Andy, chaotic female peacemaker Feminist ----- |...| -.@.. |..@| |...| |...| ----- [Andy the Rebel Woman] St11 Dx13 Co8 In4 Wi5 Ch16 FemPeaFemCha+W Dlvl:1 G0 HP16(16) Pw11(11) AC2 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic female warper peacemaker Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The victorian underwear shapes your figure, but it isn't very practical to fight in. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: half physical damage You could not have this property extrinsically: improved vision You could not have this property intrinsically: stunnopathy Scroll identification only worked 100 times out of 142 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 27 Wand identification only worked 3 times out of 17 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 12 Wand drop chance was reduced to 96% Potion drop chance was reduced to 63% Weapon drop chance was reduced to 60% Armor drop chance was reduced to 86% Tool drop chance was reduced to 92% Food drop chance was reduced to 91% Concealing monsters were spawned underneath items 31% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: boomerang The following skill was trained at one fifth the usual rate: dart The following skill was limited to basic proficiency: polearms The following skill was limited to skilled proficiency: short sword The following skill was limited to expert proficiency: firearms The following skill became untrainable if you tried to train it too early: scimitar (turn 25) The following skill became untrainable if you tried to train it too early: scimitar (turn 345) The following skill became untrainable after a while: bare-handed combat (turn 41195) The following skill couldn't be trained before a certain turn number is reached: bow (turn 58851) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 30135 Monster spawn increase reached its maximum at turn 115695 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1892312 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: vortex (freq bonus 4) The monster species that spawned more often: petty lava demon (freq bonus 6) The monster species that spawned more often: lieutenant (freq bonus 18) The monster species that spawned more often: tidewater transliterated (freq bonus 30) The monster species that spawned more often: trap snake (freq bonus 6) The monster species that spawned more often: nuclear slime (freq bonus 36) The monster species that spawned more often: inertia turret (freq bonus 42) The monster species that spawned more often: heavy ghost (freq bonus 48) The monster species that spawned more often: alien queen (freq bonus 7) The monster species that spawned more often: hezrou (freq bonus 18) The monster species that spawned more often: gracious maid (freq bonus 42) The monster species that spawned more often: Emmelie (freq bonus 21) The monster species that spawned more often: rabid wolf (freq bonus 12) The monster species that spawned more often: refuge Uhlert (freq bonus 30) The monster species that spawned more often: greener zombie (freq bonus 12) The monster species that spawned more often: giant copper scorpio (freq bonus 10) The monster species that spawned more often: acid hound pup (freq bonus 66) The monster species that spawned more often: melanin snowfall (freq bonus 10) The monster species that spawned more often: naga prisonmaster (freq bonus 63) The monster species that spawned more often: Ariel, Queen of Air (freq bonus 16) The monster species that spawned more often: critic (freq bonus 36) The monster trait that was more common: monsters whose corpses don't decay (freq bonus 1) The monster trait that was more common: monsters that mew (freq bonus 4) The monster species that never randomly spawned: chill The monster species that never randomly spawned: petredge The monster species that never randomly spawned: patrol automaton The monster species that never randomly spawned: quartz penetrator The monster species that never randomly spawned: dark mimic The monster species that never randomly spawned: translucent force fungus The monster species that never randomly spawned: saddling choky footbridge The monster species that never randomly spawned: translucent patch The monster species that never randomly spawned: Rita The monster species that never randomly spawned: cheeky pupil biter The RNG hath decreed that this item was never generated: orcish short sword (crude short sword) The RNG hath decreed that this item was never generated: kitchen apron (apron) The RNG hath decreed that this item was never generated: partial plate mail ((null)) The RNG hath decreed that this item was never generated: helm of safeguard (orange visored helmet) The RNG hath decreed that this item was never generated: unfair attack stone (gray) The RNG hath decreed that this item was never generated: eternium blade ((null)) The RNG hath decreed that this item was never generated: nether beam (underworld) The RNG hath decreed that this item was never generated: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this item was never generated: arcane rapier ((null)) The RNG hath decreed that this item was never generated: blue lightsaber (lightsaber) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: elementalism (4OFAE OF9 SCC9, freq bonus 10) The RNG hath decreed that this item was generated more often: magic resistance (dark, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of telepathy (visored helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: implant of terror (sanguinary, freq bonus 13) The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 15) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: maid dress (little black dress, freq bonus 36) The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 21) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of sickness (green cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: gentlewoman's dress (expensive dress, freq bonus 16) The RNG hath decreed that this item was generated more often: automore stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: reinforced mace ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: evil dragon scale shield (evil dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: budo no sasu ((null)) The RNG hath decreed that this item was always generated cursed: bigscript stone (gray) The RNG hath decreed that this item was always generated cursed: trident ((null)) The RNG hath decreed that this item was always generated cursed: magic dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: torpedo ((null)) The RNG hath decreed that this item was always generated cursed: rapier ((null)) The RNG hath decreed that this item was always generated cursed: banded mail ((null)) The RNG hath decreed that this item was always generated cursed: antiprayer stone (gray) The RNG hath decreed that this item was always generated cursed: low effect stone (gray) The RNG hath decreed that this item was always generated cursed: stone of vulnerability (gray) The RNG hath decreed that this trap was always invisible: book trap The RNG hath decreed that this trap was generated more often: dart trap (freq bonus 4) Next attribute increase check would have come at turn 371 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were cold resistant You were sleep resistant You were shock resistant You had the following problem: Monsters build new traps for you to blunder into. (0) You had not decided on your sexuality yet You were prevented from having half physical damage (0) You were prevented from having a sight bonus (0) You were aware of the presence of topmodels You had 1500 points of nutrition remaining You were stealthy You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Rejda The version you were playing was: Unix SlashEMExtended Version 2.2.2 (e0684468) - last build Mon May 14 23:31:22 2018. You could not have safely prayed (292) You survived Spells known in the end Name Level Category Fail Memory a - charm monster 4 enchant 90% 300% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (turbo boots) Scrolls scroll of healing (ATTACK BY THROW A GOLD COIN) scroll of mana (PALIM PALIM) scroll of phase door (ADE EXPIRIUS) scroll of standard id (PROFUSE WAXWORKS) scroll of cure (STRANGED PLACE BY MIND DEEND SP IS SWITCH) * scroll of extra healing (INNOCENCE PETRIFIED SKIN) * scroll of greater mana restoration (S VEKTORI R TENSORI) Spellbooks spellbook of charm monster (spiral-bound) Tools leather leash (leash) Gems worthless piece of blue glass (blue) worthless piece of yellow glass (yellow) worthless piece of violet glass (violet) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.