus 10) Next attribute increase check would have come at turn 1810 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had the following problem: Monsters build new traps for you to blunder into. (0) You had not decided on your sexuality yet You were prevented from having automatic searching (0) You were prevented from having mana regeneration (0) You had 1500 points of nutrition remaining You had stun resistance Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Helen The version you were playing was: Unix SlashEMExtended Version 2.2.2 (e0684468) - last build Mon May 14 23:31:22 2018. You could have safely prayed (75) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (red sneakers) Scrolls scroll of healing (WINDOWS 10 SHOULD BE RENAMED TO WINDOWS DOESNTWORK) scroll of mana (MAMPIFANDRAY SELA) scroll of phase door (SAVE SOME POWER AFTER BEATTACK) scroll of standard id (NOBIMUS UPSCOTI) scroll of cure (NETHACK 360 APPEARED IN DECEMBER 2015) * scroll of extra healing (WIZZY LABOR CO) * scroll of greater mana restoration (PERQUE SON ELS MESTRES) Tools leather leash (leash) Gems flint stone (gray) loadstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.