Andy, neutral female lizard Feminist ---- |..| |..| |..| ...| #### |@.| #,,,, ..@| ---- [Andy the Rebel Woman] St15 Dx13 Co14 In7 Wi7 Ch17 FemLizFemNeu Dlvl:1 G0 HP16(16) Pw11(11) AC-1 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female lizard Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: quad attacks You could not have this property extrinsically: stoned chilling You could not have this property intrinsically: full nutrients Ring identification only worked 4 times out of 15 Implant identification only worked 1 times out of 31 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 144 Monsters only dropped their musable items with 69% chance Monsters only dropped their equipment with 73% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 92% Amulet drop chance was reduced to 87% Potion drop chance was reduced to 86% Weapon drop chance was reduced to 73% Armor drop chance was reduced to 81% Food drop chance was reduced to 66% Concealing monsters were spawned underneath items 97% of the time only The following skill could not be trained at all: morning star The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: petkeeping The following skill was limited to skilled proficiency: implants The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: polymorphing (turn 7) The following skill became untrainable if you tried to train it too early: general combat (turn 2618) The following skill became untrainable after a while: boomerang (turn 15185) The following skill couldn't be trained before a certain turn number is reached: hammer (turn 37423) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 50857 Monster spawn increase reached its maximum at turn 187117 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1442061 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: mimic (freq bonus 2) The monster species that spawned more often: misplace pierce hemlock (freq bonus 13) The monster species that spawned more often: remailed squooshing ecumenicalism (freq bonus 14) The monster species that spawned more often: blue-red force patch (freq bonus 60) The monster species that spawned more often: chawed solemnize paving (freq bonus 10) The monster species that spawned more often: girl in odorous sneakers (freq bonus 8) The monster species that spawned more often: sapusaur (freq bonus 9) The monster species that spawned more often: gnomish master thief (freq bonus 72) The monster species that spawned more often: master light wall (freq bonus 8) The monster species that spawned more often: knobble-stick (freq bonus 3) The monster species that spawned more often: rogue horror (freq bonus 24) The monster species that spawned more often: Olog-hai professor (freq bonus 7) The monster species that spawned more often: apprentice shaman (freq bonus 12) The monster species that spawned more often: nexus metroid (freq bonus 24) The monster species that spawned more often: evil patch idea implementator (freq bonus 8) The monster species that spawned more often: tin golem (freq bonus 12) The monster species that spawned more often: barbazu (freq bonus 12) The monster species that spawned more often: Rosy's leather pump (freq bonus 8) The monster species that spawned more often: lashfish (freq bonus 12) The monster species that spawned more often: dimensional disgracefully (freq bonus 12) The monster species that spawned more often: correct bull (freq bonus 36) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 2) The monster trait that was more common: monsters whose attacks cause nasty stuff to happen (freq bonus 2) The monster trait that was more common: monsters that hit as a +3 weapon (freq bonus 4) The monster trait that was more common: monsters whose attacks cause Lethe waters to wash over you (freq bonus 4) The monster trait that was more common: monsters that hit as a +3 weapon (freq bonus 2) The monster species that never randomly spawned: tour bus The monster species that never randomly spawned: canine badger The monster species that never randomly spawned: song book permamimic The monster species that never randomly spawned: irresistible fungus The monster species that never randomly spawned: dagashi The monster species that never randomly spawned: werestilettosandal The monster species that never randomly spawned: bramble mushroom The monster species that never randomly spawned: l17 +/4RYtJ The monster species that never randomly spawned: nether nymph The monster species that never randomly spawned: bat swarm The RNG hath decreed that this item was never generated: silver spear ((null)) The RNG hath decreed that this item was never generated: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this item was never generated: healer uniform (clean white clothes) The RNG hath decreed that this item was never generated: charging (HACKEM MUCHE) The RNG hath decreed that this item was never generated: flying boots (battle boots) The RNG hath decreed that this item was never generated: barrier shield ((null)) The RNG hath decreed that this item was never generated: aklys (thonged club) The RNG hath decreed that this item was never generated: remove blessing (light cyan) The RNG hath decreed that this item was never generated: light (cloth) The RNG hath decreed that this item was never generated: platinum dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: blindness (yellow, freq bonus 17) The RNG hath decreed that this item was generated more often: ice shield (dark blue shield, freq bonus 3) The RNG hath decreed that this item was generated more often: athame ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: implant of remedy (brutal, freq bonus 20) The RNG hath decreed that this item was generated more often: flood (watery, freq bonus 3) The RNG hath decreed that this item was generated more often: dilithium crystal (white, freq bonus 9) The RNG hath decreed that this item was generated more often: sapphire (blue, freq bonus 21) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: holy shield (god-given, freq bonus 45) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 5) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 14) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 6) The RNG hath decreed that this item was generated more often: cyan spell stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 5) The RNG hath decreed that this item was generated more often: resist sleep (fuzzy, freq bonus 8) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 10) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 68) The RNG hath decreed that this item was generated more often: implant of remorse (communal, freq bonus 8) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 4) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 47) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 38) The RNG hath decreed that this item was always generated cursed: summon elm (celestial) The RNG hath decreed that this item was always generated cursed: quaffer helmet (water-pipe helmet) The RNG hath decreed that this item was always generated cursed: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this item was always generated cursed: spike ((null)) The RNG hath decreed that this item was always generated cursed: create facility (HARATTAMA KIYOTTAMA) The RNG hath decreed that this item was always generated cursed: atsuzoko boots ((null)) The RNG hath decreed that this item was always generated cursed: DSTW stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of trash (shitty) The RNG hath decreed that this item was always generated cursed: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was always generated cursed: blood dragon scales ((null)) The RNG hath decreed that this trap was always invisible: thirst trap The RNG hath decreed that this trap was generated more often: ice trap (freq bonus 2) Next attribute increase check would have come at turn 156 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were petrification resistant You had the following problem: Monsters build new traps for you to blunder into. (0) You had not decided on your sexuality yet You were prevented from having quad attacks (0) You were prevented from being a stoned chiller (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Helen The version you were playing was: Unix SlashEMExtended Version 2.2.2 (e0684468) - last build Mon May 14 23:31:22 2018. You could not have safely prayed (459) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (velvet pumps) Scrolls scroll of healing (CHEIAMOPSEI ERPEBOTH) scroll of mana (HOLY SHIT IS THE GLASS GOLEM OF ILLUSORY CASTLE A MOTHERFUCKER) scroll of phase door (WORLD ENDING LEATHER PUMPS OF RAGNAROK) scroll of standard id (HEAVY ELF CANT FLEW) scroll of cure (THE ELDER PRIEST WAITS IN THE YENDORIAN TOWER) * scroll of extra healing (CHENGEBIOCHTHO MYSAGOTH ECHE OO) * scroll of greater mana restoration (SCUTTLER SCURRIER) Tools leather leash (leash) Gems worthless piece of cyan glass (cyan) andalusite stone (radiant) worthless piece of red glass (red) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... Youescaped from the dungeon with 3000 points, Since you escaped early, the score list will not be checked.