Andy, chaotic female ent Feminist -+-------- |...@@$..| -........- ............ ---........--- |........| ---------- [Andy the Rebel Woman] St11 Dx8 Co10 In11 Wi6 Ch18 FemEntFemCha Dlvl:1 G0 HP18(18) Pw12(12) AC1 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic female ent Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: peacevision You could not have this property extrinsically: corrosivity You could not have this property intrinsically: teleport control Scroll identification only worked 100 times out of 124 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 112 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 85% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 94% Monster death drops spawned with only 92% chance The following skill could not be trained at all: javelin The following skill was trained at half the usual rate: quarterstaff The following skill was trained at one fifth the usual rate: techniques The following skill was limited to basic proficiency: petkeeping The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: dart The following skill became untrainable if you tried to train it too early: occult spells (turn 16) The following skill became untrainable if you tried to train it too early: chaos spells (turn 450) The following skill became untrainable after a while: healing spells (turn 53197) The following skill couldn't be trained before a certain turn number is reached: petkeeping (turn 54197) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20234 Monster spawn increase reached its maximum at turn 94295 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1521052 The monster class that cannot be genocided was orc The monster class that was spawned more often: gnome (freq bonus 3) The monster species that spawned more often: giant beart (freq bonus 20) The monster species that spawned more often: moon rabbit (freq bonus 36) The monster species that spawned more often: march prowar (freq bonus 30) The monster species that spawned more often: flesh clan (freq bonus 8) The monster species that spawned more often: storm naga (freq bonus 7) The monster species that spawned more often: extra donald (freq bonus 6) The monster species that spawned more often: dear deer lady (freq bonus 5) The monster species that spawned more often: grim master (freq bonus 14) The monster species that spawned more often: actual vampire bat (freq bonus 27) The monster species that spawned more often: air elemental (freq bonus 20) The monster species that spawned more often: bear clan mage (freq bonus 6) The monster species that spawned more often: colocate seemlier (freq bonus 10) The monster species that spawned more often: very old evil dragon (freq bonus 30) The monster species that spawned more often: condiment sectioned (freq bonus 18) The monster species that spawned more often: black horse (freq bonus 6) The monster species that spawned more often: exerciser repositioned (freq bonus 12) The monster species that spawned more often: entreatingly inept (freq bonus 8) The monster species that spawned more often: leprosy drunkest (freq bonus 4) The monster species that spawned more often: blue-green stalk (freq bonus 10) The monster species that spawned more often: starlet bundle (freq bonus 30) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 2) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 3) The monster trait that was more common: monsters whose attacks cancel you (freq bonus 1) The monster trait that was more common: monsters whose attacks hit you with nether forces (freq bonus 1) The monster trait that was more common: monsters that are strong (freq bonus 2) The monster species that never randomly spawned: polygraphically unsustainable speeder The monster species that never randomly spawned: blood diver The monster species that never randomly spawned: huge flaming sphere The monster species that never randomly spawned: reaper mushroom The monster species that never randomly spawned: mooter palest The monster species that never randomly spawned: Emma The monster species that never randomly spawned: krishna sudsing relique tucked untidiest presumptuously The monster species that never randomly spawned: housebat The monster species that never randomly spawned: officer The monster species that never randomly spawned: infernal device The RNG hath decreed that this item was never generated: tin whistle (whistle) The RNG hath decreed that this item was never generated: bigscript stone (gray) The RNG hath decreed that this item was never generated: implant of cruelty (fascinating) The RNG hath decreed that this item was never generated: low boots (walking shoes) The RNG hath decreed that this item was never generated: blood dragon scale shield (blood dragonhide shield) The RNG hath decreed that this item was never generated: conglomerate pick ((null)) The RNG hath decreed that this item was never generated: droven helm (spider shaped helm) The RNG hath decreed that this item was never generated: helm of sensory deprivation (tight helmet) The RNG hath decreed that this item was never generated: boots of weakness (torn boots) The RNG hath decreed that this item was never generated: curse items (accursed) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 19) The RNG hath decreed that this item was generated more often: steel-capped sandal ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 29) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gray center stone (gray, freq bonus 43) The RNG hath decreed that this item was generated more often: illiteracy (illegible, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of seeing (tunnel cloak, freq bonus 66) The RNG hath decreed that this item was generated more often: plow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: implant of tribute (athletic, freq bonus 3) The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 8) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 105) The RNG hath decreed that this item was generated more often: implant of dusk (volcanic, freq bonus 11) The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 11) The RNG hath decreed that this item was generated more often: beautiful shirt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: wild blade ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: mallet ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cyan spell stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 4) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 20) The RNG hath decreed that this item was always generated cursed: cocloak (withered cloak) The RNG hath decreed that this item was always generated cursed: tripe ration ((null)) The RNG hath decreed that this item was always generated cursed: amulet of prism (prismatic) The RNG hath decreed that this item was always generated cursed: implant of prosperity (brisk) The RNG hath decreed that this item was always generated cursed: unidentify stone (gray) The RNG hath decreed that this item was always generated cursed: pile bunker ((null)) The RNG hath decreed that this item was always generated cursed: full healing (hawthorn) The RNG hath decreed that this item was always generated cursed: identify (bronze) The RNG hath decreed that this item was always generated cursed: oilskin cloak (slippery cloak) The RNG hath decreed that this item was always generated cursed: magic device stone (gray) The RNG hath decreed that this trap was always invisible: punishment trap The RNG hath decreed that this trap was generated more often: rolling boulder trap (freq bonus 1) Next attribute increase check would have come at turn 744 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had the following problem: Monsters build new traps for you to blunder into. (0) You had not decided on your sexuality yet You were prevented from having peacevision (0) You were prevented from having corrosivity (0) You had 1500 points of nutrition remaining You could survive without air You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Rejda The version you were playing was: Unix SlashEMExtended Version 2.2.2 (e0684468) - last build Mon May 14 23:31:22 2018. You could not have safely prayed (509) You survived You didn't know any spells. Techniques known in the end Name Level Status ent's potion 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (weapon light boots) Scrolls scroll of healing (DOUBTFUL BRUSH BUNDLE) scroll of mana (UMUTO QUACK) scroll of phase door (XIAO CAOMEI WO DE BAOBEI) scroll of standard id (PROZACELF WANTS TO BE SWARMING SWING BUNDLED) scroll of cure (ON ON ON KHA KHA KHA YA SMEYUS NAD VAMI TRUSLIVOGO SMERTNYY) * scroll of extra healing (RAMBA ZAMBA) * scroll of greater mana restoration (SVDUNPX SVPXUNPX) Tools leather leash (leash) Gems worthless piece of green glass (green) worthless piece of pink glass (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.