Andy, chaotic female thunderlord Feminist --------------- +a.`(%@aaaaaa]| |aaa=aaadaaaaa| +aaaaa.$aaa+a"a -a------------- [Andy the Rebel Woman] St12 Dx5 Co14 In6 Wi6 Ch19 FemThuFemCha Dlvl:1 G0 HP0(17) Pw12(12) AC4 Xp1/16 T6 Ill Latest messages The jelly bee stings you! [-1 -> 4] The ant bites you! [-1 -> 3] Warning: HP low! Your killer heels block the ant's attack. The jelly bee misses. The ant just misses! The ant misses. You kill the red hornet! The large cockroach touches you! [-1 -> 2] Warning: HP low! You feel a slight illness. The jelly bee stings you! [-1 -> 1] Warning: HP low! The ant misses. The ant bites you! You die... Final attributes You were playing in game master mode You were aligned Your alignment was 3 Your max alignment was 10 You carried 0 sins You could not have this property at all: energy regeneration You could not have this property extrinsically: free action You could not have this property intrinsically: fear factor Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 44 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 27 Gem identification only worked 100 times out of 252 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 91% chance Scroll drop chance was reduced to 99% Musable item generation frequency had a negative bias of 5% Ring drop chance was reduced to 77% Amulet drop chance was reduced to 78% Potion drop chance was reduced to 87% Weapon drop chance was reduced to 92% Armor drop chance was reduced to 98% Tool drop chance was reduced to 52% Food drop chance was reduced to 75% Concealing monsters were spawned underneath items 96% of the time only The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: two-handed weapons The following skill was limited to basic proficiency: two-weapon combat The following skill was limited to skilled proficiency: form V (Shien) The following skill was limited to expert proficiency: knife The following skill became untrainable if you tried to train it too early: javelin (turn 12) The following skill became untrainable if you tried to train it too early: saber (turn 136) The following skill became untrainable after a while: polearms (turn 16483) The following skill couldn't be trained before a certain turn number is reached: bare-handed combat (turn 69719) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 20477 Monster spawn increase reached its maximum at turn 201414 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2075479 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: light (freq bonus 2) The monster species that spawned more often: bong colic demimondaine (freq bonus 20) The monster species that spawned more often: little ruby (freq bonus 24) The monster species that spawned more often: furious warp patch (freq bonus 4) The monster species that spawned more often: convening spinner (freq bonus 8) The monster species that spawned more often: chancemen gardener byword (freq bonus 24) The monster species that spawned more often: clear worm mass (freq bonus 24) The monster species that spawned more often: umbra stalk (freq bonus 8) The monster species that spawned more often: nasty spore (freq bonus 16) The monster species that spawned more often: Officer Alina (freq bonus 9) The monster species that spawned more often: Windows 2000 (freq bonus 24) The monster species that spawned more often: dark mimic (freq bonus 6) The monster species that spawned more often: octarine patch (freq bonus 10) The monster species that spawned more often: vampiric fungus (freq bonus 6) The monster species that spawned more often: shadow serpent (freq bonus 8) The monster species that spawned more often: 7VmD#X:I\)2=&WH\:]U (freq bonus 18) The monster species that spawned more often: tyrant of hell (freq bonus 28) The monster species that spawned more often: fast light (freq bonus 60) The monster species that spawned more often: condemned one (freq bonus 6) The monster species that spawned more often: depowered stalk (freq bonus 36) The monster species that spawned more often: finger smasher (freq bonus 18) The monster trait that was more common: monsters that have no hands (freq bonus 2) The monster trait that was more common: monsters that are mindless (freq bonus 3) The monster species that never randomly spawned: babelfish The monster species that never randomly spawned: novice ranger The monster species that never randomly spawned: mangrove spinal unformatted releasibility The monster species that never randomly spawned: music vortex The monster species that never randomly spawned: griffin The monster species that never randomly spawned: ice mimic The monster species that never randomly spawned: pooka The monster species that never randomly spawned: dark prostitute The monster species that never randomly spawned: Eveline's dancing shoe The monster species that never randomly spawned: kancho assassin The monster class that always generated with extra speed: piece of food The monster class that more likely to generate with musable stuff: arachnid or centipede The RNG hath decreed that this item was never generated: yellow spell stone (gray) The RNG hath decreed that this item was never generated: tracker (pigtail) The RNG hath decreed that this item was never generated: exercise stone (gray) The RNG hath decreed that this item was never generated: volcanic glass fragment (gray) The RNG hath decreed that this item was never generated: lycanthropy (doggy) The RNG hath decreed that this item was never generated: ice (iceblock) The RNG hath decreed that this item was never generated: wax candle (candle) The RNG hath decreed that this item was never generated: magic marker ((null)) The RNG hath decreed that this item was never generated: underlaid stone (gray) The RNG hath decreed that this item was never generated: blue spell stone (gray) The RNG hath decreed that this item was generated more often: captcha stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: dry up fountain (defiled, freq bonus 14) The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 8) The RNG hath decreed that this item was generated more often: cancellation (platinum, freq bonus 20) The RNG hath decreed that this item was generated more often: magic shield (pure, freq bonus 74) The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 10) The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 12) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 11) The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of underwater action (scuba helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: water bolt (accusory, freq bonus 11) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of drain life (colorless cloak, freq bonus 17) The RNG hath decreed that this item was always generated cursed: trash stone (gray) The RNG hath decreed that this item was always generated cursed: time use stone (gray) The RNG hath decreed that this item was always generated cursed: untame monster (classy) The RNG hath decreed that this item was always generated cursed: cloak of confusion (ripped cloak) The RNG hath decreed that this item was always generated cursed: gain ability (ruby) The RNG hath decreed that this item was always generated cursed: blue dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: sky dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: orange dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: helm of lose identification (conical hat) The RNG hath decreed that this item was always generated cursed: cloak of invisibility (opera cloak) The RNG hath decreed that this trap was always invisible: sleeping gas trap The RNG hath decreed that this trap was generated more often: pendulum trap (freq bonus 3) Next attribute increase check would have come at turn 881 Strength training was 2 Dexterity training was 2 Wisdom training was 0 Constitution training was -1 You were fire resistant You were sick from illness (44) You had the following problem: Monsters build new traps for you to blunder into. (0) You had not decided on your sexuality yet You were prevented from having mana regeneration (0) You were prevented from having free action (0) You had 1489 points of nutrition remaining You aggravated monsters You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Rejda The version you were playing was: Unix SlashEMExtended Version 2.2.2 (e0684468) - last build Mon May 14 23:31:22 2018. You could have safely prayed (154) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) ward against lightning 1 R LIMIT(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (pink sneakers) Scrolls scroll of healing (LIFE RESTORATION) scroll of mana (ECANNOT SNATION ED) scroll of phase door (I WANT TO HERB MY BIKE UP) scroll of standard id (TSCHAEAUWIEAUW) scroll of cure (CORONATION CULMINATION) * scroll of extra healing (HEM DE POSAR L OPPONENT SOTA PRESSIO LLAVORS GUANYAREM) * scroll of greater mana restoration (FIRST ATTACK LOSED SO IS LATER) Tools leather leash (leash) Gems worthless piece of yellowish brown glass (yellowish brown) worthless piece of teal glass (teal) worthless piece of pink glass (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (24 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist...