Andy, lawful female alien Feminist -----.----- |.........| |.........| |..@a.....| |...@..$..+ ------ ---- [Andy the Rebel Woman] St11 Dx4 Co7 In3 Wi4 Ch16 FemAliFemLaw Dlvl:1 G0 HP16(16) Pw11(11) AC4 Xp1/0 T1 Brd Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful female alien Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Your movements are slowed slightly because of your load. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You have transgressed Your alignment was -20 Your max alignment was 10 You carried 0 sins You could not have this property at all: searching You could not have this property extrinsically: wallwalking You could not have this property intrinsically: displacement Scroll identification only worked 100 times out of 175 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 31 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 17 Wand identification only worked 3 times out of 18 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 163 Tool identification only worked 5 times out of 14 Monsters only dropped their musable items with 95% chance Scroll drop chance was reduced to 94% Wand drop chance was reduced to 64% Potion drop chance was reduced to 69% Weapon drop chance was reduced to 87% Armor drop chance was reduced to 89% Food drop chance was reduced to 97% Concealing monsters were spawned underneath items 70% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: body armor The following skill was limited to basic proficiency: quarterstaff The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: quarterstaff The following skill became untrainable if you tried to train it too early: pick-axe (turn 5) The following skill became untrainable if you tried to train it too early: missile weapons (turn 627) The following skill became untrainable after a while: missile weapons (turn 32815) The following skill couldn't be trained before a certain turn number is reached: shuriken (turn 38265) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 46067 Monster spawn increase reached its maximum at turn 129201 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 18103701 The monster class that cannot be genocided was nymph The monster class that was spawned more often: ogre (freq bonus 8) The monster species that spawned more often: psych orb (freq bonus 24) The monster species that spawned more often: ignis fatuus (freq bonus 144) The monster species that spawned more often: black turret (freq bonus 84) The monster species that spawned more often: telemarketer (freq bonus 40) The monster species that spawned more often: Windows 10 (does not work) (freq bonus 22) The monster species that spawned more often: swimmer troll (freq bonus 112) The monster species that spawned more often: sweet sister (freq bonus 20) The monster species that spawned more often: obverting slipping (freq bonus 27) The monster species that spawned more often: graveler (freq bonus 18) The monster species that spawned more often: machine turret (freq bonus 20) The monster species that spawned more often: forgotten trapper (freq bonus 84) The monster species that spawned more often: vampire lich (freq bonus 54) The monster species that spawned more often: xorn caster (freq bonus 11) The monster species that spawned more often: wing bee (freq bonus 40) The monster species that spawned more often: angry watch lieutenant (freq bonus 20) The monster species that spawned more often: overapprehensive sepulchral (freq bonus 22) The monster species that spawned more often: vivaria rousseau (freq bonus 26) The monster species that spawned more often: mental girl (freq bonus 11) The monster species that spawned more often: ropewalk draftiest (freq bonus 52) The monster species that spawned more often: elder vampire (freq bonus 42) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 4) The monster trait that was more common: monsters that hit as a +1 weapon (freq bonus 1) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 4) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 4) The monster trait that was more common: monsters that spawn in small groups (freq bonus 2) The monster species that never randomly spawned: porphyric hobgoblin The monster species that never randomly spawned: miesieenic topmodel The monster species that never randomly spawned: pile of very angry coins The monster species that never randomly spawned: orangie The monster species that never randomly spawned: faerie master The monster species that never randomly spawned: large red snake The monster species that never randomly spawned: Schezo Wegey The monster species that never randomly spawned: rarity collector The monster species that never randomly spawned: intrinsic eating mimic The monster species that never randomly spawned: black hobbit The RNG hath decreed that this item was never generated: dream eater (dreamy) The RNG hath decreed that this item was never generated: thresher ((null)) The RNG hath decreed that this item was never generated: speedbug stone (gray) The RNG hath decreed that this item was never generated: flint spear ((null)) The RNG hath decreed that this item was never generated: wings of angel (wings) The RNG hath decreed that this item was never generated: sapphire dragon scales ((null)) The RNG hath decreed that this item was never generated: cure sickness (indigo) The RNG hath decreed that this item was never generated: world fall (charming) The RNG hath decreed that this item was never generated: amethyst (violet) The RNG hath decreed that this item was never generated: thunder hammer ((null)) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of evisceration (screaming, freq bonus 7) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 101) The RNG hath decreed that this item was generated more often: oilskin gloves (slippery gloves, freq bonus 161) The RNG hath decreed that this item was generated more often: amulet of undead warning (occult, freq bonus 13) The RNG hath decreed that this item was generated more often: unwieldy gloves (graffiti gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: deafness stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 12) The RNG hath decreed that this item was generated more often: inertia control (crashy, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: soft star ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 8) The RNG hath decreed that this item was generated more often: spell loss stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 7) The RNG hath decreed that this item was generated more often: final explosion (venerable, freq bonus 11) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 48) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 89) The RNG hath decreed that this item was always generated cursed: gold detection (THARR) The RNG hath decreed that this item was always generated cursed: consecration (MAY THE FORCE BE WITH YOU) The RNG hath decreed that this item was always generated cursed: directional swap stone (gray) The RNG hath decreed that this item was always generated cursed: darkness (obscure) The RNG hath decreed that this item was always generated cursed: bota mochi ((null)) The RNG hath decreed that this item was always generated cursed: fire resistance (cooling) The RNG hath decreed that this item was always generated cursed: teleport control (gold) The RNG hath decreed that this item was always generated cursed: gain health (iridescent) The RNG hath decreed that this item was always generated cursed: amulet of bones (charnel) The RNG hath decreed that this item was always generated cursed: multi shoes (rainbow boots) The RNG hath decreed that this trap was always invisible: menu trap The RNG hath decreed that this trap was generated more often: rolling boulder trap (freq bonus 1) Next attribute increase check would have come at turn 1425 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had the following problem: Monsters build new traps for you to blunder into. (0) You had not decided on your sexuality yet You were prevented from having automatic searching (0) You were prevented from having phasing (0) You had 1500 points of nutrition remaining You were unlucky (-2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Tinanya The version you were playing was: Unix SlashEMExtended Version 2.2.2 (e0684468) - last build Mon May 14 23:31:22 2018. You could not have safely prayed (375) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (plateau boots) Scrolls scroll of healing (NASHI UL TRAS LUCHSHE CHEM DEVOCHKI IZ ANGLII) scroll of mana (PRATYAVAYAH) scroll of phase door (WINDOWS 10 SHOULD BE RENAMED TO WINDOWS DOESNTWORK) scroll of standard id (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) scroll of cure (UTOR COMPERIO) * scroll of extra healing (DDOS ATTACK) * scroll of greater mana restoration (SABAOTH) Tools leather leash (leash) Gems spinel (red) worthless piece of white glass (white) worthless piece of green glass (green) loadstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... You and Dora escaped from the dungeon with 616 points, Since you escaped early, the score list will not be checked.