Andy, neutral female shoe Feminist - ------ |..@@..| |......| |......| |......| |......| -------- [Andy the Rebel Woman] St15 Dx9 Co10 In4 Wi6 Ch19 FemShoFemNeu Dlvl:1 G0 HP19(19) Pw13(13) AC2 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female shoe Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were playing in game master mode You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: the Force You could not have this property extrinsically: stun resistance You could not have this property intrinsically: technicality Scroll identification only worked 100 times out of 129 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 37 Implant identification only worked 1 times out of 44 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 233 Monsters only dropped their equipment with 97% chance Scroll drop chance was reduced to 93% Ring drop chance was reduced to 41% Wand drop chance was reduced to 76% Amulet drop chance was reduced to 95% Potion drop chance was reduced to 85% Weapon drop chance was reduced to 72% Tool drop chance was reduced to 57% Concealing monsters were spawned underneath items 86% of the time only The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: hammer The following skill was limited to basic proficiency: spear The following skill was limited to skilled proficiency: bare-handed combat The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: enchantment spells (turn 13) The following skill became untrainable if you tried to train it too early: whip (turn 432) The following skill became untrainable after a while: form V (Djem So) (turn 8108) The following skill couldn't be trained before a certain turn number is reached: mace (turn 23157) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 67569 Monster spawn increase reached its maximum at turn 166190 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1242032 The monster class that cannot be genocided was dragon The monster class that was spawned more often: humanoid (freq bonus 1) The monster species that spawned more often: water nymph (freq bonus 6) The monster species that spawned more often: french portal ufo (freq bonus 4) The monster species that spawned more often: chaos viper (freq bonus 3) The monster species that spawned more often: opaque jelly (freq bonus 6) The monster species that spawned more often: larva (freq bonus 10) The monster species that spawned more often: windscreen cleaner (freq bonus 8) The monster species that spawned more often: featherbrain flicked footgear (freq bonus 5) The monster species that spawned more often: chaos elemental (freq bonus 6) The monster species that spawned more often: sumatran joyfuller (freq bonus 3) The monster species that spawned more often: Mokona the Moogle (freq bonus 14) The monster species that spawned more often: dragonbreath nymph (freq bonus 8) The monster species that spawned more often: blister mushroom (freq bonus 21) The monster species that spawned more often: dangerous uvuudaum (freq bonus 12) The monster species that spawned more often: vodka drinker (freq bonus 6) The monster species that spawned more often: voodoo fetish blowdart (freq bonus 16) The monster species that spawned more often: giant trapdoor spider (freq bonus 10) The monster species that spawned more often: moved yakuza (freq bonus 4) The monster species that spawned more often: ace of spades (freq bonus 12) The monster species that spawned more often: celestial turret (freq bonus 10) The monster species that spawned more often: unscarred sterilely (freq bonus 4) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 6) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 2) The monster trait that was more common: monsters whose attacks aggravate monsters (freq bonus 5) The monster trait that was more common: monsters whose attacks cause depression (freq bonus 3) The monster trait that was more common: monsters whose attacks de-energize you (freq bonus 2) The monster trait that was more common: monsters that wail (freq bonus 6) The monster trait that was more common: monsters whose attacks cause depression (freq bonus 8) The monster trait that was more common: monsters whose corpses don't decay (freq bonus 1) The monster trait that was more common: monsters that want the Candelabrum of Invocation (freq bonus 1) The monster trait that was more common: monsters whose attacks cause it to stick to you (freq bonus 2) The monster species that never randomly spawned: evil superbeholder The monster species that never randomly spawned: platinum golem The monster species that never randomly spawned: fellating sheer The monster species that never randomly spawned: undead spacewars fighter The monster species that never randomly spawned: worm anchorite The monster species that never randomly spawned: jolteon The monster species that never randomly spawned: collation wassailed The monster species that never randomly spawned: weresoldierant The monster species that never randomly spawned: Domiel The monster species that never randomly spawned: topmodel The RNG hath decreed that this item was never generated: yatagan ((null)) The RNG hath decreed that this item was never generated: Leo Nemaeus hide (lion skin) The RNG hath decreed that this item was never generated: turn limit stone (gray) The RNG hath decreed that this item was never generated: stinking cloud (distorted) The RNG hath decreed that this item was never generated: suguhanoken ((null)) The RNG hath decreed that this item was never generated: budo no sasu ((null)) The RNG hath decreed that this item was never generated: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was never generated: guitar ((null)) The RNG hath decreed that this item was never generated: elven short sword (runed short sword) The RNG hath decreed that this item was never generated: fire stick ((null)) The RNG hath decreed that this item was generated more often: summon boss (MONST DOT C AINT BIG ENOUGH, freq bonus 22) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 200) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: sensor cloak (minded cloak, freq bonus 23) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 7) The RNG hath decreed that this item was generated more often: striking (ebony, freq bonus 19) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 12) The RNG hath decreed that this item was generated more often: crown ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: deafness stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: cure stun (fat, freq bonus 9) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 2) The RNG hath decreed that this item was generated more often: red tea (baloon flower, freq bonus 11) The RNG hath decreed that this item was generated more often: compost chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: talc (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 6) The RNG hath decreed that this item was generated more often: golden saber ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 4) The RNG hath decreed that this item was generated more often: poison (cornered, freq bonus 9) The RNG hath decreed that this item was generated more often: unicorn horn ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 98) The RNG hath decreed that this item was always generated cursed: sledge hammer ((null)) The RNG hath decreed that this item was always generated cursed: shield of reflection (polished silver shield) The RNG hath decreed that this item was always generated cursed: worthless piece of radiant glass (radiant) The RNG hath decreed that this item was always generated cursed: steel shield ((null)) The RNG hath decreed that this item was always generated cursed: wishing (pine) The RNG hath decreed that this item was always generated cursed: medical kit (leather bag) The RNG hath decreed that this item was always generated cursed: heavy glass ball ((null)) The RNG hath decreed that this item was always generated cursed: cloak of displacement (piece of cloth) The RNG hath decreed that this item was always generated cursed: gauntlets of free action (comfortable gloves) The RNG hath decreed that this item was always generated cursed: oil candle (candle) The RNG hath decreed that this trap was always invisible: genetic trap The RNG hath decreed that this trap was generated more often: unidentify trap (freq bonus 3) Next attribute increase check would have come at turn 1008 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had the following problem: Monsters build new traps for you to blunder into. (0) You had not decided on your sexuality yet You were prevented from having stun resistance (0) You were prevented from using the force like a real jedi (0) You had 1500 points of nutrition remaining You could fly You could survive without air You had discount action Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Helen The version you were playing was: Unix SlashEMExtended Version 2.2.2 (e0684468) - last build Mon May 14 23:31:22 2018. You could not have safely prayed (577) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (erotic boots) Scrolls scroll of healing (NOW YOU SEE IT) scroll of mana (AIS IS LITERALLY SATAN BECAUSE HE MADE DISINTEGRATION RESISTANCE NOT PROTECT YOUR ITEMS) scroll of phase door (WHO CARES) scroll of standard id (WE ARE ALL INFECTED BY THE MESHERA) scroll of cure (BATMAN IS UNABLE TO HURT THE LITTLE POISON IVIES) * scroll of extra healing (YPHEBARMO ENOR SEKEMI KRIOUDASEPHE TRIBEPSI) * scroll of greater mana restoration (GICCC) Tools leather leash (leash) Gems worthless piece of orange glass (orange) stone of magic resistance (gray) worthless piece of red glass (red) chalcedon stone (cyan) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) implants [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Feminist... Youescaped from the dungeon with 800 points, Since you escaped early, the score list will not be checked.