Andy, lawful female aureal Feminist ------- |...$.. |.}.@.| |.}@}.| -+--- - [Andy the Rebel Woman] St13 Dx14 Co10 In5 Wi3 Ch17 FemAurFemLaw Dlvl:1 G0 HP15(15) Pw10(10) AC-1 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful female aureal Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: telepathy You could not have this property extrinsically: sickopathy You could not have this property intrinsically: technicality Scroll identification only worked 100 times out of 160 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 23 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 25 Monsters only dropped their musable items with 86% chance Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 62% Wand drop chance was reduced to 98% Potion drop chance was reduced to 95% Weapon drop chance was reduced to 81% Tool drop chance was reduced to 66% Food drop chance was reduced to 81% Concealing monsters were spawned underneath items 81% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: lance The following skill was trained at half the usual rate: scimitar The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: body armor The following skill was limited to expert proficiency: devices The following skill became untrainable if you tried to train it too early: elemental spells (turn 49) The following skill became untrainable if you tried to train it too early: dart (turn 60) The following skill became untrainable after a while: lightsaber (turn 56477) The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 41800) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19354 Monster spawn increase reached its maximum at turn 97302 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 6817650 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: gnome (freq bonus 8) The monster species that spawned more often: floating cunt (freq bonus 48) The monster species that spawned more often: brown worm (freq bonus 88) The monster species that spawned more often: vampire spawn (freq bonus 40) The monster species that spawned more often: white beetle (freq bonus 36) The monster species that spawned more often: undead foxhound agent (freq bonus 22) The monster species that spawned more often: floating melon (freq bonus 40) The monster species that spawned more often: oddish (freq bonus 36) The monster species that spawned more often: abnormal mushroom (freq bonus 20) The monster species that spawned more often: terrorist bomb (freq bonus 18) The monster species that spawned more often: giant tse-tse fly (freq bonus 33) The monster species that spawned more often: vortex laggelmaster (freq bonus 30) The monster species that spawned more often: raucously oink hallmark demoralization (freq bonus 27) The monster species that spawned more often: ogre mage (freq bonus 28) The monster species that spawned more often: ogroblin (freq bonus 36) The monster species that spawned more often: inertia mold (freq bonus 66) The monster species that spawned more often: bonus mana trove (freq bonus 24) The monster species that spawned more often: dalek (freq bonus 54) The monster species that spawned more often: thorn master (freq bonus 22) The monster species that spawned more often: crimson fungus (freq bonus 60) The monster species that spawned more often: cerulean force fungus (freq bonus 78) The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 1) The monster trait that was more common: monsters whose attacks can drain your skills (freq bonus 1) The monster species that never randomly spawned: tsetse fly The monster species that never randomly spawned: pleasure weekly The monster species that never randomly spawned: pseudodragon The monster species that never randomly spawned: hidden green slime The monster species that never randomly spawned: giant black frog The monster species that never randomly spawned: platinum mushroom The monster species that never randomly spawned: slime patch The monster species that never randomly spawned: acidic spore The monster species that never randomly spawned: tinseled trouble since quantum lube The monster species that never randomly spawned: venomous nymph The monster class that always generated with extra speed: wraith The RNG hath decreed that this item was never generated: chocolate ((null)) The RNG hath decreed that this item was never generated: manacloak (dragonhide cloak) The RNG hath decreed that this item was never generated: droven short sword (obsidian short sword) The RNG hath decreed that this item was never generated: implant of erosion (vivid) The RNG hath decreed that this item was never generated: droven cloak (cobwebbed cloak) The RNG hath decreed that this item was never generated: call the elements (perpetual) The RNG hath decreed that this item was never generated: platinum fire hook (beaked staff) The RNG hath decreed that this item was never generated: amulet of magic resistance (rare) The RNG hath decreed that this item was never generated: soft girl sneaker ((null)) The RNG hath decreed that this item was never generated: anti drinker helmet (gemmed helmet) The RNG hath decreed that this item was generated more often: gain corruption (wrath, freq bonus 8) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 19) The RNG hath decreed that this item was generated more often: archaic cloak (greek cloak, freq bonus 27) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 17) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 14) The RNG hath decreed that this item was generated more often: gas grenade ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: stealth (pageless, freq bonus 31) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 47) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 6) The RNG hath decreed that this item was generated more often: robe of energy suction (gray robe, freq bonus 3) The RNG hath decreed that this item was generated more often: inka shackle ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 84) The RNG hath decreed that this item was generated more often: osbane katana ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: sinful heels (red sneakers, freq bonus 4) The RNG hath decreed that this item was generated more often: gothic plate mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: fire (natural, freq bonus 8) The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 4) The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 11) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 61) The RNG hath decreed that this item was always generated cursed: passwall (ochre) The RNG hath decreed that this item was always generated cursed: lethe cloak (forgetful cloak) The RNG hath decreed that this item was always generated cursed: spirit axe ((null)) The RNG hath decreed that this item was always generated cursed: straitjacket (long-sleeved jacket) The RNG hath decreed that this item was always generated cursed: insulate (long) The RNG hath decreed that this item was always generated cursed: black opal (black) The RNG hath decreed that this item was always generated cursed: amulet of weak magic (weaksauce) The RNG hath decreed that this item was always generated cursed: freeze sphere (hardcover) The RNG hath decreed that this item was always generated cursed: artifact jackpot (DAELOELOELOELOELOE FUEUEUEUEUEUE) The RNG hath decreed that this item was always generated cursed: decoy making (cornflower) The RNG hath decreed that this trap was always invisible: hostility trap The RNG hath decreed that this trap was generated more often: map trap (freq bonus 2) Next attribute increase check would have come at turn 65 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were level-drain resistant You had the following problem: Monsters build new traps for you to blunder into. (0) You had not decided on your sexuality yet You were prevented from having telepathy (0) You were prevented from having sickopathy (0) You had infravision You had 1500 points of nutrition remaining You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Tinanya The version you were playing was: Unix SlashEMExtended Version 2.2.2 (e0684468) - last build Mon May 14 23:31:22 2018. You could not have safely prayed (235) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (heroine mocassins) Scrolls scroll of healing (SILLY LITTLE NYMPHS) scroll of mana (ROCKWORM LOCKWORM SOCKWORM) scroll of phase door (QUESTO DEVE ESSERE QUALCUN ALTRO) scroll of standard id (01DOTE) scroll of cure (DNETHACK TRASHED THE SAMURAI ROLE) * scroll of extra healing (AJMO TO UCINITI) * scroll of greater mana restoration (XOR OTA) Tools leather leash (leash) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.